Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Hasenrauch
Merlin
Level 154
God Stats
3W - 7L
1,501 SR
Queue Stats
1,220W - 1,226L
1,466 Elo+
Solo
Rama
Rama
JONESON
Rama
Level 127
God Stats
3W - 10L
1,291 SR
Queue Stats
752W - 774L
1,540 Elo+
Solo
Hades
Hades
Sabremul
Hades
Level 157
God Stats
0W - 1L
1,626 SR
Queue Stats
92W - 89L
1,549 Elo+
Solo
Da Ji
Da Ji
dao1803
Da Ji
Level 94
God Stats
2W - 3L
1,327 SR
Queue Stats
194W - 187L
1,443 Elo+
Solo
Team Averages
Level 123
1,449 SR
1,500 Elo+

VS

Team Averages
Level 122
1,468 SR
1,500 Elo+
Pele
Pele
LittleMissSudaa
Pele
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,398 Elo+
Party 1
Medusa
Medusa
SpacingAlien
Medusa
Level 108
God Stats
2W - 1L
1,615 SR
Queue Stats
20W - 27L
1,420 Elo+
Party 1
Olorun
Olorun
UnitySavage
Olorun
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
dechotzar
Gilgamesh
Level 136
God Stats
9W - 5L
1,550 SR
Queue Stats
431W - 457L
1,538 Elo+
Solo
Artio
Artio
umutçevik
Artio
Level 144
God Stats
4W - 3L
1,177 SR
Queue Stats
903W - 904L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
3 / 8 / 9
9,878
760
15,209
13,877
6,117
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Hasenrauch
Merlin
18
8 / 4 / 7
11,283
868
19,450
11,537
5,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
JONESON
Rama
17
5 / 6 / 10
11,066
851
12,969
13,750
5,944
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
Sabremul
Hades
17
0 / 7 / 15
10,004
770
7,503
21,247
25,963
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
dao1803
Da Ji
16
4 / 8 / 7
9,653
743
14,164
15,285
8,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 21
11,455
881
18,131
19,195
13,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
17
11 / 5 / 12
10,876
837
16,468
13,432
6,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
18
4 / 3 / 20
11,115
855
12,869
12,276
6,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
dechotzar
Gilgamesh
17
5 / 4 / 19
10,383
799
10,972
18,289
18,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
18
4 / 4 / 25
11,350
873
9,687
28,154
34,237
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
130
20
Kills
33
33
Deaths
21
48
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
8
9
0.94
L
Merlin
Hasenrauch
Merlin
8
4
7
2.88
L
Rama
JONESON
Rama
5
6
10
1.67
W
9
5
21
3.9
L
Hades
Sabremul
Hades
0
7
15
1.07
W
Medusa
11
5
12
3.4
W
Olorun
4
3
20
4.67
L
Da Ji
dao1803
Da Ji
4
8
7
0.94
W
Gilgamesh
dechotzar
Gilgamesh
5
4
19
3.63
W
Artio
4
4
25
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,295
Damage
68,127
75,696
Taken
91,346
51,735
Mitigated
79,301
15,712
Healing
40,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
15,209
8,158
848
340
13,877
6,117
224
2,771
11,106
0
31,771
L
Merlin
Hasenrauch
Merlin
19,450
639
352
1,630
11,537
5,521
235
2,780
8,757
39,387
0
L
Rama
JONESON
Rama
12,969
10,508
530
2,949
13,750
5,944
1,975
5,458
8,292
0
23,495
W
18,131
3,270
640
3,415
19,195
13,678
833
8,235
10,960
0
29,133
L
Hades
Sabremul
Hades
7,503
1,044
1,438
3,714
21,247
25,963
254
6,120
15,127
15,760
0
W
Medusa
16,468
5,955
1,495
1,365
13,432
6,671
1,809
4,139
9,293
0
35,040
W
Olorun
12,869
6,044
5,583
5,046
12,276
6,153
2,167
4,327
7,949
35,079
0
L
Da Ji
dao1803
Da Ji
14,164
2,770
1,856
2,055
15,285
8,190
430
6,022
9,263
0
17,004
W
Gilgamesh
dechotzar
Gilgamesh
10,972
1,534
4,485
3,962
18,289
18,562
435
4,321
13,557
595
17,428
W
Artio
9,687
918
6,152
7,931
28,154
34,237
315
5,931
22,223
19,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,884
Gold Earned
55,179
122
Minions Killed
135
0
Camps Cleared
0
965,724
Distance Traveled
1,216,854
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,878
760
38
3
0
175,691
3
L
Merlin
11,283
868
36
3
0
220,664
0
L
Rama
11,066
851
25
2
0
177,999
1
W
Pele
11,455
881
28
2
0
250,956
0
L
Hades
10,004
770
17
1
0
198,144
1
W
Medusa
10,876
837
37
3
0
218,873
0
W
Olorun
11,115
855
46
4
0
229,189
0
L
Da Ji
9,653
743
6
0
0
193,226
0
W
Gilgamesh
10,383
799
11
1
0
257,254
0
W
Artio
11,350
873
13
1
0
260,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role