Player Matchup

Odin
Odin
 
Odin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
BatmanlzCooI--
Ao Kuang
Level 49
God Stats
13W - 8L
1,557 SR
Queue Stats
29W - 16L
1,627 Elo+
Party 1
Thanatos
Thanatos
DRaMa_C-PReSSuRe
Thanatos
Level 107
God Stats
4W - 3L
1,632 SR
Queue Stats
258W - 246L
1,480 Elo+
Party 1
Ares
Ares
dat_boooi420
Ares
Level 68
God Stats
7W - 1L
1,680 SR
Queue Stats
141W - 158L
1,507 Elo+
Party 1
Anhur
Anhur
xGamed__
Anhur
Level 81
God Stats
24W - 30L
1,468 SR
Queue Stats
381W - 362L
1,450 Elo+
Party 1
Team Averages
Level 81
1,567 SR
1,513 Elo+

VS

Team Averages
Level 75
1,620 SR
1,573 Elo+
Loki
Loki
 
Loki
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Far2Quick4U69
Rama
Level 95
God Stats
6W - 7L
1,648 SR
Queue Stats
208W - 190L
1,575 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FatalDreamer
Morgan Le Fay
Level 106
God Stats
10W - 4L
1,867 SR
Queue Stats
220W - 176L
1,622 Elo+
Party 2
Chaac
Chaac
MikloelGringo113
Chaac
Level 45
God Stats
1W - 3L
1,586 SR
Queue Stats
36W - 26L
1,626 Elo+
Party 2
Fafnir
Fafnir
WwNOSFERATUwW
Fafnir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
4 / 2 / 0
8,067
733
5,280
6,158
3,515
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
12
4 / 2 / 2
6,996
636
6,033
7,291
3,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 2
5,956
541
2,751
7,287
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 3
5,871
534
3,324
7,368
4,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
xGamed__
Anhur
10
3 / 1 / 2
6,182
562
5,676
5,742
1,946
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 2 / 0
7,050
641
4,767
6,899
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,834
439
2,892
5,397
1,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
FatalDreamer
Morgan Le Fay
10
0 / 3 / 2
5,787
526
1,932
5,375
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 4 / 1
5,743
522
2,532
7,039
4,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
0 / 3 / 2
5,250
477
2,285
6,936
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
6
7
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
2
0
2
L
Loki
 
Loki
5
2
0
2.5
W
Ao Kuang
4
2
2
2.5
W
1
2
2
1
L
0
3
0
0
L
Morgan Le Fay
FatalDreamer
Morgan Le Fay
0
3
2
0.33
L
1
4
1
0.38
L
0
3
2
0.33
W
2
0
3
3.5
W
Anhur
xGamed__
Anhur
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,064
Damage
14,408
33,846
Taken
31,646
16,329
Mitigated
14,280
14,323
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,280
2,153
0
2,265
6,158
3,515
703
0
5,683
0
45,799
L
Loki
 
Loki
4,767
1,076
0
2,376
6,899
2,092
0
2,405
4,494
0
42,072
W
Ao Kuang
6,033
1,821
0
2,906
7,291
3,239
18
824
6,467
33,728
0
W
2,751
740
0
6,203
7,287
2,958
0
1,285
6,002
0
33,010
L
2,892
1,995
0
1,086
5,397
1,375
0
1,632
3,765
0
23,882
L
Morgan Le Fay
FatalDreamer
Morgan Le Fay
1,932
453
0
913
5,375
1,716
0
4,086
1,289
29,647
0
L
2,532
686
0
2,368
7,039
4,953
0
0
6,682
0
23,516
L
2,285
612
0
1,044
6,936
4,144
0
1,234
5,702
7,932
0
W
3,324
322
111
1,005
7,368
4,671
0
1,521
5,847
12,892
0
W
Anhur
xGamed__
Anhur
5,676
2,818
0
1,833
5,742
1,946
450
804
4,938
0
32,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,072
Gold Earned
28,664
313
Minions Killed
239
0
Camps Cleared
0
1,113,707
Distance Traveled
1,057,539
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,067
733
114
10
0
205,759
4
L
Loki
7,050
641
81
7
0
236,879
3
W
Ao Kuang
6,996
636
66
6
0
235,439
3
W
Thanatos
5,956
541
63
6
0
248,581
1
L
Rama
4,834
439
53
5
0
164,575
1
L
Morgan Le Fay
5,787
526
62
6
0
209,425
1
L
Chaac
5,743
522
34
3
0
225,882
1
L
Fafnir
5,250
477
9
1
0
220,778
0
W
Ares
5,871
534
20
2
0
222,654
3
W
Anhur
6,182
562
50
5
0
201,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role