Player Matchup

Thor
Thor
BobLoblaw19
Thor
Level 126
God Stats
3W - 4L
1,383 SR
Queue Stats
399W - 266L
1,665 Elo+
Party 1
Merlin
Merlin
SerenitySilence
Merlin
Level 122
God Stats
1W - 2L
1,242 SR
Queue Stats
80W - 57L
1,671 Elo+
Party 1
Gilgamesh
Gilgamesh
ThatJerkDan
Gilgamesh
Level 108
God Stats
1W - 1L
1,183 SR
Queue Stats
281W - 182L
1,638 Elo+
Party 1
Team Averages
Level 119
1,269 SR
1,658 Elo+

VS

Team Averages
Level 94
1,481 SR
1,502 Elo+
Aphrodite
Aphrodite
SheeshCEO
Aphrodite
Level 55
God Stats
20W - 13L
1,681 SR
Queue Stats
412W - 398L
1,511 Elo+
Party 2
Artemis
Artemis
TwinbornWinner3
Artemis
Level 85
God Stats
18W - 14L
1,524 SR
Queue Stats
667W - 709L
1,545 Elo+
Party 2
Tyr
Tyr
Zero_7946
Tyr
Level 143
God Stats
3W - 14L
1,236 SR
Queue Stats
492W - 585L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
13,307
579
12,334
18,996
13,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 0 / 4
14,410
627
23,609
14,138
5,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ThatJerkDan
Gilgamesh
17
2 / 0 / 6
13,157
572
10,657
23,315
21,154
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SheeshCEO
Aphrodite
18
2 / 2 / 2
13,368
581
15,899
18,930
9,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 5 / 4
12,140
528
18,626
21,946
7,969
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 0
11,695
508
5,336
12,645
6,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
9
Kills
4
4
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
W
5
0
4
7
L
Aphrodite
SheeshCEO
Aphrodite
2
2
2
1.5
W
Gilgamesh
ThatJerkDan
Gilgamesh
2
0
6
5
L
0
5
4
0.4
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,600
Damage
39,861
56,449
Taken
53,521
40,398
Mitigated
23,922
11,046
Healing
25,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,334
659
0
881
18,996
13,408
291
6,595
12,151
0
54,542
W
23,609
1,145
426
3,484
14,138
5,836
1,503
3,688
10,362
80,229
0
L
Aphrodite
SheeshCEO
Aphrodite
15,899
1,924
5,792
11,384
18,930
9,150
121
9,458
8,696
70,588
0
W
Gilgamesh
ThatJerkDan
Gilgamesh
10,657
2,302
1,034
5,221
23,315
21,154
1,384
5,966
17,089
0
36,985
L
18,626
4,573
297
4,794
21,946
7,969
371
8,063
13,163
0
50,949
L
5,336
480
0
2,905
12,645
6,803
0
4,695
7,534
0
19,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,874
Gold Earned
37,203
249
Minions Killed
241
9
Camps Cleared
8
1,304,576
Distance Traveled
1,109,585
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,307
579
75
3
1
410,578
2
W
Merlin
14,410
627
134
6
3
439,098
4
L
Aphrodite
13,368
581
151
7
3
466,985
3
W
Gilgamesh
13,157
572
40
2
5
454,900
1
L
Artemis
12,140
528
56
2
2
386,090
1
L
Tyr
11,695
508
34
1
3
256,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role