Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Chingonious
Chaac
Level 29
God Stats
29W - 33L
1,479 SR
Queue Stats
163W - 166L
1,428 Elo+
Solo
Izanami
Izanami
HighlyUneducated
Izanami
Level 20
God Stats
4W - 3L
1,335 SR
Queue Stats
12W - 7L
1,512 Elo+
Party 2
Pele
Pele
SlïpperyNoodle
Pele
Level 5
God Stats
1W - 0L
1,310 SR
Queue Stats
3W - 0L
1,647 Elo+
Party 2
Sol
Sol
aceaz
Sol
Level 29
God Stats
121W - 129L
1,528 SR
Queue Stats
132W - 152L
1,444 Elo+
Solo
Team Averages
Level 22
1,430 SR
1,506 Elo+

VS

Team Averages
Level 18
1,465 SR
1,397 Elo+
Chang'e
Chang'e
JAyVa703
Chang'e
Level 28
God Stats
17W - 13L
1,529 SR
Queue Stats
70W - 71L
1,334 Elo+
Solo
Athena
Athena
MinimumWageFTW
Athena
Level 14
God Stats
6W - 7L
1,607 SR
Queue Stats
33W - 32L
1,494 Elo+
Party 1
Charybdis
Charybdis
Papalloryo
Charybdis
Level 18
God Stats
26W - 41L
1,304 SR
Queue Stats
409W - 502L
1,290 Elo+
Solo
Gilgamesh
Gilgamesh
aaspp
Gilgamesh
Level 23
God Stats
18W - 22L
1,386 SR
Queue Stats
96W - 84L
1,448 Elo+
Party 1
Bakasura
Bakasura
abraxas423
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
3 / 1 / 9
8,819
551
6,538
11,507
12,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
2 / 3 / 6
8,960
560
7,199
10,184
8,419
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
11 / 2 / 6
11,193
700
11,413
10,616
4,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
9 / 5 / 4
9,966
623
10,162
12,739
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
aceaz
Sol
16
8 / 2 / 6
10,284
643
19,354
12,628
5,535
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JAyVa703
Chang'e
13
6 / 5 / 3
8,585
537
11,984
15,519
5,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 3 / 6
7,430
464
4,315
17,179
8,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Papalloryo
Charybdis
10
1 / 10 / 3
6,393
400
2,579
12,631
2,681
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
aaspp
Gilgamesh
14
2 / 4 / 3
8,478
530
7,643
12,512
7,935
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
abraxas423
Bakasura
9
2 / 11 / 2
6,370
398
1,566
12,347
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
33
Kills
13
13
Deaths
33
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
1
9
7.5
W
2
3
6
1.67
W
11
2
6
7
L
Chang'e
JAyVa703
Chang'e
6
5
3
1.5
L
2
3
6
1.67
L
Charybdis
Papalloryo
Charybdis
1
10
3
0.25
W
9
5
4
2.2
L
Gilgamesh
aaspp
Gilgamesh
2
4
3
0.88
L
Bakasura
abraxas423
Bakasura
2
11
2
0.27
W
Sol
aceaz
Sol
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,666
Damage
28,087
57,674
Taken
70,188
35,757
Mitigated
28,302
17,354
Healing
13,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,538
1,444
1,030
2,056
11,507
12,609
1,412
4,611
6,896
24,286
0
W
7,199
945
0
1,547
10,184
8,419
421
3,549
6,635
692
35,392
W
11,413
8,791
0
4,121
10,616
4,252
3,999
1,736
8,880
0
87,008
L
Chang'e
JAyVa703
Chang'e
11,984
1,334
799
5,231
15,519
5,082
240
8,592
6,927
36,817
0
L
4,315
1,218
0
4,041
17,179
8,796
0
6,325
10,854
26,743
0
L
Charybdis
Papalloryo
Charybdis
2,579
1,651
0
1,606
12,631
2,681
0
3,418
9,213
0
18,850
W
10,162
2,304
0
1,176
12,739
4,942
916
2,845
9,894
0
72,222
L
Gilgamesh
aaspp
Gilgamesh
7,643
1,279
0
1,224
12,512
7,935
647
2,867
9,645
7,440
35,001
L
Bakasura
abraxas423
Bakasura
1,566
811
0
519
12,347
3,808
0
4,690
7,657
0
15,466
W
Sol
aceaz
Sol
19,354
6,108
200
7,224
12,628
5,535
5,031
5,109
7,474
73,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,222
Gold Earned
37,256
481
Minions Killed
253
0
Camps Cleared
0
1,473,382
Distance Traveled
1,373,477
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,819
551
39
2
0
287,326
1
W
Chaac
8,960
560
81
5
0
284,024
0
W
Izanami
11,193
700
148
9
0
294,478
2
L
Chang'e
8,585
537
46
3
0
273,842
0
L
Athena
7,430
464
45
3
0
322,390
0
L
Charybdis
6,393
400
29
2
0
245,756
2
W
Pele
9,966
623
108
7
0
319,358
1
L
Gilgamesh
8,478
530
95
6
0
284,497
3
L
Bakasura
6,370
398
38
2
0
246,992
0
W
Sol
10,284
643
105
7
0
288,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role