Player Matchup

Chaac
Chaac
Kowiif
Chaac
Level 80
God Stats
11W - 8L
1,716 SR
Queue Stats
460W - 540L
1,418 Elo+
Party 1
Artio
Artio
LenientOdin17
Artio
Level 105
God Stats
10W - 4L
1,610 SR
Queue Stats
656W - 702L
1,467 Elo+
Party 1
Mulan
Mulan
UIGokugooff
Mulan
Level 47
God Stats
20W - 13L
1,545 SR
Queue Stats
344W - 370L
1,381 Elo+
Solo
Loki
Loki
Yahir241
Loki
Level 109
God Stats
10W - 13L
1,386 SR
Queue Stats
627W - 668L
1,482 Elo+
Party 1
Poseidon
Poseidon
olbap1170
Poseidon
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,522 Elo+
Party 1
Team Averages
Level 73
1,551 SR
1,454 Elo+

VS

Team Averages
Level 42
1,551 SR
1,453 Elo+
Bellona
Bellona
 
Bellona
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
RunYo_Pockets5
Hel
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 244L
1,433 Elo+
Party 2
Zhong Kui
Zhong Kui
SKRILLA_KING_317
Zhong Kui
Level 61
God Stats
39W - 18L
1,671 SR
Queue Stats
301W - 306L
1,512 Elo+
Party 2
Khepri
Khepri
SaxxyOverlord
Khepri
Level 49
God Stats
27W - 27L
1,583 SR
Queue Stats
677W - 706L
1,405 Elo+
Solo
Chiron
Chiron
SkillPointsSRR
Chiron
Level 47
God Stats
13W - 11L
1,500 SR
Queue Stats
189W - 205L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kowiif
Chaac
12
1 / 2 / 1
6,838
427
6,443
7,861
6,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 1
6,634
415
3,396
12,187
7,270
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
5,299
331
1,691
4,379
1,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
17
6 / 1 / 2
9,893
618
6,281
9,550
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
olbap1170
Poseidon
14
5 / 2 / 2
8,699
544
7,245
6,156
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 3 / 2
9,251
578
10,931
11,650
7,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 6 / 0
7,298
456
1,390
8,736
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
15
5 / 3 / 0
9,183
574
6,859
9,351
5,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 0 / 3
7,155
447
2,782
5,198
3,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 0 / 2
6,812
426
3,920
5,455
2,414
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
12
Kills
9
9
Deaths
12
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
3
2
1.67
W
Chaac
Kowiif
Chaac
1
2
1
0.75
W
0
1
1
0.5
L
0
6
0
0
L
Zhong Kui
5
3
0
1.67
L
0
0
3
1.5
L
0
0
2
1
W
0
3
0
0
W
Loki
6
1
2
7
W
Poseidon
olbap1170
Poseidon
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,056
Damage
25,882
40,133
Taken
40,390
20,659
Mitigated
22,139
13,197
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,931
5,380
0
2,500
11,650
7,847
33
3,623
7,717
0
74,194
W
Chaac
Kowiif
Chaac
6,443
434
430
2,440
7,861
6,025
0
1,674
6,187
91
28,484
W
3,396
160
722
5,581
12,187
7,270
0
1,684
10,503
32,207
0
L
1,390
0
99
2,510
8,736
2,435
0
1,600
6,872
36,278
0
L
Zhong Kui
6,859
1,266
0
3,054
9,351
5,936
1,183
2,363
6,584
46,448
3,364
L
2,782
202
0
1,631
5,198
3,507
14
1,547
3,002
17,245
0
L
3,920
1,262
618
1,979
5,455
2,414
1,602
890
4,225
0
35,672
W
1,691
39
0
685
4,379
1,908
0
1,965
2,414
0
9,607
W
Loki
6,281
1,357
0
3,339
9,550
3,578
840
1,912
7,638
0
66,719
W
Poseidon
olbap1170
Poseidon
7,245
741
0
0
6,156
1,878
1,266
3,358
2,798
49,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,363
Gold Earned
39,699
369
Minions Killed
389
0
Camps Cleared
0
1,331,564
Distance Traveled
1,334,761
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,251
578
113
7
0
297,461
3
W
Chaac
6,838
427
40
3
0
303,650
2
W
Artio
6,634
415
64
4
0
293,382
1
L
Hel
7,298
456
69
4
0
268,009
0
L
Zhong Kui
9,183
574
100
6
0
267,086
0
L
Khepri
7,155
447
30
2
0
258,834
2
L
Chiron
6,812
426
77
5
0
243,371
2
W
Mulan
5,299
331
22
1
0
118,713
0
W
Loki
9,893
618
133
8
0
321,205
0
W
Poseidon
8,699
544
110
7
0
294,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role