Player Matchup

Medusa
Medusa
Big_Dog7953
Medusa
Level 18
God Stats
3W - 3L
1,208 SR
Queue Stats
43W - 52L
1,352 Elo+
Party 2
Hades
Hades
NathanMan987
Hades
Level 61
God Stats
28W - 17L
1,679 SR
Queue Stats
115W - 128L
1,361 Elo+
Party 2
Hercules
Hercules
jakelarocque
Hercules
Level 28
God Stats
51W - 47L
1,370 SR
Queue Stats
107W - 103L
1,221 Elo+
Party 2
Team Averages
Level 36
1,419 SR
1,312 Elo+

VS

Team Averages
Level 31
1,418 SR
1,090 Elo+
Scylla
Scylla
Aubzstein
Scylla
Level 25
God Stats
1W - 4L
1,394 SR
Queue Stats
1W - 6L
997 Elo+
Party 1
Danzaburou
Danzaburou
aavec
Danzaburou
Level 49
God Stats
9W - 14L
1,360 SR
Queue Stats
354W - 496L
1,276 Elo+
Solo
Cthulhu
Cthulhu
bezmister
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
997 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
9 / 7 / 11
13,318
740
18,149
17,789
7,119
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
14 / 4 / 10
13,330
741
18,962
17,272
8,837
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
jakelarocque
Hercules
17
5 / 1 / 19
13,036
724
16,245
19,235
8,402
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aubzstein
Scylla
16
7 / 9 / 4
12,803
711
15,934
18,817
6,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
aavec
Danzaburou
12
1 / 8 / 7
10,524
585
6,028
12,366
4,088
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
bezmister
Cthulhu
14
4 / 11 / 5
12,029
668
11,247
28,253
29,513
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
28
Kills
12
12
Deaths
28
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aubzstein
Scylla
7
9
4
1
W
Medusa
9
7
11
2.07
W
14
4
10
4.75
L
Danzaburou
aavec
Danzaburou
1
8
7
0.56
L
Cthulhu
bezmister
Cthulhu
4
11
5
0.59
W
Hercules
jakelarocque
Hercules
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,356
Damage
33,209
54,296
Taken
59,436
24,358
Mitigated
39,704
23,445
Healing
5,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aubzstein
Scylla
15,934
926
147
1,696
18,817
6,103
220
6,644
12,173
46,309
0
W
Medusa
18,149
11,285
594
6,515
17,789
7,119
1,214
8,510
9,279
0
49,462
W
18,962
1,161
995
7,687
17,272
8,837
1,113
8,235
9,037
46,377
0
L
Danzaburou
aavec
Danzaburou
6,028
2,845
0
641
12,366
4,088
0
4,946
7,420
0
18,674
L
Cthulhu
bezmister
Cthulhu
11,247
818
0
3,044
28,253
29,513
108
7,372
20,881
28,177
0
W
Hercules
jakelarocque
Hercules
16,245
7,752
140
7,514
19,235
8,402
564
11,180
8,055
0
52,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,684
Gold Earned
35,356
213
Minions Killed
142
10
Camps Cleared
1
861,085
Distance Traveled
758,399
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,803
711
80
4
0
283,894
1
W
Medusa
13,318
740
58
3
7
276,508
1
W
Hades
13,330
741
67
4
3
224,216
0
L
Danzaburou
10,524
585
26
1
1
211,128
1
L
Cthulhu
12,029
668
36
2
0
263,377
1
W
Hercules
13,036
724
88
5
0
360,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role