Player Matchup

Yemoja
Yemoja
GoDz-Gabo24
Yemoja
Level 154
God Stats
4W - 4L
1,547 SR
Queue Stats
581W - 619L
1,400 Elo+
Solo
Tiamat
Tiamat
IronYhorm
Tiamat
Level 68
God Stats
2W - 2L
1,363 SR
Queue Stats
246W - 239L
1,470 Elo+
Solo
Anubis
Anubis
Lana_Rhoades30
Anubis
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 53L
1,511 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Xxcrazy_fanXx222
Ah Muzen Cab
Level 116
God Stats
0W - 1L
1,458 SR
Queue Stats
26W - 24L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iKingJameslll
Morgan Le Fay
Level 135
God Stats
7W - 5L
1,500 SR
Queue Stats
275W - 285L
1,479 Elo+
Party 3
Team Averages
Level 116
1,474 SR
1,455 Elo+

VS

Team Averages
Level 116
1,401 SR
1,384 Elo+
Chaac
Chaac
AvgNara
Chaac
Level 89
God Stats
1W - 0L
1,556 SR
Queue Stats
8W - 8L
1,415 Elo+
Party 2
Arachne
Arachne
UnvoicingMist
Arachne
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,239 Elo+
Party 1
Baron Samedi
Baron Samedi
Yuri the Great
Baron Samedi
Level 156
God Stats
2W - 1L
1,358 SR
Queue Stats
93W - 108L
1,465 Elo+
Party 1
Sobek
Sobek
maybachmoney
Sobek
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,375 Elo+
Party 1
Ao Kuang
Ao Kuang
mr wulrus
Ao Kuang
Level 109
God Stats
2W - 0L
1,090 SR
Queue Stats
107W - 95L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
2 / 4 / 18
10,696
629
8,194
25,614
23,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
IronYhorm
Tiamat
20
5 / 6 / 17
12,376
728
17,073
16,396
13,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 7 / 11
10,894
641
11,713
12,743
6,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Xxcrazy_fanXx222
Ah Muzen Cab
20
15 / 4 / 10
13,966
822
37,237
17,574
9,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
iKingJameslll
Morgan Le Fay
19
3 / 7 / 18
11,532
678
22,239
17,469
8,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AvgNara
Chaac
20
3 / 6 / 19
11,871
698
20,766
30,367
39,421
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
16
4 / 8 / 10
10,787
635
7,512
14,792
7,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Yuri the Great
Baron Samedi
19
4 / 4 / 17
11,984
705
20,170
14,579
13,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 4 / 18
12,925
760
14,728
37,555
39,951
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
mr wulrus
Ao Kuang
20
8 / 6 / 14
12,260
721
16,674
22,325
10,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
105
28
Kills
27
28
Deaths
28
74
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Chaac
AvgNara
Chaac
3
6
19
2.08
L
Yemoja
2
4
18
2.75
L
Tiamat
IronYhorm
Tiamat
5
6
17
2.25
L
3
7
11
1.21
W
Arachne
4
8
10
1.13
L
Ah Muzen Cab
Xxcrazy_fanXx222
Ah Muzen Cab
15
4
10
5
W
Baron Samedi
Yuri the Great
Baron Samedi
4
4
17
3.13
L
Morgan Le Fay
iKingJameslll
Morgan Le Fay
3
7
18
1.71
W
8
4
18
4.25
W
Ao Kuang
mr wulrus
Ao Kuang
8
6
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,456
Damage
79,850
89,796
Taken
119,618
61,752
Mitigated
110,466
37,131
Healing
54,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AvgNara
Chaac
20,766
2,916
2,095
11,726
30,367
39,421
350
13,345
17,022
0
40,858
L
Yemoja
8,194
952
7,122
8,919
25,614
23,969
463
14,950
10,664
13,209
0
L
Tiamat
IronYhorm
Tiamat
17,073
894
2,365
3,046
16,396
13,428
327
10,272
6,124
29,453
0
L
11,713
459
652
1,954
12,743
6,819
630
7,493
5,250
22,115
0
W
Arachne
7,512
4,420
871
1,487
14,792
7,523
1,315
8,593
6,199
0
13,653
L
Ah Muzen Cab
Xxcrazy_fanXx222
Ah Muzen Cab
37,237
14,165
1,251
4,603
17,574
9,470
1,431
9,050
8,524
0
61,328
W
Baron Samedi
Yuri the Great
Baron Samedi
20,170
856
7,656
4,678
14,579
13,084
1,146
8,625
5,954
43,193
0
L
Morgan Le Fay
iKingJameslll
Morgan Le Fay
22,239
839
2,698
4,521
17,469
8,066
0
9,399
8,070
44,422
0
W
14,728
830
530
15,229
37,555
39,951
802
15,314
22,241
34,356
0
W
Ao Kuang
mr wulrus
Ao Kuang
16,674
2,693
2,765
7,941
22,325
10,487
2,225
13,342
8,983
26,659
710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,464
Gold Earned
59,827
180
Minions Killed
186
0
Camps Cleared
0
1,324,731
Distance Traveled
1,580,266
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,871
698
55
3
0
321,909
0
L
Yemoja
10,696
629
14
1
0
226,400
5
L
Tiamat
12,376
728
32
2
0
301,638
0
L
Anubis
10,894
641
32
2
0
237,378
0
W
Arachne
10,787
635
19
1
0
311,077
0
L
Ah Muzen Cab
13,966
822
62
4
0
268,065
1
W
Baron Samedi
11,984
705
56
3
0
276,254
0
L
Morgan Le Fay
11,532
678
40
2
0
291,250
2
W
Sobek
12,925
760
38
2
0
352,242
1
W
Ao Kuang
12,260
721
18
1
0
318,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role