Player Matchup

He Bo
He Bo
 
He Bo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AgrymFate
Chaac
Level 146
God Stats
1W - 1L
1,651 SR
Queue Stats
95W - 97L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
SHADQW363
Cthulhu
Level 125
God Stats
1W - 0L
1,213 SR
Queue Stats
166W - 165L
1,382 Elo+
Solo
Hachiman
Hachiman
Uni7yz
Hachiman
Level 80
God Stats
19W - 13L
1,525 SR
Queue Stats
604W - 518L
1,558 Elo+
Solo
Awilix
Awilix
roman_by_2005
Awilix
Level 149
God Stats
4W - 2L
1,551 SR
Queue Stats
679W - 709L
1,518 Elo+
Solo
Team Averages
Level 128
1,488 SR
1,486 Elo+

VS

Team Averages
Level 101
1,459 SR
1,446 Elo+
Zhong Kui
Zhong Kui
CobitosxD
Zhong Kui
Level 123
God Stats
2W - 3L
1,380 SR
Queue Stats
292W - 281L
1,512 Elo+
Solo
Apollo
Apollo
DarkShaggyxYT
Apollo
Level 117
God Stats
6W - 6L
1,579 SR
Queue Stats
118W - 124L
1,471 Elo+
Solo
Ares
Ares
iLAG Jhelmeth
Ares
Level 64
God Stats
0W - 2L
1,725 SR
Queue Stats
324W - 316L
1,525 Elo+
Solo
Odin
Odin
lecutusin
Odin
Level 153
God Stats
4W - 6L
1,588 SR
Queue Stats
420W - 378L
1,484 Elo+
Solo
Charybdis
Charybdis
stmvl1
Charybdis
Level 48
God Stats
1W - 8L
1,022 SR
Queue Stats
42W - 81L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 0 / 0
6,926
630
1,905
2,945
790
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
AgrymFate
Chaac
12
4 / 2 / 0
7,168
652
6,231
8,062
7,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
SHADQW363
Cthulhu
11
4 / 0 / 3
6,208
564
5,143
7,098
3,436
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Uni7yz
Hachiman
11
2 / 0 / 6
6,279
571
6,432
2,682
764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 4
6,602
600
4,166
6,257
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CobitosxD
Zhong Kui
11
1 / 3 / 0
6,413
583
3,828
7,092
5,031
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 1
7,081
644
4,358
7,843
3,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 3 / 0
4,835
440
1,126
8,123
3,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
10
1 / 1 / 0
5,772
525
1,076
5,944
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charybdis
stmvl1
Charybdis
8
0 / 4 / 0
4,691
426
1,294
7,900
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
3
3
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
0
0
1
W
Chaac
AgrymFate
Chaac
4
2
0
2
L
Zhong Kui
CobitosxD
Zhong Kui
1
3
0
0.33
L
1
4
1
0.38
W
Cthulhu
SHADQW363
Cthulhu
4
0
3
5.5
W
Hachiman
Uni7yz
Hachiman
2
0
6
5
L
0
3
0
0
L
Odin
1
1
0
1
W
4
1
4
6
L
Charybdis
stmvl1
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,877
Damage
11,682
27,044
Taken
36,902
14,736
Mitigated
16,197
10,686
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
1,905
185
0
943
2,945
790
0
327
2,618
45,690
0
W
Chaac
AgrymFate
Chaac
6,231
555
0
3,797
8,062
7,686
0
754
7,308
0
39,409
L
Zhong Kui
CobitosxD
Zhong Kui
3,828
79
38
2,487
7,092
5,031
0
1,942
5,150
41,780
0
L
4,358
2,682
0
2,300
7,843
3,186
0
0
7,134
0
45,292
W
Cthulhu
SHADQW363
Cthulhu
5,143
171
165
1,786
7,098
3,436
184
1,692
5,406
29,284
0
W
Hachiman
Uni7yz
Hachiman
6,432
2,585
0
1,483
2,682
764
1,115
859
1,823
0
37,350
L
1,126
0
0
1,000
8,123
3,157
0
1,912
6,211
10,350
0
L
Odin
1,076
291
0
1,634
5,944
3,154
0
1,358
4,543
0
31,061
W
4,166
1,570
0
2,512
6,257
2,060
0
1,385
4,872
0
28,667
L
Charybdis
stmvl1
Charybdis
1,294
841
0
2,733
7,900
1,669
0
1,836
6,064
0
17,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,183
Gold Earned
28,792
354
Minions Killed
303
0
Camps Cleared
0
1,122,341
Distance Traveled
1,053,088
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,926
630
102
9
0
220,176
6
W
Chaac
7,168
652
88
8
0
231,050
3
L
Zhong Kui
6,413
583
90
8
0
224,041
3
L
Apollo
7,081
644
100
9
0
213,902
3
W
Cthulhu
6,208
564
43
4
0
226,320
0
W
Hachiman
6,279
571
63
6
0
195,935
3
L
Ares
4,835
440
16
1
0
203,818
6
L
Odin
5,772
525
66
6
0
233,986
1
W
Awilix
6,602
600
58
5
0
248,860
1
L
Charybdis
4,691
426
31
3
0
177,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role