Player Matchup

Thor
Thor
DoonkeyKang
Thor
Level 28
God Stats
4W - 5L
1,409 SR
Queue Stats
69W - 79L
1,499 Elo+
Party 2
Zeus
Zeus
OGc137
Zeus
Level 160
God Stats
64W - 26L
1,719 SR
Queue Stats
1,489W - 780L
1,678 Elo+
Party 2
Hou Yi
Hou Yi
TheKingoNorth
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 11L
1,615 Elo+
Party 2
Team Averages
Level 72
1,543 SR
1,597 Elo+

VS

Team Averages
Level 56
1,814 SR
1,900 Elo+
Freya
Freya
Stonedraptor92
Freya
Level 24
God Stats
5W - 6L
1,430 SR
Queue Stats
55W - 73L
1,400 Elo+
Solo
Odin
Odin
hellmode142
Odin
Level 17
God Stats
6W - 0L
1,932 SR
Queue Stats
82W - 4L
2,123 Elo+
Party 1
Bastet
Bastet
hrartbeattt655
Bastet
Level 126
God Stats
14W - 0L
2,079 SR
Queue Stats
988W - 63L
2,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 7
8,035
618
3,810
10,312
6,191
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
OGc137
Zeus
13
6 / 9 / 4
9,256
712
10,947
12,260
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 8 / 6
9,434
726
6,898
11,789
3,801
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 9
8,824
679
2,112
10,301
3,549
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
5 / 5 / 12
10,368
798
11,345
10,969
4,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
17 / 3 / 5
11,905
916
18,815
12,563
8,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
11
Kills
22
22
Deaths
11
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
L
Zeus
OGc137
Zeus
6
9
4
0.89
W
0
3
9
1.5
L
4
8
6
0.88
W
5
5
12
2.2
W
17
3
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,655
Damage
32,272
34,361
Taken
33,833
12,614
Mitigated
16,335
2,575
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,810
446
0
487
10,312
6,191
0
1,025
9,152
0
9,176
L
Zeus
OGc137
Zeus
10,947
1,057
132
749
12,260
2,622
0
1,022
10,919
27,671
0
W
2,112
679
0
4,169
10,301
3,549
0
3,603
6,522
33,270
0
L
6,898
2,419
0
1,207
11,789
3,801
0
581
10,849
0
21,581
W
11,345
2,100
0
1,311
10,969
4,363
476
4,742
5,941
2,281
33,666
W
18,815
5,354
0
3,251
12,563
8,423
2,244
3,155
9,212
0
45,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,725
Gold Earned
31,097
118
Minions Killed
156
0
Camps Cleared
13
565,589
Distance Traveled
692,699
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,035
618
16
1
0
218,544
3
L
Zeus
9,256
712
65
5
0
169,154
1
W
Freya
8,824
679
62
5
5
213,409
2
L
Hou Yi
9,434
726
37
3
0
177,891
4
W
Odin
10,368
798
59
5
3
221,820
5
W
Bastet
11,905
916
35
3
5
257,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role