Player Matchup

Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver I
HaruNoYukki
Chaac
Silver I
Level 148
God Stats
0W - 1L
1,843 SR
Queue Stats
92W - 98L
1,285 MMR
Solo
Osiris
Osiris
Gold III
JuS1E1R0Ck
Osiris
Gold III
Level 160
God Stats
9W - 8L
1,613 SR
Queue Stats
550W - 563L
1,292 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
RCsSM
Baba Yaga
Gold V
Level 118
God Stats
68W - 48L
1,435 SR
Queue Stats
288W - 290L
1,294 MMR
Solo
Jing Wei
Jing Wei
Gold IV
popheads215
Jing Wei
Gold IV
Level 82
God Stats
14W - 9L
1,670 SR
Queue Stats
362W - 359L
1,309 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,612 SR
1,336 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,553 SR
1,288 MMR
Kumbhakarna
Kumbhakarna
Silver III
dansilver74
Kumbhakarna
Silver III
Level 123
God Stats
1W - 4L
1,542 SR
Queue Stats
147W - 149L
1,320 MMR
Party 2
Cerberus
Cerberus
Gold V
jewishgasmeter
Cerberus
Gold V
Level 149
God Stats
1W - 1L
1,440 SR
Queue Stats
99W - 101L
1,267 MMR
Solo
Set
Set
Silver I
joselinares2404
Set
Silver I
Level 60
God Stats
11W - 9L
1,504 SR
Queue Stats
15W - 15L
1,399 MMR
Party 3
Izanami
Izanami
Silver II
rafaceccarini
Izanami
Silver II
Level 101
God Stats
5W - 5L
1,786 SR
Queue Stats
169W - 176L
1,287 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
rafaeltuki98
Baron Samedi
Silver III
Level 89
God Stats
4W - 1L
1,495 SR
Queue Stats
16W - 21L
1,168 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
1 / 0 / 0
3,616
723
1,424
2,811
1,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

1
0 / 0 / 0
909
182
0
0
0
Osiris
JuS1E1R0Ck
Osiris
5
0 / 1 / 0
3,248
650
1,050
2,733
1,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
RCsSM
Baba Yaga
6
0 / 0 / 0
3,304
661
984
1,575
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
popheads215
Jing Wei
6
0 / 0 / 0
3,359
672
788
1,769
324
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Morgan Le FayTiamatGilgameshAthenaArachne

VS

Bans
OdinArtemisApolloCabrakanSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
dansilver74
Kumbhakarna
5
0 / 0 / 0
3,213
643
503
1,864
599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
5
0 / 1 / 0
3,186
637
998
2,653
1,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
1 / 0 / 0
3,380
676
408
2,232
719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
6
0 / 0 / 0
3,317
663
92
1,382
249
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
rafaeltuki98
Baron Samedi
6
0 / 0 / 1
3,396
679
819
1,648
578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
0
0
1
L
0
0
0
0
L
Osiris
JuS1E1R0Ck
Osiris
0
1
0
0
L
Baba Yaga
RCsSM
Baba Yaga
0
0
0
0
W
Kumbhakarna
dansilver74
Kumbhakarna
0
0
0
0
W
Cerberus
0
1
0
0
W
1
0
0
1
L
Jing Wei
popheads215
Jing Wei
0
0
0
0
W
Izanami
0
0
0
0
W
Baron Samedi
rafaeltuki98
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,246
Damage
2,820
8,888
Taken
9,779
3,379
Mitigated
3,557
4,219
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,424
974
0
1,089
2,811
1,305
0
1,215
1,596
10,521
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
JuS1E1R0Ck
Osiris
1,050
238
0
1,086
2,733
1,320
0
608
2,052
0
13,330
L
Baba Yaga
RCsSM
Baba Yaga
984
356
0
821
1,575
430
0
271
1,219
12,012
0
W
Kumbhakarna
dansilver74
Kumbhakarna
503
159
0
783
1,864
599
0
0
1,864
5,043
0
W
Cerberus
998
137
0
1,377
2,653
1,412
0
1,424
1,229
9,782
0
W
408
223
0
408
2,232
719
0
378
1,814
0
12,192
L
Jing Wei
popheads215
Jing Wei
788
614
0
1,223
1,769
324
0
68
1,701
0
13,981
W
Izanami
92
35
0
696
1,382
249
0
0
1,382
0
17,196
W
Baron Samedi
rafaeltuki98
Baron Samedi
819
0
0
778
1,648
578
0
464
1,082
12,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,436
Gold Earned
16,492
112
Minions Killed
148
0
Camps Cleared
0
366,136
Distance Traveled
472,862
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,616
723
25
5
0
91,248
0
L
Chaac
909
182
0
0
0
0
0
L
Osiris
3,248
650
28
6
0
98,597
0
L
Baba Yaga
3,304
661
32
6
0
84,674
1
W
Kumbhakarna
3,213
643
12
2
0
100,733
1
W
Cerberus
3,186
637
33
7
0
77,364
2
W
Set
3,380
676
32
6
0
105,813
1
L
Jing Wei
3,359
672
27
5
0
91,617
0
W
Izanami
3,317
663
41
8
0
94,262
3
W
Baron Samedi
3,396
679
30
6
0
94,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role