Player Matchup

Neith
Neith
CoomerDoomer
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
IBeWhipped
King Arthur
Level 23
God Stats
1W - 4L
1,450 SR
Queue Stats
54W - 75L
1,410 Elo+
Party 1
Anubis
Anubis
McMuff3535
Anubis
Level 15
God Stats
8W - 4L
1,649 SR
Queue Stats
40W - 63L
1,317 Elo+
Party 1
Ares
Ares
dadhole
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
fleshautomaton
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 9
1,520 SR
1,445 Elo+

VS

Team Averages
Level 17
1,516 SR
1,380 Elo+
Gilgamesh
Gilgamesh
Deafdrown
Gilgamesh
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 75L
1,592 Elo+
Solo
Athena
Athena
MAGIC20835
Athena
Level 4
God Stats
1W - 1L
1,308 SR
Queue Stats
1W - 4L
1,011 Elo+
Solo
Olorun
Olorun
MrDark0306
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
SoiledYourUndies
Camazotz
Level 29
God Stats
3W - 2L
1,646 SR
Queue Stats
151W - 193L
1,407 Elo+
Solo
Danzaburou
Danzaburou
sirspork
Danzaburou
Level 22
God Stats
11W - 6L
1,627 SR
Queue Stats
46W - 52L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,423
401
3,323
8,522
2,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
IBeWhipped
King Arthur
12
1 / 3 / 0
7,172
448
5,185
10,047
11,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
McMuff3535
Anubis
10
2 / 8 / 0
6,633
415
5,258
11,366
6,136
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
dadhole
Ares
9
0 / 8 / 2
6,197
387
4,323
13,826
5,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8
1 / 10 / 1
6,688
418
3,061
10,052
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deafdrown
Gilgamesh
14
7 / 0 / 0
8,572
536
5,381
9,468
8,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
MAGIC20835
Athena
12
3 / 1 / 9
7,912
495
3,720
9,258
6,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
MrDark0306
Olorun
12
1 / 3 / 5
7,497
469
3,708
6,444
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
15 / 1 / 5
10,033
627
15,578
13,536
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
sirspork
Danzaburou
17
8 / 0 / 4
10,792
675
8,177
6,978
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
5
Kills
34
36
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Gilgamesh
Deafdrown
Gilgamesh
7
0
0
7
L
King Arthur
IBeWhipped
King Arthur
1
3
0
0.33
W
Athena
MAGIC20835
Athena
3
1
9
7.5
L
Anubis
McMuff3535
Anubis
2
8
0
0.25
W
Olorun
MrDark0306
Olorun
1
3
5
1.17
W
15
1
5
17.5
L
Ares
dadhole
Ares
0
8
2
0.13
L
1
10
1
0.15
W
Danzaburou
sirspork
Danzaburou
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,150
Damage
36,564
53,813
Taken
45,684
28,435
Mitigated
24,186
8,126
Healing
14,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,323
1,835
0
974
8,522
2,026
0
147
8,375
0
24,934
W
Gilgamesh
Deafdrown
Gilgamesh
5,381
1,669
0
877
9,468
8,462
600
920
8,548
0
28,939
L
King Arthur
IBeWhipped
King Arthur
5,185
225
0
1,597
10,047
11,839
0
2,803
7,244
0
34,963
W
Athena
MAGIC20835
Athena
3,720
1,285
0
979
9,258
6,103
369
2,885
6,373
21,188
0
L
Anubis
McMuff3535
Anubis
5,258
603
126
3,818
11,366
6,136
462
2,213
9,153
28,560
0
W
Olorun
MrDark0306
Olorun
3,708
1,737
182
1,112
6,444
2,137
378
2,611
3,833
24,473
3,492
W
15,578
8,153
0
8,551
13,536
4,686
0
2,882
10,654
0
53,877
L
Ares
dadhole
Ares
4,323
1,270
0
1,022
13,826
5,583
220
1,390
12,436
12,533
0
L
3,061
1,256
0
589
10,052
2,851
69
482
9,570
0
22,214
W
Danzaburou
sirspork
Danzaburou
8,177
5,740
0
3,071
6,978
2,798
2,726
283
6,695
0
67,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
44,806
218
Minions Killed
356
0
Camps Cleared
0
1,220,019
Distance Traveled
1,464,825
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,423
401
47
3
0
167,545
3
W
Gilgamesh
8,572
536
58
4
0
333,721
0
L
King Arthur
7,172
448
71
4
0
300,554
1
W
Athena
7,912
495
37
2
0
292,071
1
L
Anubis
6,633
415
44
3
0
215,641
3
W
Olorun
7,497
469
64
4
0
211,414
0
W
Camazotz
10,033
627
68
4
0
338,943
0
L
Ares
6,197
387
15
1
0
262,174
2
L
Nemesis
6,688
418
41
3
0
274,105
2
W
Danzaburou
10,792
675
129
8
0
288,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role