Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Garashy2
Sobek
Level 65
God Stats
4W - 8L
1,276 SR
Queue Stats
364W - 466L
1,331 Elo+
Party 3
Aphrodite
Aphrodite
SavageShad0w
Aphrodite
Level 39
God Stats
4W - 4L
1,575 SR
Queue Stats
13W - 18L
1,387 Elo+
Party 1
Ra
Ra
justieno
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,235 Elo+
Party 1
Skadi
Skadi
xXxRathalosxXx
Skadi
Level 160
God Stats
41W - 37L
1,522 SR
Queue Stats
267W - 240L
1,536 Elo+
Solo
Team Averages
Level 64
1,475 SR
1,398 Elo+

VS

Team Averages
Level 77
1,506 SR
1,486 Elo+
Yemoja
Yemoja
 
Yemoja
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Jefritto
Ah Puch
Level 76
God Stats
30W - 16L
1,697 SR
Queue Stats
157W - 148L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
Nickanzola
Gilgamesh
Level 29
God Stats
11W - 19L
1,398 SR
Queue Stats
104W - 113L
1,455 Elo+
Party 2
Chiron
Chiron
gothedup
Chiron
Level 28
God Stats
3W - 3L
1,609 SR
Queue Stats
286W - 248L
1,516 Elo+
Party 2
Thanatos
Thanatos
juanes0699
Thanatos
Level 126
God Stats
8W - 13L
1,326 SR
Queue Stats
504W - 465L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 5 / 1
5,901
422
3,618
9,397
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Garashy2
Sobek
10
0 / 2 / 1
6,265
448
5,238
10,737
9,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
SavageShad0w
Aphrodite
9
0 / 4 / 1
5,993
428
963
5,560
2,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 6 / 0
5,654
404
2,263
6,807
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 0
7,417
530
5,662
8,862
2,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 0 / 8
6,494
464
2,182
8,156
6,343
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
Jefritto
Ah Puch
11
4 / 1 / 5
7,067
505
7,133
4,201
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Nickanzola
Gilgamesh
12
1 / 0 / 5
7,078
506
6,465
8,006
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
gothedup
Chiron
13
4 / 0 / 1
7,749
554
4,733
4,695
1,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
juanes0699
Thanatos
14
11 / 1 / 5
8,766
626
10,266
13,462
5,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
20
20
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
1
0.1
W
Yemoja
 
Yemoja
0
0
8
4
L
Sobek
Garashy2
Sobek
0
2
1
0.25
W
Ah Puch
Jefritto
Ah Puch
4
1
5
6.5
W
Gilgamesh
Nickanzola
Gilgamesh
1
0
5
3.5
L
Aphrodite
SavageShad0w
Aphrodite
0
4
1
0.13
W
Chiron
gothedup
Chiron
4
0
1
4.5
W
Thanatos
juanes0699
Thanatos
11
1
5
13.5
L
0
6
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,744
Damage
30,779
41,363
Taken
38,520
19,811
Mitigated
21,224
9,180
Healing
21,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,618
1,376
0
389
9,397
2,381
0
1,451
7,856
0
30,205
W
Yemoja
 
Yemoja
2,182
561
1,772
1,609
8,156
6,343
167
2,495
5,661
22,118
0
L
Sobek
Garashy2
Sobek
5,238
254
0
4,293
10,737
9,811
0
2,161
7,924
26,213
0
W
Ah Puch
Jefritto
Ah Puch
7,133
501
0
592
4,201
1,668
433
629
3,572
40,496
0
W
Gilgamesh
Nickanzola
Gilgamesh
6,465
912
0
1,652
8,006
6,414
178
3,318
4,688
6,995
23,547
L
Aphrodite
SavageShad0w
Aphrodite
963
347
655
1,000
5,560
2,621
0
1,098
4,462
13,646
0
W
Chiron
gothedup
Chiron
4,733
2,837
447
2,096
4,695
1,502
0
412
4,283
0
47,267
W
Thanatos
juanes0699
Thanatos
10,266
3,356
0
13,258
13,462
5,297
306
1,777
11,685
0
46,025
L
2,263
214
30
856
6,807
2,312
99
4,393
2,369
24,698
0
L
5,662
3,350
0
1,957
8,862
2,686
509
1,484
7,378
0
55,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,230
Gold Earned
37,154
294
Minions Killed
344
0
Camps Cleared
0
1,278,790
Distance Traveled
1,440,677
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,901
422
61
4
0
292,953
2
W
Yemoja
6,494
464
39
3
0
278,726
3
L
Sobek
6,265
448
61
4
0
261,069
0
W
Ah Puch
7,067
505
70
5
0
278,454
5
W
Gilgamesh
7,078
506
64
5
0
280,365
3
L
Aphrodite
5,993
428
30
2
0
271,787
0
W
Chiron
7,749
554
95
7
0
281,549
5
W
Thanatos
8,766
626
76
5
0
321,583
3
L
Ra
5,654
404
45
3
0
209,958
0
L
Skadi
7,417
530
97
7
0
243,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role