Player Matchup

Sun Wukong
Sun Wukong
DMB_Playboy
Sun Wukong
Level 32
God Stats
6W - 3L
1,732 SR
Queue Stats
32W - 38L
1,301 Elo+
Party 1
Apollo
Apollo
Kosmonykrypterus
Apollo
Level 22
God Stats
2W - 9L
1,378 SR
Queue Stats
22W - 31L
1,292 Elo+
Solo
Chaac
Chaac
MONKEYOFDEATH01
Chaac
Level 23
God Stats
2W - 3L
1,365 SR
Queue Stats
2W - 4L
1,244 Elo+
Solo
Agni
Agni
Odalieeeeee
Agni
Level 5
God Stats
1W - 2L
1,440 SR
Queue Stats
1W - 7L
1,088 Elo+
Solo
Bellona
Bellona
gettoboys139
Bellona
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
18W - 24L
1,140 Elo+
Party 1
Team Averages
Level 18
1,483 SR
1,213 Elo+

VS

Team Averages
Level 19
1,503 SR
1,344 Elo+
Danzaburou
Danzaburou
Berd elite 8
Danzaburou
Level 7
God Stats
1W - 2L
1,144 SR
Queue Stats
7W - 7L
1,258 Elo+
Solo
Bakasura
Bakasura
GiyuTomioka58
Bakasura
Level 28
God Stats
18W - 12L
1,597 SR
Queue Stats
44W - 34L
1,532 Elo+
Solo
Ra
Ra
Hoodieeee
Ra
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 21L
1,395 Elo+
Solo
Ganesha
Ganesha
NiceDudeKev
Ganesha
Level 14
God Stats
2W - 3L
1,394 SR
Queue Stats
8W - 14L
1,229 Elo+
Solo
Kali
Kali
beastgamer208723
Kali
Level 29
God Stats
5W - 0L
1,882 SR
Queue Stats
157W - 181L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DMB_Playboy
Sun Wukong
20
16 / 5 / 4
13,929
536
30,675
33,909
18,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 0 / 6
8,153
314
1,344
4,974
1,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

6
0 / 3 / 4
7,116
274
1,704
4,420
3,153
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 3 / 2
6,710
258
252
2,052
261
Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
gettoboys139
Bellona
16
6 / 12 / 5
11,611
447
16,351
31,798
26,361
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Berd elite 8
Danzaburou
15
3 / 5 / 9
11,887
457
16,012
16,582
7,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
GiyuTomioka58
Bakasura
20
9 / 5 / 4
14,343
552
12,955
20,398
9,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 5 / 4
11,240
432
9,561
11,953
4,787
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
NiceDudeKev
Ganesha
15
0 / 3 / 8
11,518
443
9,519
20,728
30,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
9 / 8 / 5
14,482
557
15,589
25,488
12,020
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
53
22
Kills
23
23
Deaths
26
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Berd elite 8
Danzaburou
3
5
9
1.5
L
Sun Wukong
DMB_Playboy
Sun Wukong
16
5
4
3.6
W
Bakasura
GiyuTomioka58
Bakasura
9
5
4
2.2
W
2
5
4
0.8
L
0
0
6
3
L
0
3
4
0.67
W
Ganesha
NiceDudeKev
Ganesha
0
3
8
1.33
L
0
3
2
0.33
W
9
8
5
1.44
L
Bellona
gettoboys139
Bellona
6
12
5
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,326
Damage
63,636
77,153
Taken
95,149
49,647
Mitigated
64,233
4,734
Healing
19,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Berd elite 8
Danzaburou
16,012
10,180
0
2,976
16,582
7,185
3,974
731
15,851
0
64,768
L
Sun Wukong
DMB_Playboy
Sun Wukong
30,675
7,569
0
3,096
33,909
18,828
0
7,433
25,812
0
100,514
W
Bakasura
GiyuTomioka58
Bakasura
12,955
8,054
0
5,745
20,398
9,884
2,952
1,271
16,700
0
104,508
W
9,561
1,049
236
2,350
11,953
4,787
1,071
218
11,735
57,377
0
L
1,344
426
0
165
4,974
1,044
0
2,359
2,393
0
11,659
L
1,704
189
0
826
4,420
3,153
0
1,080
2,909
0
6,894
W
Ganesha
NiceDudeKev
Ganesha
9,519
2,109
0
0
20,728
30,357
540
985
19,743
40,704
0
L
252
172
0
245
2,052
261
0
110
1,849
2,767
0
W
15,589
8,123
0
8,680
25,488
12,020
2,860
698
24,790
0
84,072
L
Bellona
gettoboys139
Bellona
16,351
4,454
0
402
31,798
26,361
0
7,272
23,064
8,040
36,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,519
Gold Earned
63,470
224
Minions Killed
514
0
Camps Cleared
0
1,417,420
Distance Traveled
2,382,481
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,887
457
79
3
0
437,661
0
L
Sun Wukong
13,929
536
123
5
0
446,080
0
W
Bakasura
14,343
552
190
7
0
574,640
0
W
Ra
11,240
432
94
4
0
386,588
1
L
Apollo
8,153
314
21
1
0
427,026
0
L
Chaac
7,116
274
9
0
0
112,528
1
W
Ganesha
11,518
443
36
1
0
472,857
0
L
Agni
6,710
258
5
0
0
39,380
0
W
Kali
14,482
557
115
4
0
510,735
4
L
Bellona
11,611
447
66
3
0
392,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role