Player Matchup

Cernunnos
Cernunnos
AnatoLiy
Cernunnos
Level 160
God Stats
1W - 1L
1,813 SR
Queue Stats
32W - 24L
1,664 Elo+
Party 1
Baron Samedi
Baron Samedi
ChironArkin
Baron Samedi
Level 89
God Stats
3W - 2L
1,644 SR
Queue Stats
108W - 106L
1,500 Elo+
Party 1
Tiamat
Tiamat
Sisolym
Tiamat
Level 130
God Stats
0W - 1L
1,556 SR
Queue Stats
20W - 14L
1,610 Elo+
Party 1
Nox
Nox
jimmykill
Nox
Level 117
God Stats
0W - 2L
1,294 SR
Queue Stats
75W - 69L
1,530 Elo+
Party 1
King Arthur
King Arthur
maddjakni
King Arthur
Level 149
God Stats
0W - 1L
1,469 SR
Queue Stats
16W - 15L
1,554 Elo+
Party 1
Team Averages
Level 129
1,555 SR
1,572 Elo+

VS

Team Averages
Level 129
1,592 SR
1,639 Elo+
Poseidon
Poseidon
AlucardManson
Poseidon
Level 126
God Stats
2W - 2L
1,688 SR
Queue Stats
231W - 212L
1,578 Elo+
Solo
Ymir
Ymir
ExodusLost
Ymir
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 23L
1,752 Elo+
Party 2
Bacchus
Bacchus
Just2Bizzy
Bacchus
Level 141
God Stats
4W - 1L
1,643 SR
Queue Stats
290W - 300L
1,558 Elo+
Solo
Horus
Horus
Kaarle
Horus
Level 75
God Stats
4W - 1L
1,500 SR
Queue Stats
213W - 172L
1,545 Elo+
Solo
Danzaburou
Danzaburou
Slayer1514
Danzaburou
Level 154
God Stats
1W - 1L
1,631 SR
Queue Stats
39W - 18L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnatoLiy
Cernunnos
18
8 / 6 / 8
11,056
737
24,387
22,250
8,355
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
ChironArkin
Baron Samedi
17
3 / 6 / 9
10,677
712
13,740
14,119
5,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Sisolym
Tiamat
17
4 / 7 / 12
11,103
740
19,718
17,096
11,143
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 6 / 9
10,182
679
9,233
11,945
4,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
maddjakni
King Arthur
17
2 / 6 / 11
10,129
675
10,879
29,492
26,703
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlucardManson
Poseidon
20
10 / 4 / 13
12,323
822
28,444
14,375
7,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 4 / 21
11,701
780
9,491
23,880
33,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Just2Bizzy
Bacchus
17
4 / 5 / 21
10,625
708
11,434
22,993
38,006
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
Kaarle
Horus
19
5 / 3 / 22
12,345
823
11,876
21,523
32,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Slayer1514
Danzaburou
20
9 / 3 / 16
12,724
848
22,930
16,601
8,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
124
19
Kills
31
31
Deaths
19
49
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AlucardManson
Poseidon
10
4
13
4.13
L
Cernunnos
AnatoLiy
Cernunnos
8
6
8
2
L
Baron Samedi
ChironArkin
Baron Samedi
3
6
9
1.25
W
3
4
21
3.38
W
Bacchus
Just2Bizzy
Bacchus
4
5
21
2.9
W
Horus
Kaarle
Horus
5
3
22
5.33
L
Tiamat
Sisolym
Tiamat
4
7
12
1.43
W
Danzaburou
Slayer1514
Danzaburou
9
3
16
5.67
L
2
6
9
1.08
L
King Arthur
maddjakni
King Arthur
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,957
Damage
84,175
94,902
Taken
99,372
56,296
Mitigated
119,735
32,932
Healing
40,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AlucardManson
Poseidon
28,444
3,623
3,790
1,659
14,375
7,311
915
6,454
7,875
56,585
0
L
Cernunnos
AnatoLiy
Cernunnos
24,387
9,536
1,528
5,147
22,250
8,355
1,897
12,948
9,302
0
41,209
L
Baron Samedi
ChironArkin
Baron Samedi
13,740
399
5,350
4,018
14,119
5,543
619
8,325
5,794
25,959
0
W
9,491
1,906
1,256
2,380
23,880
33,440
0
9,470
14,149
18,530
0
W
Bacchus
Just2Bizzy
Bacchus
11,434
639
3,586
2,813
22,993
38,006
0
9,071
13,492
17,724
0
W
Horus
Kaarle
Horus
11,876
3,835
8,811
8,263
21,523
32,567
128
8,852
12,166
3,062
13,084
L
Tiamat
Sisolym
Tiamat
19,718
1,051
571
4,469
17,096
11,143
715
8,509
8,587
31,723
0
W
Danzaburou
Slayer1514
Danzaburou
22,930
8,576
2,601
5,634
16,601
8,411
4,793
8,844
7,537
0
52,131
L
9,233
553
1,480
1,428
11,945
4,552
817
6,826
5,119
21,978
0
L
King Arthur
maddjakni
King Arthur
10,879
919
298
8,643
29,492
26,703
247
14,391
15,101
0
18,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,147
Gold Earned
59,718
146
Minions Killed
162
0
Camps Cleared
0
1,238,136
Distance Traveled
1,455,060
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,323
822
59
4
0
304,410
1
L
Cernunnos
11,056
737
33
2
0
222,727
0
L
Baron Samedi
10,677
712
41
3
0
259,934
3
W
Ymir
11,701
780
17
1
0
282,782
3
W
Bacchus
10,625
708
17
1
0
285,483
0
W
Horus
12,345
823
8
1
0
309,331
5
L
Tiamat
11,103
740
23
2
0
252,183
1
W
Danzaburou
12,724
848
61
4
0
273,054
0
L
Nox
10,182
679
34
2
0
247,419
1
L
King Arthur
10,129
675
15
1
0
255,873
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role