Player Matchup

Nox
Nox
XxIM DAT CHEFxX
Nox
Level 61
God Stats
7W - 6L
1,605 SR
Queue Stats
188W - 220L
1,471 Elo+
Party 2
Skadi
Skadi
XxIM DAT KINGxX
Skadi
Level 65
God Stats
5W - 3L
1,851 SR
Queue Stats
246W - 293L
1,492 Elo+
Party 2
Fenrir
Fenrir
redfield86
Fenrir
Level 143
God Stats
1W - 10L
1,311 SR
Queue Stats
133W - 160L
1,460 Elo+
Solo
Team Averages
Level 90
1,589 SR
1,474 Elo+

VS

Team Averages
Level 119
1,691 SR
1,651 Elo+
Sun Wukong
Sun Wukong
BobLoblaw19
Sun Wukong
Level 126
God Stats
9W - 8L
1,650 SR
Queue Stats
399W - 266L
1,659 Elo+
Party 1
Charybdis
Charybdis
SerenitySilence
Charybdis
Level 122
God Stats
6W - 1L
1,767 SR
Queue Stats
80W - 57L
1,665 Elo+
Party 1
Ra
Ra
ThatJerkDan
Ra
Level 108
God Stats
23W - 12L
1,657 SR
Queue Stats
281W - 182L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
12,350
618
9,983
11,046
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 5 / 6
10,777
539
11,364
15,897
6,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
redfield86
Fenrir
15
5 / 5 / 4
12,251
613
9,654
21,905
10,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BobLoblaw19
Sun Wukong
15
4 / 2 / 9
12,118
606
17,242
19,871
25,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
SerenitySilence
Charybdis
15
3 / 3 / 8
11,819
591
16,295
13,074
4,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 4 / 4
13,068
653
8,662
7,843
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
9
Kills
14
14
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BobLoblaw19
Sun Wukong
4
2
9
4.25
W
Charybdis
SerenitySilence
Charybdis
3
3
8
2.33
W
7
4
4
2.25
L
4
4
4
1.5
L
0
5
6
0.6
L
Fenrir
redfield86
Fenrir
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,001
Damage
42,199
48,848
Taken
40,788
21,027
Mitigated
32,826
8,910
Healing
17,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BobLoblaw19
Sun Wukong
17,242
2,690
0
5,245
19,871
25,667
344
4,562
15,309
0
33,667
W
Charybdis
SerenitySilence
Charybdis
16,295
10,117
0
2,674
13,074
4,364
1,386
2,991
10,083
0
48,675
W
8,662
440
7,474
2,574
7,843
2,795
1,161
3,015
4,828
61,593
0
L
9,983
1,071
0
1,812
11,046
4,181
264
2,370
8,196
43,807
0
L
11,364
5,448
0
2,382
15,897
6,157
240
931
14,372
0
60,341
L
Fenrir
redfield86
Fenrir
9,654
1,826
0
4,716
21,905
10,689
0
6,236
14,884
0
27,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,378
Gold Earned
37,005
204
Minions Killed
214
4
Camps Cleared
12
1,052,847
Distance Traveled
1,042,714
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,118
606
33
2
2
368,315
1
W
Charybdis
11,819
591
49
2
3
344,880
5
W
Ra
13,068
653
132
7
7
329,519
0
L
Nox
12,350
618
79
4
1
321,772
2
L
Skadi
10,777
539
89
4
1
345,710
5
L
Fenrir
12,251
613
36
2
2
385,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role