Player Matchup

Kumbhakarna
Kumbhakarna
GC_Baconator
Kumbhakarna
Level 66
God Stats
6W - 6L
1,545 SR
Queue Stats
63W - 61L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
I WoIf l
Danzaburou
Level 132
God Stats
133W - 106L
1,579 SR
Queue Stats
366W - 369L
1,490 Elo+
Solo
Eset
Eset
Overkill3140
Eset
Level 127
God Stats
1W - 2L
1,496 SR
Queue Stats
621W - 601L
1,469 Elo+
Party 2
Achilles
Achilles
Sxishii
Achilles
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,516 Elo+
Solo
Awilix
Awilix
xXClanFIREXx
Awilix
Level 147
God Stats
74W - 62L
1,560 SR
Queue Stats
268W - 257L
1,485 Elo+
Solo
Team Averages
Level 111
1,536 SR
1,490 Elo+

VS

Team Averages
Level 121
1,550 SR
1,475 Elo+
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DarkonSA
Scylla
Level 160
God Stats
14W - 10L
1,590 SR
Queue Stats
1,134W - 1,165L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Equinox_Echoo
Cthulhu
Level 74
God Stats
14W - 11L
1,407 SR
Queue Stats
217W - 218L
1,515 Elo+
Party 1
Nemesis
Nemesis
Lemon_Grub_
Nemesis
Level 141
God Stats
34W - 26L
1,624 SR
Queue Stats
435W - 435L
1,494 Elo+
Party 1
Athena
Athena
duder33man
Athena
Level 123
God Stats
11W - 7L
1,630 SR
Queue Stats
208W - 243L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GC_Baconator
Kumbhakarna
13
2 / 3 / 9
9,160
458
5,440
16,269
14,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
I WoIf l
Danzaburou
18
4 / 4 / 6
11,395
570
11,283
13,629
4,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 3 / 4
10,158
508
12,804
10,938
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Sxishii
Achilles
14
4 / 5 / 1
9,538
477
8,278
16,588
15,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
18
6 / 6 / 8
11,487
574
14,786
15,859
7,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 7 / 2
9,760
488
7,947
14,631
4,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
DarkonSA
Scylla
15
1 / 5 / 3
8,930
447
7,498
11,573
3,900
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cthulhu
15
5 / 5 / 5
9,907
495
9,826
14,591
17,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Lemon_Grub_
Nemesis
18
12 / 2 / 4
11,579
579
14,209
13,735
11,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
duder33man
Athena
13
1 / 4 / 10
8,742
437
6,874
18,750
20,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
45
22
Kills
21
21
Deaths
23
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
7
2
0.43
L
Scylla
DarkonSA
Scylla
1
5
3
0.5
L
Cthulhu
5
5
5
1.5
W
Kumbhakarna
GC_Baconator
Kumbhakarna
2
3
9
2.17
W
Danzaburou
I WoIf l
Danzaburou
4
4
6
1.75
L
Nemesis
Lemon_Grub_
Nemesis
12
2
4
7
W
6
3
4
2.67
W
Achilles
Sxishii
Achilles
4
5
1
0.9
L
Athena
duder33man
Athena
1
4
10
1.5
W
Awilix
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,591
Damage
46,354
73,283
Taken
73,280
46,274
Mitigated
57,362
18,623
Healing
19,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,947
4,861
49
6,216
14,631
4,459
0
2,079
12,502
0
71,124
L
Scylla
DarkonSA
Scylla
7,498
447
0
2,336
11,573
3,900
355
3,752
7,455
57,822
0
L
Cthulhu
9,826
737
681
3,206
14,591
17,173
186
1,639
12,110
49,116
0
W
Kumbhakarna
GC_Baconator
Kumbhakarna
5,440
1,113
0
2,563
16,269
14,241
0
7,080
8,907
15,684
0
W
Danzaburou
I WoIf l
Danzaburou
11,283
5,417
0
6,183
13,629
4,734
2,523
1,588
11,995
0
89,433
L
Nemesis
Lemon_Grub_
Nemesis
14,209
7,108
0
2,981
13,735
11,795
0
3,231
10,266
0
70,596
W
12,804
1,192
942
2,060
10,938
4,294
104
3,618
7,275
54,958
0
W
Achilles
Sxishii
Achilles
8,278
2,190
0
5,082
16,588
15,138
610
6,876
8,850
0
38,440
L
Athena
duder33man
Athena
6,874
1,114
270
4,205
18,750
20,035
161
6,676
11,445
19,312
0
W
Awilix
14,786
5,677
0
1,793
15,859
7,867
0
3,850
11,870
0
96,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,738
Gold Earned
48,918
444
Minions Killed
448
0
Camps Cleared
0
1,988,605
Distance Traveled
1,823,895
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,760
488
129
6
0
307,023
0
L
Scylla
8,930
447
98
5
0
364,480
5
L
Cthulhu
9,907
495
86
4
0
391,330
0
W
Kumbhakarna
9,160
458
22
1
0
401,191
2
W
Danzaburou
11,395
570
146
7
0
361,314
10
L
Nemesis
11,579
579
105
5
0
407,038
1
W
Eset
10,158
508
81
4
0
402,325
6
W
Achilles
9,538
477
64
3
0
423,296
2
L
Athena
8,742
437
30
2
0
354,024
1
W
Awilix
11,487
574
131
7
0
400,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role