Player Matchup

Sol
Sol
 
Sol
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AgentWolf23
Gilgamesh
Level 63
God Stats
0W - 1L
1,812 SR
Queue Stats
2W - 16L
1,104 Elo+
Party 1
Olorun
Olorun
AlphaOmega65
Olorun
Level 12
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 17L
1,373 Elo+
Party 1
Hou Yi
Hou Yi
ItzShrum
Hou Yi
Level 103
God Stats
0W - 2L
1,377 SR
Queue Stats
2W - 20L
1,101 Elo+
Party 1
Chang'e
Chang'e
Peachyyy32
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,149 Elo+
Party 1
Team Averages
Level 58
1,581 SR
1,245 Elo+

VS

Team Averages
Level 92
1,609 SR
1,512 Elo+
Charybdis
Charybdis
 
Charybdis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dark4gonist
Sun Wukong
Level 105
God Stats
15W - 11L
1,648 SR
Queue Stats
180W - 166L
1,538 Elo+
Solo
Scylla
Scylla
Shadelzz
Scylla
Level 62
God Stats
8W - 4L
1,599 SR
Queue Stats
38W - 35L
1,465 Elo+
Solo
Artio
Artio
SoulDispenser
Artio
Level 79
God Stats
14W - 7L
1,800 SR
Queue Stats
116W - 97L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 8 / 7
9,467
947
11,422
18,078
6,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
AgentWolf23
Gilgamesh
16
0 / 5 / 7
8,763
876
9,686
20,313
19,626
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
16
1 / 7 / 7
9,332
933
9,388
17,065
6,405
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
ItzShrum
Hou Yi
16
3 / 6 / 4
9,861
986
11,907
18,734
6,732
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Peachyyy32
Chang'e
16
3 / 7 / 5
10,134
1,013
5,364
17,684
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

91

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
9 / 3 / 11
11,056
1,106
13,803
9,338
3,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
 
Discordia
18
2 / 0 / 19
10,778
1,078
17,257
2,953
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Dark4gonist
Sun Wukong
18
13 / 2 / 12
12,690
1,269
21,360
12,660
13,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Shadelzz
Scylla
18
4 / 0 / 22
10,926
1,093
21,822
4,202
1,839
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 3 / 21
10,995
1,100
12,545
23,672
25,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
118
8
Kills
33
33
Deaths
8
30
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
8
7
0.56
W
Charybdis
 
Charybdis
9
3
11
4.83
W
Discordia
 
Discordia
2
0
19
11.5
L
Gilgamesh
AgentWolf23
Gilgamesh
0
5
7
0.7
L
Olorun
1
7
7
0.64
W
Sun Wukong
Dark4gonist
Sun Wukong
13
2
12
9.5
L
Hou Yi
ItzShrum
Hou Yi
3
6
4
0.83
L
Chang'e
Peachyyy32
Chang'e
3
7
5
0.79
W
Scylla
Shadelzz
Scylla
4
0
22
15
W
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,767
Damage
86,787
91,874
Taken
52,825
45,085
Mitigated
45,751
12,541
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,422
4,119
0
1,308
18,078
6,422
0
9,927
7,819
36,940
0
W
Charybdis
 
Charybdis
13,803
7,702
0
0
9,338
3,938
0
5,054
4,284
0
33,640
W
Discordia
 
Discordia
17,257
168
0
500
2,953
1,440
0
210
2,743
44,176
0
L
Gilgamesh
AgentWolf23
Gilgamesh
9,686
1,640
0
85
20,313
19,626
0
9,916
10,003
0
18,451
L
Olorun
9,388
4,615
461
1,588
17,065
6,405
0
9,257
7,640
25,691
0
W
Sun Wukong
Dark4gonist
Sun Wukong
21,360
1,438
0
1,498
12,660
13,041
0
7,053
5,607
0
28,323
L
Hou Yi
ItzShrum
Hou Yi
11,907
5,368
0
1,000
18,734
6,732
0
10,776
7,730
0
30,327
L
Chang'e
Peachyyy32
Chang'e
5,364
850
5,293
2,806
17,684
5,900
0
10,336
7,058
28,230
0
W
Scylla
Shadelzz
Scylla
21,822
433
0
1,343
4,202
1,839
0
2,400
1,802
34,903
0
W
12,545
725
2,486
4,662
23,672
25,493
0
11,457
12,215
21,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,557
Gold Earned
56,445
210
Minions Killed
194
4
Camps Cleared
4
890,013
Distance Traveled
1,015,690
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,467
947
56
6
0
160,937
0
W
Charybdis
11,056
1,106
47
5
1
186,136
0
W
Discordia
10,778
1,078
77
8
1
205,272
0
L
Gilgamesh
8,763
876
15
2
0
197,019
0
L
Olorun
9,332
933
36
4
0
180,848
0
W
Sun Wukong
12,690
1,269
12
1
0
212,709
0
L
Hou Yi
9,861
986
37
4
3
176,444
0
L
Chang'e
10,134
1,013
66
7
1
174,765
0
W
Scylla
10,926
1,093
45
5
1
203,554
0
W
Artio
10,995
1,100
13
1
1
208,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role