Player Matchup

Ao Kuang
Ao Kuang
Otavio_Daru
Ao Kuang
Level 29
God Stats
11W - 8L
1,779 SR
Queue Stats
76W - 77L
1,647 Elo+
Solo
Serqet
Serqet
WardDaddy
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,589 Elo+
Party 1
Ra
Ra
bmp92
Ra
Level 158
God Stats
10W - 14L
1,383 SR
Queue Stats
375W - 383L
1,508 Elo+
Party 1
Medusa
Medusa
dAddyDuBB
Medusa
Level 25
God Stats
12W - 6L
1,757 SR
Queue Stats
109W - 90L
1,694 Elo+
Solo
Persephone
Persephone
xRekt Bussyx
Persephone
Level 17
God Stats
2W - 1L
1,374 SR
Queue Stats
34W - 23L
1,579 Elo+
Party 1
Team Averages
Level 49
1,559 SR
1,603 Elo+

VS

Team Averages
Level 22
1,551 SR
1,574 Elo+
Odin
Odin
BlackReaper3047
Odin
Level 21
God Stats
29W - 17L
1,696 SR
Queue Stats
199W - 163L
1,663 Elo+
Solo
Skadi
Skadi
FrostyDivine
Skadi
Level 29
God Stats
13W - 7L
1,810 SR
Queue Stats
131W - 118L
1,582 Elo+
Solo
Merlin
Merlin
PuddyPopping
Merlin
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 121L
1,601 Elo+
Solo
Yemoja
Yemoja
VersaceHottie500
Yemoja
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 118L
1,467 Elo+
Solo
Fenrir
Fenrir
lolamentoloko
Fenrir
Level 29
God Stats
2W - 7L
1,248 SR
Queue Stats
156W - 121L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Otavio_Daru
Ao Kuang
15
2 / 4 / 0
8,817
551
9,641
17,587
9,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
WardDaddy
Serqet
12
2 / 1 / 11
7,816
489
4,422
12,290
7,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ra
13
3 / 3 / 8
8,410
526
3,953
8,943
4,019
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
dAddyDuBB
Medusa
17
11 / 1 / 4
10,929
683
16,822
10,988
3,992
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
xRekt Bussyx
Persephone
15
7 / 3 / 6
9,640
603
9,301
8,734
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 0
9,835
615
13,759
12,581
11,179
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 7 / 0
7,316
457
5,514
12,244
3,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
14
0 / 6 / 3
7,899
494
6,077
9,250
3,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 1
5,858
366
2,968
11,394
6,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 7 / 2
8,575
536
7,325
15,284
7,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
25
Kills
12
12
Deaths
25
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
7
1
0
7
L
1
7
0
0.14
W
Ao Kuang
Otavio_Daru
Ao Kuang
2
4
0
0.5
L
Merlin
0
6
3
0.25
L
0
4
1
0.13
W
Serqet
WardDaddy
Serqet
2
1
11
7.5
W
Ra
3
3
8
2.33
W
Medusa
dAddyDuBB
Medusa
11
1
4
13
L
4
7
2
0.71
W
Persephone
xRekt Bussyx
Persephone
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,139
Damage
35,643
58,542
Taken
60,753
26,926
Mitigated
31,994
19,465
Healing
19,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,759
4,537
0
6,321
12,581
11,179
443
9,311
3,244
352
61,663
L
5,514
1,992
0
2,428
12,244
3,066
610
974
11,234
0
56,094
W
Ao Kuang
Otavio_Daru
Ao Kuang
9,641
2,880
0
10,137
17,587
9,109
396
336
16,286
57,129
0
L
Merlin
6,077
322
0
1,627
9,250
3,499
66
5,940
2,862
49,361
0
L
2,968
1,163
1,490
3,459
11,394
6,708
0
757
10,552
13,702
0
W
Serqet
WardDaddy
Serqet
4,422
1,274
165
1,095
12,290
7,089
0
2,554
9,686
0
23,550
W
Ra
3,953
426
749
3,279
8,943
4,019
0
1,573
7,276
56,299
0
W
Medusa
dAddyDuBB
Medusa
16,822
7,701
0
1,250
10,988
3,992
816
2,343
8,645
0
80,442
L
7,325
1,769
0
4,249
15,284
7,542
0
5,420
9,107
0
55,912
W
Persephone
xRekt Bussyx
Persephone
9,301
785
156
2,634
8,734
2,717
0
2,546
6,135
55,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,612
Gold Earned
39,483
486
Minions Killed
433
0
Camps Cleared
0
1,627,841
Distance Traveled
1,436,833
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,835
615
134
8
0
330,151
4
L
Skadi
7,316
457
91
6
0
277,746
2
W
Ao Kuang
8,817
551
105
7
0
303,789
2
L
Merlin
7,899
494
91
6
0
287,798
5
L
Yemoja
5,858
366
22
1
0
231,982
3
W
Serqet
7,816
489
37
2
0
345,393
2
W
Ra
8,410
526
94
6
0
338,125
1
W
Medusa
10,929
683
142
9
0
320,537
3
L
Fenrir
8,575
536
95
6
0
309,156
2
W
Persephone
9,640
603
108
7
0
319,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role