Player Matchup

Cerberus
Cerberus
BeePrime7512
Cerberus
Level 6
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 5L
1,222 Elo+
Solo
Cthulhu
Cthulhu
De Von Smith900
Cthulhu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,325 Elo+
Party 2
Thoth
Thoth
Justiner69
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,215 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Xen0stom
Tsukuyomi
Level 6
God Stats
5W - 9L
1,341 SR
Queue Stats
5W - 13L
1,129 Elo+
Party 2
Horus
Horus
chamberhymns
Horus
Level 29
God Stats
3W - 2L
1,673 SR
Queue Stats
173W - 210L
1,397 Elo+
Solo
Team Averages
Level 10
1,483 SR
1,258 Elo+

VS

Team Averages
Level 29
1,425 SR
1,244 Elo+
Odin
Odin
BigBuck316
Odin
Level 100
God Stats
1W - 0L
1,517 SR
Queue Stats
50W - 44L
1,438 Elo+
Party 1
Anubis
Anubis
DeReloaded
Anubis
Level 10
God Stats
2W - 3L
1,422 SR
Queue Stats
33W - 32L
1,409 Elo+
Party 1
Thanatos
Thanatos
KenjiMatsumoto
Thanatos
Level 27
God Stats
2W - 5L
1,493 SR
Queue Stats
6W - 11L
1,217 Elo+
Party 1
Zeus
Zeus
PharoahJones39
Zeus
Level 5
God Stats
54W - 43L
1,192 SR
Queue Stats
107W - 112L
932 Elo+
Solo
Loki
Loki
ours580curieux
Loki
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 8L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeePrime7512
Cerberus
16
0 / 7 / 3
8,702
870
323
13,451
12,927
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 12 / 10
10,980
1,098
10,634
23,890
20,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
16
0 / 11 / 6
9,417
942
6,349
15,530
4,256
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Xen0stom
Tsukuyomi
17
2 / 8 / 11
10,684
1,068
9,374
20,917
7,205
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 11 / 2
12,101
1,210
13,720
23,555
5,702
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 28
13,662
1,366
28,368
10,852
16,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
DeReloaded
Anubis
18
6 / 2 / 24
11,801
1,180
13,697
8,412
4,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
19
19 / 5 / 19
13,065
1,307
23,271
11,553
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 3 / 18
12,209
1,221
17,424
8,111
2,919
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 4 / 10
10,383
1,038
7,835
9,097
3,746
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
148
14
Kills
49
49
Deaths
14
32
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BeePrime7512
Cerberus
0
7
3
0.21
W
14
0
28
28
L
2
12
10
0.58
W
Anubis
DeReloaded
Anubis
6
2
24
9
L
Thoth
0
11
6
0.27
W
Thanatos
19
5
19
5.7
W
8
3
18
5.67
L
Tsukuyomi
Xen0stom
Tsukuyomi
2
8
11
0.94
L
10
11
2
1
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,400
Damage
90,595
97,343
Taken
48,025
50,482
Mitigated
33,503
3,968
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BeePrime7512
Cerberus
323
64
0
947
13,451
12,927
0
4,681
8,770
7,779
0
W
28,368
5,859
0
728
10,852
16,001
0
3,160
7,692
5,980
34,924
L
10,634
1,088
325
0
23,890
20,392
0
9,509
14,381
25,599
0
W
Anubis
DeReloaded
Anubis
13,697
1,150
0
2,637
8,412
4,644
0
4,573
3,839
31,239
0
L
Thoth
6,349
2,071
0
496
15,530
4,256
0
4,474
11,056
21,579
0
W
Thanatos
23,271
10,055
0
7,749
11,553
6,193
0
4,214
6,592
0
29,451
W
17,424
3,838
0
0
8,111
2,919
0
3,317
4,794
41,971
0
L
Tsukuyomi
Xen0stom
Tsukuyomi
9,374
2,923
0
190
20,917
7,205
0
4,594
16,323
0
17,746
L
13,720
6,393
868
1,142
23,555
5,702
0
12,098
11,457
0
18,437
W
7,835
2,892
0
0
9,097
3,746
0
2,042
7,055
0
20,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,884
Gold Earned
61,120
127
Minions Killed
159
1
Camps Cleared
11
820,888
Distance Traveled
859,022
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,702
870
16
2
1
113,803
0
W
Odin
13,662
1,366
33
3
0
208,629
0
L
Cthulhu
10,980
1,098
48
5
0
196,571
0
W
Anubis
11,801
1,180
52
5
0
132,918
0
L
Thoth
9,417
942
43
4
0
162,123
1
W
Thanatos
13,065
1,307
14
1
2
164,498
0
W
Zeus
12,209
1,221
49
5
0
157,189
0
L
Tsukuyomi
10,684
1,068
12
1
0
181,879
1
L
Horus
12,101
1,210
8
1
0
166,512
0
W
Loki
10,383
1,038
11
1
9
195,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role