Player Matchup

Kukulkan
Kukulkan
CKone2K
Kukulkan
Level 48
God Stats
17W - 8L
1,631 SR
Queue Stats
214W - 207L
1,429 Elo+
Party 1
Gilgamesh
Gilgamesh
MRCONCRETE420
Gilgamesh
Level 28
God Stats
23W - 21L
1,513 SR
Queue Stats
94W - 115L
1,399 Elo+
Solo
Tyr
Tyr
whosGreedy9785
Tyr
Level 74
God Stats
7W - 3L
1,547 SR
Queue Stats
268W - 265L
1,437 Elo+
Party 1
Team Averages
Level 50
1,564 SR
1,422 Elo+

VS

Team Averages
Level 53
1,475 SR
1,414 Elo+
Ra
Ra
Contelle
Ra
Level 27
God Stats
33W - 49L
1,379 SR
Queue Stats
59W - 89L
1,288 Elo+
Solo
Kuzenbo
Kuzenbo
DevilnotCry91
Kuzenbo
Level 127
God Stats
18W - 16L
1,546 SR
Queue Stats
359W - 463L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Mitsuchi666
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CKone2K
Kukulkan
20
12 / 2 / 7
15,964
726
20,619
13,690
6,096
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
MRCONCRETE420
Gilgamesh
14
3 / 7 / 5
13,146
598
12,311
22,143
12,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

18
7 / 7 / 5
14,895
677
14,601
22,000
13,177
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 2
10,033
456
0
3,943
1,213
Kuzenbo
18
8 / 3 / 8
15,061
685
20,803
31,673
61,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Mitsuchi666
Kukulkan
15
8 / 14 / 5
14,085
640
10,445
21,389
8,527
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
22
Kills
16
16
Deaths
22
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CKone2K
Kukulkan
12
2
7
7.75
L
0
5
2
0.2
L
Kuzenbo
8
3
8
4
W
Gilgamesh
MRCONCRETE420
Gilgamesh
3
7
5
0.79
L
Kukulkan
Mitsuchi666
Kukulkan
8
14
5
0.75
W
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,531
Damage
31,248
57,833
Taken
57,005
31,733
Mitigated
71,337
17,030
Healing
2,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CKone2K
Kukulkan
20,619
1,585
0
4,794
13,690
6,096
327
8,297
5,393
100,513
0
L
0
0
0
0
3,943
1,213
0
3,340
603
0
0
L
Kuzenbo
20,803
5,322
0
1,755
31,673
61,597
15
9,640
21,252
64,614
0
W
Gilgamesh
MRCONCRETE420
Gilgamesh
12,311
2,891
0
6,749
22,143
12,460
564
12,294
9,627
0
44,722
L
Kukulkan
Mitsuchi666
Kukulkan
10,445
1,909
0
781
21,389
8,527
0
7,782
13,010
27,303
0
W
14,601
2,317
0
5,487
22,000
13,177
1,023
12,578
8,402
0
48,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,005
Gold Earned
39,179
282
Minions Killed
119
20
Camps Cleared
0
1,123,048
Distance Traveled
665,134
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,964
726
163
7
12
379,763
1
L
Ra
10,033
456
0
0
0
0
0
L
Kuzenbo
15,061
685
71
3
0
405,731
0
W
Gilgamesh
13,146
598
49
2
4
368,182
9
L
Kukulkan
14,085
640
48
2
0
259,403
0
W
Tyr
14,895
677
70
3
4
375,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role