Player Matchup

Tsukuyomi
Tsukuyomi
Gold V
AJEllls
Tsukuyomi
Gold V
Level 39
God Stats
1W - 0L
1,690 SR
Queue Stats
18W - 18L
1,446 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
GinDemom
Sun Wukong
Gold IV
Level 75
God Stats
14W - 19L
1,752 SR
Queue Stats
244W - 253L
1,432 MMR
Solo
Aphrodite
Aphrodite
Gold II
ShouldHaveUlted
Aphrodite
Gold II
Level 57
God Stats
3W - 2L
1,568 SR
Queue Stats
75W - 74L
1,415 MMR
Party 2
Geb
Geb
Gold IV
Thesuddendeathx
Geb
Gold IV
Level 134
God Stats
9W - 6L
1,462 SR
Queue Stats
209W - 217L
1,361 MMR
Solo
Apollo
Apollo
Gold V
p0lakpaw
Apollo
Gold V
Level 142
God Stats
2W - 6L
1,476 SR
Queue Stats
94W - 110L
1,252 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 89
1,590 SR
1,381 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,480 SR
1,386 MMR
Cerberus
Cerberus
Bronze III
EwItsEmmy
Cerberus
Bronze III
Level 82
God Stats
0W - 2L
1,241 SR
Queue Stats
43W - 56L
1,403 MMR
Solo
Fenrir
Fenrir
Silver I
IggyM70
Fenrir
Silver I
Level 109
God Stats
18W - 18L
1,512 SR
Queue Stats
141W - 150L
1,514 MMR
Party 1
Neith
Neith
Gold I
JOLUDELLA
Neith
Gold I
Level 158
God Stats
7W - 8L
1,626 SR
Queue Stats
297W - 310L
1,257 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Sproggzz
Cthulhu
Gold IV
Level 96
God Stats
4W - 11L
1,473 SR
Queue Stats
57W - 55L
1,442 MMR
Party 1
Persephone
Persephone
Gold V
jbruce963
Persephone
Gold V
Level 98
God Stats
22W - 21L
1,546 SR
Queue Stats
188W - 201L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AJEllls
Tsukuyomi
20
10 / 6 / 15
18,608
582
26,308
30,095
14,622
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
GinDemom
Sun Wukong
20
4 / 3 / 8
17,714
554
22,844
40,129
50,433
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
ShouldHaveUlted
Aphrodite
20
6 / 3 / 14
17,500
547
30,939
31,260
23,173
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 2 / 19
16,513
516
11,859
30,676
46,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
p0lakpaw
Apollo
20
8 / 4 / 11
17,771
555
28,259
25,375
11,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TiamatAthenaMorgan Le FayArtioGilgamesh

VS

Bans
ArtemisIzanamiOsirisRamaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EwItsEmmy
Cerberus
20
0 / 6 / 9
13,999
437
9,237
35,127
41,927
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
IggyM70
Fenrir
20
6 / 9 / 6
15,848
495
12,827
35,249
35,455
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
JOLUDELLA
Neith
20
5 / 4 / 5
15,531
485
26,745
27,589
13,991
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Sproggzz
Cthulhu
20
4 / 2 / 6
15,835
495
31,848
33,000
53,722
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Persephone
jbruce963
Persephone
20
2 / 8 / 7
15,114
472
22,786
24,209
10,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
50
29
Kills
17
18
Deaths
29
67
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AJEllls
Tsukuyomi
10
6
15
2.92
L
Cerberus
EwItsEmmy
Cerberus
0
6
9
0.75
W
Sun Wukong
GinDemom
Sun Wukong
4
3
8
2.67
L
Fenrir
IggyM70
Fenrir
6
9
6
1
L
Neith
JOLUDELLA
Neith
5
4
5
1.88
W
Aphrodite
ShouldHaveUlted
Aphrodite
6
3
14
4.33
L
Cthulhu
Sproggzz
Cthulhu
4
2
6
3.5
W
1
2
19
5.25
L
Persephone
jbruce963
Persephone
2
8
7
0.69
W
Apollo
p0lakpaw
Apollo
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,209
Damage
103,443
157,535
Taken
155,174
145,602
Mitigated
156,058
82,436
Healing
46,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AJEllls
Tsukuyomi
26,308
6,311
0
9,405
30,095
14,622
1,653
11,940
17,873
0
140,479
L
Cerberus
EwItsEmmy
Cerberus
9,237
777
358
9,196
35,127
41,927
0
12,714
22,413
75,865
0
W
Sun Wukong
GinDemom
Sun Wukong
22,844
2,508
0
15,792
40,129
50,433
534
16,698
23,255
16,804
95,751
L
Fenrir
IggyM70
Fenrir
12,827
3,529
0
5,200
35,249
35,455
0
11,485
23,764
380
113,441
L
Neith
JOLUDELLA
Neith
26,745
15,980
0
14,301
27,589
13,991
3,320
8,983
18,606
0
160,442
W
Aphrodite
ShouldHaveUlted
Aphrodite
30,939
2,733
21,410
23,138
31,260
23,173
3,876
14,576
16,386
142,144
0
L
Cthulhu
Sproggzz
Cthulhu
31,848
2,900
2,205
10,140
33,000
53,722
210
9,338
23,662
132,651
0
W
11,859
1,074
0
6,980
30,676
46,088
437
13,580
16,784
35,961
0
L
Persephone
jbruce963
Persephone
22,786
1,098
580
4,862
24,209
10,963
0
6,091
18,110
117,450
0
W
Apollo
p0lakpaw
Apollo
28,259
17,220
0
5,711
25,375
11,286
14,615
12,523
12,714
0
144,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,106
Gold Earned
76,327
740
Minions Killed
972
0
Camps Cleared
0
3,187,924
Distance Traveled
2,805,679
35
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
18,608
582
143
4
0
709,639
16
L
Cerberus
13,999
437
154
5
0
534,590
4
W
Sun Wukong
17,714
554
202
6
0
595,289
2
L
Fenrir
15,848
495
166
5
0
577,866
9
L
Neith
15,531
485
228
7
0
526,923
0
W
Aphrodite
17,500
547
180
6
0
608,976
4
L
Cthulhu
15,835
495
217
7
0
611,370
11
W
Geb
16,513
516
29
1
0
659,079
11
L
Persephone
15,114
472
207
6
0
554,930
14
W
Apollo
17,771
555
186
6
0
614,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role