Player Matchup

Mercury
Mercury
Aracnox
Mercury
Level 148
God Stats
2W - 2L
1,587 SR
Queue Stats
317W - 254L
1,615 Elo+
Party 2
Rama
Rama
DrBwade
Rama
Level 148
God Stats
6W - 2L
1,683 SR
Queue Stats
278W - 256L
1,611 Elo+
Party 2
Janus
Janus
PoohShiestyBRRR
Janus
Level 56
God Stats
1W - 2L
1,316 SR
Queue Stats
147W - 111L
1,627 Elo+
Solo
Sun Wukong
Sun Wukong
QueenBeeRemedy
Sun Wukong
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 69L
1,632 Elo+
Party 2
Terra
Terra
cammew
Terra
Level 53
God Stats
1W - 2L
1,535 SR
Queue Stats
180W - 153L
1,569 Elo+
Party 2
Team Averages
Level 86
1,524 SR
1,611 Elo+

VS

Team Averages
Level 46
1,572 SR
1,560 Elo+
Artio
Artio
Battleboar32
Artio
Level 18
God Stats
1W - 0L
1,918 SR
Queue Stats
2W - 2L
1,603 Elo+
Party 1
Charybdis
Charybdis
Cookycat
Charybdis
Level 37
God Stats
2W - 4L
1,579 SR
Queue Stats
13W - 8L
1,558 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DenpenSupesu
Tsukuyomi
Level 44
God Stats
2W - 4L
1,326 SR
Queue Stats
66W - 62L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GT605
Kuzenbo
Level 105
God Stats
3W - 2L
1,331 SR
Queue Stats
405W - 373L
1,534 Elo+
Party 1
Scylla
Scylla
ToastyTots12
Scylla
Level 25
God Stats
2W - 1L
1,707 SR
Queue Stats
2W - 1L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aracnox
Mercury
17
9 / 4 / 4
11,531
577
11,325
16,965
7,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
DrBwade
Rama
15
3 / 9 / 1
9,398
470
9,133
15,915
5,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 10 / 8
8,039
402
8,629
14,101
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
QueenBeeRemedy
Sun Wukong
16
2 / 3 / 3
9,440
472
4,286
16,778
16,323
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
cammew
Terra
12
1 / 6 / 4
8,347
417
4,251
18,566
15,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 17
9,592
480
5,104
16,918
17,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Cookycat
Charybdis
16
16 / 1 / 5
11,103
555
16,242
14,608
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
DenpenSupesu
Tsukuyomi
14
1 / 4 / 8
9,230
462
4,971
16,218
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
GT605
Kuzenbo
17
2 / 2 / 3
10,511
526
11,279
13,094
19,422
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
17
12 / 4 / 5
11,340
567
24,813
11,219
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
15
Kills
32
32
Deaths
15
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aracnox
Mercury
9
4
4
2.75
W
1
4
17
2.38
W
Charybdis
Cookycat
Charybdis
16
1
5
18.5
W
Tsukuyomi
DenpenSupesu
Tsukuyomi
1
4
8
1.25
L
Rama
DrBwade
Rama
3
9
1
0.39
W
Kuzenbo
GT605
Kuzenbo
2
2
3
1.75
L
0
10
8
0.4
L
Sun Wukong
QueenBeeRemedy
Sun Wukong
2
3
3
1.17
W
Scylla
12
4
5
3.63
L
Terra
cammew
Terra
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,624
Damage
62,409
82,325
Taken
72,057
49,090
Mitigated
52,510
17,569
Healing
20,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aracnox
Mercury
11,325
4,457
0
5,254
16,965
7,205
0
7,516
9,305
0
61,963
W
5,104
818
770
3,190
16,918
17,248
446
2,771
14,038
16,217
0
W
Charybdis
Cookycat
Charybdis
16,242
10,796
0
4,583
14,608
5,631
2,741
2,988
11,547
0
62,297
W
Tsukuyomi
DenpenSupesu
Tsukuyomi
4,971
781
0
7,151
16,218
5,876
0
1,880
14,166
0
54,360
L
Rama
DrBwade
Rama
9,133
6,732
0
2,789
15,915
5,099
0
5,792
9,952
0
74,305
W
Kuzenbo
GT605
Kuzenbo
11,279
3,068
0
2,620
13,094
19,422
121
1,924
11,068
65,138
0
L
8,629
572
0
1,428
14,101
4,922
0
8,690
5,350
40,516
0
L
Sun Wukong
QueenBeeRemedy
Sun Wukong
4,286
1,025
0
3,886
16,778
16,323
0
9,277
6,526
0
55,580
W
Scylla
24,813
3,383
0
1,786
11,219
4,333
1,291
2,756
8,305
74,369
0
L
Terra
cammew
Terra
4,251
1,172
684
3,528
18,566
15,541
0
7,965
9,996
19,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,755
Gold Earned
51,776
458
Minions Killed
420
0
Camps Cleared
0
1,717,215
Distance Traveled
1,855,913
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,531
577
101
5
0
337,364
2
W
Artio
9,592
480
19
1
0
385,964
2
W
Charybdis
11,103
555
103
5
0
360,024
2
W
Tsukuyomi
9,230
462
88
4
0
376,720
5
L
Rama
9,398
470
125
6
0
309,159
3
W
Kuzenbo
10,511
526
106
5
0
363,556
7
L
Janus
8,039
402
81
4
0
348,231
1
L
Sun Wukong
9,440
472
119
6
0
346,783
0
W
Scylla
11,340
567
104
5
0
369,649
6
L
Terra
8,347
417
32
2
0
375,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role