Player Matchup

Hou Yi
Hou Yi
AJP7
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,289 Elo+
Solo
Anubis
Anubis
Elluhphy
Anubis
Level 12
God Stats
12W - 13L
1,579 SR
Queue Stats
16W - 19L
1,412 Elo+
Party 3
Ra
Ra
InfiniteRage94
Ra
Level 6
God Stats
0W - 2L
1,447 SR
Queue Stats
13W - 15L
1,323 Elo+
Party 2
Olorun
Olorun
LMAC2211
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,505 Elo+
Party 2
Vamana
Vamana
Memoozy
Vamana
Level 15
God Stats
0W - 1L
1,281 SR
Queue Stats
15W - 17L
1,430 Elo+
Party 3
Team Averages
Level 12
1,461 SR
1,392 Elo+

VS

Team Averages
Level 17
1,530 SR
1,511 Elo+
Morgan Le Fay
Morgan Le Fay
FedNoober
Morgan Le Fay
Level 25
God Stats
5W - 1L
1,560 SR
Queue Stats
51W - 28L
1,627 Elo+
Party 1
Charybdis
Charybdis
Gint87
Charybdis
Level 18
God Stats
11W - 10L
1,588 SR
Queue Stats
42W - 45L
1,364 Elo+
Solo
Terra
Terra
Legwheat
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,528 Elo+
Party 1
Neith
Neith
jmurdie
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,536 Elo+
Party 1
Nemesis
Nemesis
撒西布里哒呐
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AJP7
Hou Yi
20
6 / 6 / 15
14,272
1,019
27,398
19,997
7,487
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Elluhphy
Anubis
20
4 / 16 / 10
13,802
986
19,198
35,024
19,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 0 / 16
15,112
1,079
22,533
13,478
7,850
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
LMAC2211
Olorun
20
0 / 15 / 15
12,447
889
14,579
28,993
11,713
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
Memoozy
Vamana
20
15 / 11 / 8
16,033
1,145
31,921
42,309
40,866
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FedNoober
Morgan Le Fay
20
16 / 2 / 22
16,593
1,185
40,218
19,246
8,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Gint87
Charybdis
20
6 / 9 / 31
14,195
1,014
18,671
20,931
8,624
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Terra
Legwheat
Terra
20
6 / 7 / 31
14,522
1,037
15,178
32,512
40,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
jmurdie
Neith
20
15 / 4 / 22
15,166
1,083
42,923
21,904
9,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 10 / 21
13,540
967
16,956
28,184
12,622
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
175
32
Kills
48
48
Deaths
32
64
Assists
127
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AJP7
Hou Yi
6
6
15
2.25
L
Anubis
Elluhphy
Anubis
4
16
10
0.56
W
Morgan Le Fay
FedNoober
Morgan Le Fay
16
2
22
13.5
W
Charybdis
Gint87
Charybdis
6
9
31
2.39
L
7
0
16
15
L
Olorun
LMAC2211
Olorun
0
15
15
0.5
W
Terra
Legwheat
Terra
6
7
31
3.07
L
Vamana
Memoozy
Vamana
15
11
8
1.73
W
Neith
jmurdie
Neith
15
4
22
6.5
W
5
10
21
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,629
Damage
133,946
139,801
Taken
122,777
87,393
Mitigated
79,038
33,092
Healing
22,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AJP7
Hou Yi
27,398
16,172
0
0
19,997
7,487
0
9,450
10,547
0
50,151
L
Anubis
Elluhphy
Anubis
19,198
1,819
0
8,890
35,024
19,477
0
9,765
25,259
34,911
0
W
Morgan Le Fay
FedNoober
Morgan Le Fay
40,218
4,680
1,124
4,768
19,246
8,544
0
6,352
12,894
83,942
0
W
Charybdis
Gint87
Charybdis
18,671
15,252
0
0
20,931
8,624
0
8,636
12,295
0
42,272
L
22,533
1,421
3,193
4,607
13,478
7,850
0
6,761
6,717
66,676
0
L
Olorun
LMAC2211
Olorun
14,579
8,522
1,807
5,364
28,993
11,713
0
12,377
16,616
32,080
0
W
Terra
Legwheat
Terra
15,178
4,221
5,044
5,808
32,512
40,138
0
20,164
12,348
23,627
0
L
Vamana
Memoozy
Vamana
31,921
14,546
560
8,671
42,309
40,866
0
17,043
25,266
2,623
51,943
W
Neith
jmurdie
Neith
42,923
23,544
0
4,564
21,904
9,110
0
10,688
11,216
0
69,510
W
16,956
6,963
0
1,339
28,184
12,622
0
11,879
16,305
0
34,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,666
Gold Earned
74,016
255
Minions Killed
240
5
Camps Cleared
7
1,190,316
Distance Traveled
1,301,925
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,272
1,019
39
3
3
233,321
0
L
Anubis
13,802
986
32
2
0
164,421
0
W
Morgan Le Fay
16,593
1,185
91
7
0
269,690
0
W
Charybdis
14,195
1,014
46
3
1
246,284
0
L
Ra
15,112
1,079
99
7
0
294,463
0
L
Olorun
12,447
889
37
3
0
214,018
0
W
Terra
14,522
1,037
19
1
3
271,771
0
L
Vamana
16,033
1,145
48
3
2
284,093
0
W
Neith
15,166
1,083
48
3
2
230,483
0
W
Nemesis
13,540
967
36
3
1
283,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role