Player Matchup

Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Bad_Cookiez_
Guan Yu
Level 160
God Stats
2W - 5L
1,301 SR
Queue Stats
678W - 668L
1,576 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Inavodap
Morgan Le Fay
Level 154
God Stats
49W - 39L
1,656 SR
Queue Stats
317W - 285L
1,591 Elo+
Solo
Ganesha
Ganesha
jwziggy
Ganesha
Level 71
God Stats
29W - 23L
1,528 SR
Queue Stats
121W - 130L
1,513 Elo+
Party 3
Rama
Rama
richiej18
Rama
Level 122
God Stats
7W - 3L
1,768 SR
Queue Stats
328W - 302L
1,605 Elo+
Party 3
Team Averages
Level 127
1,551 SR
1,557 Elo+

VS

Team Averages
Level 120
1,670 SR
1,593 Elo+
Nu Wa
Nu Wa
Gaokao
Nu Wa
Level 126
God Stats
2W - 1L
1,881 SR
Queue Stats
909W - 863L
1,585 Elo+
Party 1
Horus
Horus
I Sold Hard
Horus
Level 104
God Stats
34W - 26L
1,653 SR
Queue Stats
657W - 621L
1,577 Elo+
Party 1
Da Ji
Da Ji
J-talk1315
Da Ji
Level 112
God Stats
36W - 34L
1,592 SR
Queue Stats
1,372W - 1,279L
1,599 Elo+
Party 2
Neith
Neith
Supernaru64
Neith
Level 145
God Stats
0W - 1L
1,502 SR
Queue Stats
197W - 194L
1,570 Elo+
Solo
Persephone
Persephone
WitcherFromRivia
Persephone
Level 114
God Stats
129W - 91L
1,723 SR
Queue Stats
1,333W - 1,240L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
8 / 5 / 5
13,658
594
14,634
19,571
7,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Guan Yu
Bad_Cookiez_
Guan Yu
18
0 / 2 / 3
11,398
496
2,396
15,553
12,548
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Inavodap
Morgan Le Fay
20
13 / 2 / 5
14,480
630
22,580
12,191
6,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
jwziggy
Ganesha
17
1 / 3 / 15
11,207
487
6,332
20,105
22,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
20
5 / 4 / 5
12,917
562
11,486
16,880
7,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gaokao
Nu Wa
13
1 / 7 / 3
9,295
404
9,202
18,430
12,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
4 / 2 / 6
12,605
548
17,231
17,782
17,680
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
17
3 / 7 / 4
10,955
476
7,508
18,497
9,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 7 / 1
11,601
504
10,990
15,215
5,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
WitcherFromRivia
Persephone
17
5 / 4 / 2
11,172
486
8,405
11,000
4,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
27
Kills
16
16
Deaths
27
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
5
5
2.1
W
Guan Yu
Bad_Cookiez_
Guan Yu
0
2
3
0.75
L
Nu Wa
Gaokao
Nu Wa
1
7
3
0.36
L
4
2
6
3.5
W
Morgan Le Fay
Inavodap
Morgan Le Fay
13
2
5
7.75
L
Da Ji
3
7
4
0.71
L
3
7
1
0.5
L
Persephone
WitcherFromRivia
Persephone
5
4
2
1.5
W
Ganesha
jwziggy
Ganesha
1
3
15
2.83
W
Rama
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,428
Damage
53,336
84,300
Taken
80,924
56,217
Mitigated
49,020
24,420
Healing
21,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
14,634
4,456
0
2,986
19,571
7,847
688
3,387
15,903
0
117,821
W
Guan Yu
Bad_Cookiez_
Guan Yu
2,396
499
2,816
6,111
15,553
12,548
513
740
14,325
0
61,540
L
Nu Wa
Gaokao
Nu Wa
9,202
4,258
0
1,980
18,430
12,678
0
8,147
10,119
33,728
0
L
17,231
7,562
922
7,939
17,782
17,680
350
3,948
13,710
0
67,764
W
Morgan Le Fay
Inavodap
Morgan Le Fay
22,580
958
76
4,307
12,191
6,229
346
3,417
8,472
108,327
0
L
Da Ji
7,508
1,433
0
2,751
18,497
9,103
0
6,080
12,277
0
89,225
L
10,990
4,898
0
4,445
15,215
5,367
1,068
2,987
12,144
0
94,502
L
Persephone
WitcherFromRivia
Persephone
8,405
523
95
3,455
11,000
4,192
0
6,934
3,690
76,686
0
W
Ganesha
jwziggy
Ganesha
6,332
515
0
2,940
20,105
22,444
129
7,722
12,183
28,497
0
W
Rama
11,486
9,125
0
5,184
16,880
7,149
3,583
2,290
14,537
0
111,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,660
Gold Earned
55,628
719
Minions Killed
598
0
Camps Cleared
0
2,266,125
Distance Traveled
2,004,976
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,658
594
176
8
0
491,463
5
W
Guan Yu
11,398
496
135
6
0
473,487
4
L
Nu Wa
9,295
404
41
2
0
381,274
7
L
Horus
12,605
548
121
5
0
386,008
2
W
Morgan Le Fay
14,480
630
205
9
0
470,410
9
L
Da Ji
10,955
476
134
6
0
446,048
3
L
Neith
11,601
504
171
7
0
404,256
9
L
Persephone
11,172
486
131
6
0
387,390
3
W
Ganesha
11,207
487
5
0
0
434,071
6
W
Rama
12,917
562
198
9
0
396,694
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role