Player Matchup

Anubis
Anubis
Cpt killzz
Anubis
Level 149
God Stats
0W - 1L
1,280 SR
Queue Stats
15W - 18L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
GoldTrapSoul
Nu Wa
Level 146
God Stats
0W - 1L
1,625 SR
Queue Stats
8W - 9L
1,729 Elo+
Party 2
Odin
Odin
Tmuels7079
Odin
Level 144
God Stats
0W - 1L
1,580 SR
Queue Stats
19W - 18L
1,362 Elo+
Party 2
Cernunnos
Cernunnos
YourrBaad
Cernunnos
Level 149
God Stats
0W - 1L
1,468 SR
Queue Stats
20W - 19L
1,561 Elo+
Party 2
Team Averages
Level 147
1,488 SR
1,539 Elo+

VS

Team Averages
Level 67
1,618 SR
1,646 Elo+
Kukulkan
Kukulkan
Eviand
Kukulkan
Level 103
God Stats
12W - 8L
1,692 SR
Queue Stats
18W - 11L
1,593 Elo+
Party 1
Medusa
Medusa
Expung3
Medusa
Level 15
God Stats
1W - 0L
1,445 SR
Queue Stats
2W - 0L
1,736 Elo+
Party 1
Guan Yu
Guan Yu
KyleStrife
Guan Yu
Level 104
God Stats
5W - 2L
1,720 SR
Queue Stats
25W - 13L
1,641 Elo+
Party 1
Bacchus
Bacchus
ReverendSurge
Bacchus
Level 47
God Stats
9W - 6L
1,614 SR
Queue Stats
19W - 10L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cpt killzz
Anubis
17
3 / 6 / 6
11,781
785
11,947
13,103
10,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 8 / 2
11,448
763
9,070
15,037
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 6 / 3
10,854
724
5,975
15,362
9,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
YourrBaad
Cernunnos
17
6 / 6 / 4
11,644
776
11,268
12,575
4,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eviand
Kukulkan
20
8 / 1 / 11
13,743
916
19,616
7,357
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Expung3
Medusa
16
0 / 7 / 8
10,521
701
6,750
12,204
4,666
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
KyleStrife
Guan Yu
20
10 / 1 / 10
13,660
911
16,254
18,866
23,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
18
8 / 5 / 11
12,560
837
6,017
13,225
19,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
14
Kills
26
26
Deaths
14
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cpt killzz
Anubis
3
6
6
1
W
Kukulkan
Eviand
Kukulkan
8
1
11
13.5
W
Medusa
Expung3
Medusa
0
7
8
0.57
L
4
8
2
0.63
W
Guan Yu
KyleStrife
Guan Yu
10
1
10
15
W
Bacchus
8
5
11
2.7
L
1
6
3
0.42
L
Cernunnos
YourrBaad
Cernunnos
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,260
Damage
48,637
56,077
Taken
51,652
29,337
Mitigated
50,546
4,304
Healing
13,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cpt killzz
Anubis
11,947
424
158
750
13,103
10,420
1,179
4,658
8,057
37,761
0
W
Kukulkan
Eviand
Kukulkan
19,616
1,170
0
811
7,357
3,044
2,042
3,449
3,908
96,646
0
W
Medusa
Expung3
Medusa
6,750
3,713
0
398
12,204
4,666
2,395
3,633
8,537
0
22,629
L
9,070
2,331
0
623
15,037
4,133
1,505
8,574
6,091
32,555
0
W
Guan Yu
KyleStrife
Guan Yu
16,254
2,608
4,091
8,655
18,866
23,529
1,019
9,148
9,435
0
39,929
W
Bacchus
6,017
738
0
0
13,225
19,307
676
5,586
7,639
17,354
0
L
5,975
864
0
422
15,362
9,856
92
6,609
8,482
0
36,729
L
Cernunnos
YourrBaad
Cernunnos
11,268
5,346
0
2,351
12,575
4,928
2,802
6,129
6,205
27
41,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,727
Gold Earned
50,484
235
Minions Killed
255
10
Camps Cleared
10
870,229
Distance Traveled
1,093,748
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,781
785
55
4
1
202,803
2
W
Kukulkan
13,743
916
157
10
5
292,851
3
W
Medusa
10,521
701
41
3
1
221,130
1
L
Nu Wa
11,448
763
64
4
2
197,787
6
W
Guan Yu
13,660
911
42
3
3
333,271
1
W
Bacchus
12,560
837
15
1
1
246,496
2
L
Odin
10,854
724
73
5
5
258,964
1
L
Cernunnos
11,644
776
43
3
2
210,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role