Player Matchup

Cthulhu
Cthulhu
Alex21069948
Cthulhu
Level 86
God Stats
4W - 1L
1,543 SR
Queue Stats
72W - 86L
1,499 Elo+
Solo
Guan Yu
Guan Yu
DRK Sai
Guan Yu
Level 41
God Stats
3W - 1L
1,637 SR
Queue Stats
22W - 19L
1,523 Elo+
Party 2
Hachiman
Hachiman
GrimGodAleastar
Hachiman
Level 109
God Stats
9W - 7L
1,653 SR
Queue Stats
69W - 67L
1,540 Elo+
Party 2
Team Averages
Level 79
1,611 SR
1,521 Elo+

VS

Team Averages
Level 129
1,424 SR
1,527 Elo+
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
aldermach1
Achilles
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 163L
1,637 Elo+
Solo
Skadi
Skadi
nerezza
Skadi
Level 109
God Stats
0W - 3L
1,273 SR
Queue Stats
22W - 43L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alex21069948
Cthulhu
15
4 / 5 / 8
12,120
758
11,342
23,644
25,255
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
DRK Sai
Guan Yu
14
3 / 5 / 8
10,789
674
6,487
17,451
11,062
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
15
9 / 5 / 5
12,620
789
16,852
14,596
5,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
8 / 3 / 6
11,417
714
15,248
11,415
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
aldermach1
Achilles
13
1 / 7 / 13
9,900
619
10,783
17,839
19,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
nerezza
Skadi
13
6 / 6 / 8
10,841
678
19,677
13,238
4,437
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
16
Kills
15
15
Deaths
16
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
8
3
6
3.67
W
Cthulhu
Alex21069948
Cthulhu
4
5
8
1.6
W
Guan Yu
DRK Sai
Guan Yu
3
5
8
1.4
W
Hachiman
9
5
5
2.3
L
Achilles
aldermach1
Achilles
1
7
13
1.07
L
Skadi
nerezza
Skadi
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,681
Damage
45,708
55,691
Taken
42,492
41,686
Mitigated
26,897
13,859
Healing
2,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
15,248
2,132
0
1,119
11,415
3,309
390
4,699
6,716
38,371
0
W
Cthulhu
Alex21069948
Cthulhu
11,342
966
528
5,976
23,644
25,255
168
6,552
16,707
37,768
0
W
Guan Yu
DRK Sai
Guan Yu
6,487
709
1,158
1,864
17,451
11,062
0
4,230
12,857
0
19,948
W
Hachiman
16,852
8,852
0
4,333
14,596
5,369
3,135
3,904
10,524
0
44,652
L
Achilles
aldermach1
Achilles
10,783
3,466
0
1,596
17,839
19,151
300
3,875
13,964
0
27,811
L
Skadi
nerezza
Skadi
19,677
9,610
0
125
13,238
4,437
553
3,471
9,767
0
41,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,529
Gold Earned
32,158
156
Minions Killed
159
6
Camps Cleared
7
838,808
Distance Traveled
826,659
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,417
714
66
4
3
289,511
4
W
Cthulhu
12,120
758
55
3
3
281,330
2
W
Guan Yu
10,789
674
30
2
2
310,813
3
W
Hachiman
12,620
789
71
4
1
246,665
3
L
Achilles
9,900
619
34
2
2
289,154
12
L
Skadi
10,841
678
59
4
2
247,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role