Player Matchup

Raijin
Raijin
 
Raijin
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ANDRIUSZ71
Gilgamesh
Level 21
God Stats
5W - 2L
1,791 SR
Queue Stats
159W - 158L
1,578 Elo+
Solo
Izanami
Izanami
DrakuI
Izanami
Level 15
God Stats
9W - 4L
1,497 SR
Queue Stats
57W - 57L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
RBTBEE
Sylvanus
Level 86
God Stats
2W - 0L
1,736 SR
Queue Stats
96W - 83L
1,499 Elo+
Party 1
Thanatos
Thanatos
sasori1416
Thanatos
Level 18
God Stats
23W - 13L
1,531 SR
Queue Stats
79W - 80L
1,520 Elo+
Party 1
Team Averages
Level 33
1,611 SR
1,521 Elo+

VS

Team Averages
Level 23
1,490 SR
1,429 Elo+
Anubis
Anubis
Almirnogx23
Anubis
Level 21
God Stats
47W - 50L
1,620 SR
Queue Stats
368W - 411L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Capit-Nemo
Cthulhu
Level 23
God Stats
8W - 8L
1,463 SR
Queue Stats
110W - 109L
1,338 Elo+
Solo
Scylla
Scylla
Cereagu7
Scylla
Level 24
God Stats
18W - 22L
1,445 SR
Queue Stats
47W - 44L
1,480 Elo+
Solo
Arachne
Arachne
MrWrathman
Arachne
Level 18
God Stats
9W - 5L
1,641 SR
Queue Stats
27W - 22L
1,279 Elo+
Solo
Cu Chulainn
Cu Chulainn
zCAINNz
Cu Chulainn
Level 29
God Stats
5W - 13L
1,284 SR
Queue Stats
272W - 287L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
8 / 3 / 9
11,199
560
21,124
18,455
7,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ANDRIUSZ71
Gilgamesh
17
1 / 4 / 2
10,645
532
9,509
15,143
13,303
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
DrakuI
Izanami
17
12 / 1 / 1
11,516
576
11,755
12,114
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
RBTBEE
Sylvanus
15
1 / 2 / 11
9,126
456
6,518
14,373
12,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
sasori1416
Thanatos
16
9 / 7 / 3
10,778
539
10,051
15,639
5,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
7 / 8 / 1
9,798
490
12,550
16,941
9,073
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Capit-Nemo
Cthulhu
13
1 / 5 / 6
8,681
434
10,085
14,812
9,729
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Cereagu7
Scylla
14
2 / 6 / 3
8,780
439
7,540
9,909
2,335
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
MrWrathman
Arachne
12
2 / 8 / 3
8,069
403
6,944
17,098
6,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
zCAINNz
Cu Chulainn
18
4 / 4 / 2
10,957
548
12,801
19,139
17,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
31
Kills
16
17
Deaths
31
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
3
9
4.17
W
Gilgamesh
ANDRIUSZ71
Gilgamesh
1
4
2
0.5
L
Anubis
7
8
1
0.94
L
Cthulhu
Capit-Nemo
Cthulhu
1
5
6
0.8
L
Scylla
Cereagu7
Scylla
2
6
3
0.58
W
Izanami
DrakuI
Izanami
12
1
1
12.5
L
Arachne
MrWrathman
Arachne
2
8
3
0.44
W
Sylvanus
RBTBEE
Sylvanus
1
2
11
3.25
W
Thanatos
sasori1416
Thanatos
9
7
3
1.5
L
Cu Chulainn
zCAINNz
Cu Chulainn
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,957
Damage
49,920
75,724
Taken
77,899
44,014
Mitigated
45,643
38,508
Healing
19,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
21,124
2,842
165
8,880
18,455
7,996
1,618
10,623
7,694
71,980
0
W
Gilgamesh
ANDRIUSZ71
Gilgamesh
9,509
2,417
0
5,210
15,143
13,303
0
2,655
11,378
4,482
72,356
L
Anubis
12,550
211
0
4,703
16,941
9,073
0
9,151
7,790
58,721
0
L
Cthulhu
Capit-Nemo
Cthulhu
10,085
640
352
1,623
14,812
9,729
0
7,130
7,682
25,439
0
L
Scylla
Cereagu7
Scylla
7,540
681
0
1,040
9,909
2,335
596
2,449
7,460
37,548
0
W
Izanami
DrakuI
Izanami
11,755
8,021
0
6,279
12,114
4,254
2,720
6,607
5,457
0
76,456
L
Arachne
MrWrathman
Arachne
6,944
4,686
0
4,872
17,098
6,612
0
5,493
11,605
0
33,320
W
Sylvanus
RBTBEE
Sylvanus
6,518
1,143
1,618
5,528
14,373
12,584
0
6,676
7,440
25,974
10,376
W
Thanatos
sasori1416
Thanatos
10,051
2,815
0
10,828
15,639
5,877
0
5,991
9,479
0
63,635
L
Cu Chulainn
zCAINNz
Cu Chulainn
12,801
2,419
0
7,263
19,139
17,894
622
4,248
14,891
12,408
59,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,264
Gold Earned
46,285
544
Minions Killed
440
0
Camps Cleared
0
1,768,446
Distance Traveled
1,753,779
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,199
560
96
5
0
338,953
5
W
Gilgamesh
10,645
532
138
7
0
381,612
4
L
Anubis
9,798
490
110
6
0
286,706
0
L
Cthulhu
8,681
434
52
3
0
404,686
3
L
Scylla
8,780
439
74
4
0
364,559
4
W
Izanami
11,516
576
154
8
0
361,799
0
L
Arachne
8,069
403
59
3
0
365,357
2
W
Sylvanus
9,126
456
72
4
0
330,215
6
W
Thanatos
10,778
539
84
4
0
355,867
0
L
Cu Chulainn
10,957
548
145
7
0
332,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role