Player Matchup

Thoth
Thoth
DMBRANDONXD
Thoth
Level 26
God Stats
1W - 7L
1,294 SR
Queue Stats
88W - 60L
1,696 Elo+
Solo
Mulan
Mulan
RiasGremory1996
Mulan
Level 7
God Stats
2W - 5L
1,661 SR
Queue Stats
62W - 81L
1,777 Elo+
Party 1
Fenrir
Fenrir
TreeFittyZ
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,744 Elo+
Solo
Thor
Thor
Zesthor
Thor
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 95L
1,609 Elo+
Solo
Apollo
Apollo
ultraplague21
Apollo
Level 13
God Stats
28W - 30L
1,582 SR
Queue Stats
238W - 235L
1,621 Elo+
Party 1
Team Averages
Level 17
1,507 SR
1,689 Elo+

VS

Team Averages
Level 21
1,643 SR
1,719 Elo+
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ADCGAP
Hel
Level 29
God Stats
5W - 4L
1,632 SR
Queue Stats
137W - 86L
1,760 Elo+
Solo
Artio
Artio
Halics
Artio
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
1,730 Elo+
Party 2
Nemesis
Nemesis
MrFahenheit2
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,976 Elo+
Party 2
Artemis
Artemis
OnOITzRELLIK
Artemis
Level 28
God Stats
14W - 5L
2,083 SR
Queue Stats
211W - 162L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
4,583
573
4,180
3,464
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 2 / 0
3,675
459
239
3,642
1,335
Fenrir
TreeFittyZ
Fenrir
4
0 / 3 / 0
3,660
458
944
4,647
1,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
Zesthor
Thor
7
1 / 4 / 2
4,428
554
3,045
6,115
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 4 / 0
4,741
593
3,890
4,960
1,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
3 / 2 / 0
5,613
702
2,551
5,341
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
ADCGAP
Hel
9
2 / 0 / 4
5,233
654
1,881
4,356
1,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Halics
Artio
7
3 / 1 / 8
5,256
657
3,172
7,050
4,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
MrFahenheit2
Nemesis
9
4 / 0 / 2
5,333
667
3,859
5,342
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
OnOITzRELLIK
Artemis
10
2 / 1 / 3
5,895
737
2,679
3,318
795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
14
14
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
0
1.5
W
Hel
ADCGAP
Hel
2
0
4
4
L
1
1
2
2
W
Artio
Halics
Artio
3
1
8
7
W
Nemesis
MrFahenheit2
Nemesis
4
0
2
5
W
Artemis
OnOITzRELLIK
Artemis
2
1
3
3.5
L
0
2
0
0
L
Fenrir
TreeFittyZ
Fenrir
0
3
0
0
L
Thor
Zesthor
Thor
1
4
2
0.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,298
Damage
14,142
22,828
Taken
25,407
6,057
Mitigated
12,850
5,378
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,551
640
0
1,794
5,341
4,009
285
514
4,827
0
25,994
W
Hel
ADCGAP
Hel
1,881
261
1,443
3,195
4,356
1,585
0
1,622
2,734
31,544
0
L
4,180
240
0
1,310
3,464
864
0
919
2,545
22,625
0
W
Artio
Halics
Artio
3,172
914
372
3,099
7,050
4,305
0
766
6,284
8,794
0
W
Nemesis
MrFahenheit2
Nemesis
3,859
1,572
0
1,419
5,342
2,156
0
1,278
4,064
0
28,292
W
Artemis
OnOITzRELLIK
Artemis
2,679
1,561
0
1,400
3,318
795
0
0
3,318
0
34,289
L
239
0
0
170
3,642
1,335
0
392
3,250
0
9,987
L
Fenrir
TreeFittyZ
Fenrir
944
403
0
1,082
4,647
1,239
0
1,083
3,564
0
4,664
L
Thor
Zesthor
Thor
3,045
1,546
0
2,100
6,115
1,543
0
1,313
4,802
0
12,588
L
3,890
3,025
0
716
4,960
1,076
0
1,346
3,614
0
20,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,087
Gold Earned
27,330
145
Minions Killed
272
0
Camps Cleared
0
692,820
Distance Traveled
857,325
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,613
702
67
8
0
141,426
6
W
Hel
5,233
654
62
8
0
180,362
2
L
Thoth
4,583
573
40
5
0
153,302
1
W
Artio
5,256
657
9
1
0
189,017
2
W
Nemesis
5,333
667
56
7
0
192,374
1
W
Artemis
5,895
737
78
10
0
154,146
1
L
Mulan
3,675
459
24
3
0
130,763
0
L
Fenrir
3,660
458
8
1
0
105,517
2
L
Thor
4,428
554
31
4
0
151,372
2
L
Apollo
4,741
593
42
5
0
151,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role