Player Matchup

Ullr
Ullr
C05M0
Ullr
Level 89
God Stats
1W - 1L
1,579 SR
Queue Stats
16W - 22L
1,568 Elo+
Solo
Ares
Ares
Ghumo
Ares
Level 109
God Stats
6W - 3L
1,517 SR
Queue Stats
523W - 484L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
Tannaray
Ao Kuang
Level 83
God Stats
16W - 10L
1,599 SR
Queue Stats
549W - 491L
1,527 Elo+
Party 2
Tiamat
Tiamat
Zappydeer84
Tiamat
Level 86
God Stats
16W - 20L
1,415 SR
Queue Stats
371W - 346L
1,491 Elo+
Party 2
Mulan
Mulan
barleybanjolog
Mulan
Level 59
God Stats
2W - 5L
1,472 SR
Queue Stats
65W - 74L
1,477 Elo+
Party 2
Team Averages
Level 85
1,516 SR
1,517 Elo+

VS

Team Averages
Level 120
1,521 SR
1,510 Elo+
Loki
Loki
 
Loki
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Judaslol
Bacchus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
NeroRQ
Baron Samedi
Level 130
God Stats
3W - 3L
1,380 SR
Queue Stats
347W - 354L
1,550 Elo+
Solo
Artemis
Artemis
Nilyia
Artemis
Level 128
God Stats
10W - 5L
1,727 SR
Queue Stats
89W - 94L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
C05M0
Ullr
13
0 / 4 / 3
7,382
461
3,349
9,806
4,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
Ghumo
Ares
10
0 / 5 / 3
6,655
416
4,201
13,213
8,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Tannaray
Ao Kuang
15
8 / 2 / 1
9,869
617
13,422
12,007
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
12
1 / 2 / 1
7,263
454
3,775
7,569
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 1
7,816
489
5,319
13,787
8,821
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
7 / 1 / 2
8,646
540
5,623
9,372
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
 
Janus
13
0 / 2 / 4
7,910
494
5,041
6,421
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Judaslol
Bacchus
12
2 / 3 / 6
7,775
486
7,127
10,337
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
NeroRQ
Baron Samedi
17
7 / 2 / 3
10,322
645
12,688
15,659
8,603
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Nilyia
Artemis
16
4 / 2 / 3
9,023
564
8,303
9,035
3,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
10
Kills
20
20
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
2
8
W
Janus
 
Janus
0
2
4
1
L
Ullr
C05M0
Ullr
0
4
3
0.38
L
Ares
Ghumo
Ares
0
5
3
0.3
W
Bacchus
Judaslol
Bacchus
2
3
6
1.67
W
Baron Samedi
NeroRQ
Baron Samedi
7
2
3
4.25
W
Artemis
Nilyia
Artemis
4
2
3
2.75
L
Ao Kuang
Tannaray
Ao Kuang
8
2
1
4.25
L
Tiamat
1
2
1
0.75
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,066
Damage
38,782
56,382
Taken
50,824
30,036
Mitigated
25,477
13,510
Healing
21,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,623
1,583
0
3,459
9,372
3,409
0
3,658
5,714
0
48,816
W
Janus
 
Janus
5,041
746
0
959
6,421
2,277
543
3,666
2,755
51,047
0
L
Ullr
C05M0
Ullr
3,349
1,558
0
1,253
9,806
4,164
0
1,481
8,277
0
47,837
L
Ares
Ghumo
Ares
4,201
342
0
1,830
13,213
8,386
0
5,110
8,027
19,429
0
W
Bacchus
Judaslol
Bacchus
7,127
865
0
2,022
10,337
8,095
145
5,804
4,533
17,380
0
W
Baron Samedi
NeroRQ
Baron Samedi
12,688
1,714
227
11,309
15,659
8,603
247
5,280
9,978
66,802
0
W
Artemis
Nilyia
Artemis
8,303
4,250
0
3,480
9,035
3,093
1,013
3,163
5,872
0
69,019
L
Ao Kuang
Tannaray
Ao Kuang
13,422
4,325
0
4,426
12,007
4,286
0
5,315
6,598
65,182
0
L
Tiamat
3,775
572
0
2,528
7,569
4,379
0
3,158
4,313
38,862
0
L
5,319
327
0
3,473
13,787
8,821
0
9,462
4,153
0
41,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,985
Gold Earned
43,676
410
Minions Killed
473
0
Camps Cleared
0
1,406,256
Distance Traveled
1,529,667
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,646
540
94
6
0
370,629
0
W
Janus
7,910
494
106
7
0
299,030
6
L
Ullr
7,382
461
90
6
0
277,190
2
L
Ares
6,655
416
29
2
0
290,649
4
W
Bacchus
7,775
486
13
1
0
305,665
5
W
Baron Samedi
10,322
645
138
9
0
258,886
0
W
Artemis
9,023
564
122
8
0
295,457
3
L
Ao Kuang
9,869
617
108
7
0
327,954
4
L
Tiamat
7,263
454
97
6
0
295,752
2
L
Mulan
7,816
489
86
5
0
214,711
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role