Player Matchup

Medusa
Medusa
Chumhus
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,406 Elo+
Party 1
Mercury
Mercury
Gandalf32
Mercury
Level 26
God Stats
15W - 23L
1,138 SR
Queue Stats
105W - 104L
1,399 Elo+
Party 1
Danzaburou
Danzaburou
LeGiflon
Danzaburou
Level 27
God Stats
3W - 2L
1,868 SR
Queue Stats
3W - 3L
1,635 Elo+
Party 4
Hel
Hel
Moliko666
Hel
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Anubis
Anubis
imb327
Anubis
Level 68
God Stats
20W - 10L
1,711 SR
Queue Stats
85W - 105L
1,381 Elo+
Party 1
Team Averages
Level 30
1,543 SR
1,464 Elo+

VS

Team Averages
Level 17
1,372 SR
1,327 Elo+
King Arthur
King Arthur
FattedKarma
King Arthur
Level 15
God Stats
7W - 6L
1,395 SR
Queue Stats
29W - 20L
1,358 Elo+
Party 3
Athena
Athena
Infectous
Athena
Level 24
God Stats
2W - 3L
1,319 SR
Queue Stats
41W - 46L
1,226 Elo+
Party 2
Freya
Freya
MikeyMoonzy
Freya
Level 7
God Stats
1W - 2L
1,465 SR
Queue Stats
3W - 6L
1,316 Elo+
Party 2
Fenrir
Fenrir
gligs
Fenrir
Level 12
God Stats
1W - 2L
1,437 SR
Queue Stats
9W - 8L
1,443 Elo+
Party 3
Kukulkan
Kukulkan
juani_iwnl_tgs
Kukulkan
Level 29
God Stats
0W - 2L
1,245 SR
Queue Stats
94W - 134L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chumhus
Medusa
14
3 / 7 / 6
9,313
443
4,220
10,764
3,898
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Gandalf32
Mercury
19
9 / 3 / 6
12,648
602
21,661
16,501
8,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
LeGiflon
Danzaburou
14
5 / 6 / 4
10,022
477
11,250
12,154
4,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 2 / 6
9,832
468
11,265
12,708
7,036
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
imb327
Anubis
18
7 / 3 / 7
11,725
558
11,708
8,757
4,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FattedKarma
King Arthur
19
7 / 2 / 4
11,736
559
16,241
20,356
16,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
Infectous
Athena
14
3 / 5 / 6
9,377
447
6,602
22,390
20,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
4 / 8 / 3
9,346
445
8,346
13,161
4,129
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
gligs
Fenrir
16
6 / 7 / 6
10,427
497
9,644
19,417
8,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
11
1 / 4 / 2
8,207
391
3,250
9,672
2,720
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
26
Kills
21
21
Deaths
26
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
Chumhus
Medusa
3
7
6
0.86
L
King Arthur
FattedKarma
King Arthur
7
2
4
4.5
W
Mercury
Gandalf32
Mercury
9
3
6
4
L
Athena
Infectous
Athena
3
5
6
1.2
W
Danzaburou
LeGiflon
Danzaburou
5
6
4
1.17
L
4
8
3
0.69
W
2
2
6
2.5
L
Fenrir
gligs
Fenrir
6
7
6
1.29
W
Anubis
imb327
Anubis
7
3
7
3.5
L
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,104
Damage
44,083
60,884
Taken
84,996
27,394
Mitigated
52,379
16,921
Healing
16,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Chumhus
Medusa
4,220
2,451
0
0
10,764
3,898
574
1,708
9,056
0
21,641
L
King Arthur
FattedKarma
King Arthur
16,241
1,466
0
6,902
20,356
16,735
87
4,531
15,825
0
76,236
W
Mercury
Gandalf32
Mercury
21,661
12,168
0
2,338
16,501
8,088
3,980
2,031
14,470
0
98,597
L
Athena
Infectous
Athena
6,602
1,608
0
738
22,390
20,583
0
7,704
14,686
29,874
0
W
Danzaburou
LeGiflon
Danzaburou
11,250
5,313
0
887
12,154
4,235
2,993
6,388
5,766
0
40,939
L
8,346
2,712
0
1,919
13,161
4,129
751
4,158
9,003
47,957
0
W
11,265
709
3,929
6,257
12,708
7,036
1,940
7,089
5,619
46,373
0
L
Fenrir
gligs
Fenrir
9,644
2,838
0
3,792
19,417
8,212
520
4,810
14,607
0
76,096
W
Anubis
imb327
Anubis
11,708
117
0
3,510
8,757
4,137
3,143
982
7,775
65,034
0
L
Kukulkan
3,250
404
0
3,117
9,672
2,720
451
2,078
7,594
34,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,540
Gold Earned
49,093
438
Minions Killed
439
0
Camps Cleared
0
1,933,418
Distance Traveled
1,802,348
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,313
443
31
1
0
372,269
1
L
King Arthur
11,736
559
138
7
0
399,080
4
W
Mercury
12,648
602
146
7
0
464,303
0
L
Athena
9,377
447
49
2
0
416,367
1
W
Danzaburou
10,022
477
56
3
0
316,977
0
L
Freya
9,346
445
85
4
0
327,216
0
W
Hel
9,832
468
83
4
0
414,245
0
L
Fenrir
10,427
497
109
5
0
403,028
0
W
Anubis
11,725
558
122
6
0
365,624
1
L
Kukulkan
8,207
391
58
3
0
256,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role