Player Matchup

Chaac
Chaac
Kowiif
Chaac
Level 80
God Stats
11W - 8L
1,669 SR
Queue Stats
460W - 540L
1,408 Elo+
Party 2
Sylvanus
Sylvanus
LenientOdin17
Sylvanus
Level 105
God Stats
14W - 7L
1,670 SR
Queue Stats
656W - 702L
1,459 Elo+
Party 2
Thanatos
Thanatos
Yahir241
Thanatos
Level 109
God Stats
19W - 15L
1,581 SR
Queue Stats
627W - 668L
1,474 Elo+
Party 2
Ymir
Ymir
olbap1170
Ymir
Level 26
God Stats
2W - 0L
1,747 SR
Queue Stats
7W - 5L
1,483 Elo+
Party 2
Agni
Agni
yoBone_head24
Agni
Level 160
God Stats
6W - 5L
1,583 SR
Queue Stats
343W - 323L
1,482 Elo+
Solo
Team Averages
Level 96
1,650 SR
1,461 Elo+

VS

Team Averages
Level 53
1,484 SR
1,388 Elo+
Poseidon
Poseidon
BOB_BARKER_704
Poseidon
Level 61
God Stats
3W - 5L
1,475 SR
Queue Stats
271W - 293L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
Bambikille67
Sun Wukong
Level 17
God Stats
5W - 4L
1,625 SR
Queue Stats
15W - 24L
1,363 Elo+
Party 1
Hun Batz
Hun Batz
Dunn-om
Hun Batz
Level 67
God Stats
1W - 4L
1,278 SR
Queue Stats
153W - 181L
1,352 Elo+
Party 1
Hel
Hel
Elly_Stine777
Hel
Level 90
God Stats
1W - 4L
1,346 SR
Queue Stats
93W - 90L
1,399 Elo+
Party 3
Neith
Neith
Skrubbers
Neith
Level 28
God Stats
0W - 1L
1,695 SR
Queue Stats
8W - 15L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kowiif
Chaac
13
7 / 0 / 5
7,717
514
8,810
8,208
7,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
LenientOdin17
Sylvanus
13
1 / 0 / 7
7,401
493
6,051
9,071
4,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Yahir241
Thanatos
17
7 / 0 / 6
9,953
664
7,888
8,959
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
15
6 / 0 / 5
9,065
604
7,090
8,326
10,205
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
7 / 2 / 2
9,622
641
5,627
8,025
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
0 / 8 / 1
6,469
431
3,620
7,712
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Bambikille67
Sun Wukong
12
0 / 7 / 0
7,059
471
2,499
10,905
6,986
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hun Batz
Dunn-om
Hun Batz
10
1 / 5 / 0
6,558
437
2,169
9,955
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 1
6,888
459
3,428
11,730
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
Skrubbers
Neith
10
1 / 4 / 0
6,288
419
5,452
9,764
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
28
Kills
2
2
Deaths
28
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
8
1
0.06
L
Sun Wukong
Bambikille67
Sun Wukong
0
7
0
0
L
Hun Batz
Dunn-om
Hun Batz
1
5
0
0.2
L
0
4
1
0.13
W
Chaac
Kowiif
Chaac
7
0
5
9.5
W
Sylvanus
LenientOdin17
Sylvanus
1
0
7
4.5
L
Neith
Skrubbers
Neith
1
4
0
0.25
W
Thanatos
Yahir241
Thanatos
7
0
6
10
W
Ymir
6
0
5
8.5
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,466
Damage
17,168
42,589
Taken
50,066
29,955
Mitigated
18,696
26,106
Healing
11,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
3,620
350
0
0
7,712
1,756
0
3,354
4,106
24,450
0
L
Sun Wukong
Bambikille67
Sun Wukong
2,499
733
0
173
10,905
6,986
2,193
4,826
6,079
0
33,244
L
Hun Batz
Dunn-om
Hun Batz
2,169
529
0
2,015
9,955
2,772
0
2,973
6,860
0
26,076
L
3,428
307
1,290
5,245
11,730
4,610
730
4,199
6,827
30,665
0
W
Chaac
Kowiif
Chaac
8,810
319
256
2,922
8,208
7,951
0
1,444
6,632
0
25,513
W
Sylvanus
LenientOdin17
Sylvanus
6,051
1,754
779
4,472
9,071
4,520
145
2,021
7,050
34,311
11,143
L
Neith
Skrubbers
Neith
5,452
2,276
239
2,451
9,764
2,572
0
2,770
6,539
0
24,462
W
Thanatos
Yahir241
Thanatos
7,888
916
0
12,194
8,959
4,519
1,538
926
7,921
0
78,509
W
Ymir
7,090
1,463
0
3,472
8,326
10,205
592
0
8,326
46,152
0
W
5,627
421
0
2,011
8,025
2,760
870
2,165
5,612
55,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,758
Gold Earned
33,262
469
Minions Killed
299
0
Camps Cleared
0
1,481,652
Distance Traveled
1,352,853
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,469
431
46
3
0
282,596
5
L
Sun Wukong
7,059
471
77
5
0
260,811
0
L
Hun Batz
6,558
437
65
4
0
288,306
4
L
Hel
6,888
459
60
4
0
262,351
0
W
Chaac
7,717
514
22
1
0
338,543
3
W
Sylvanus
7,401
493
92
6
0
260,538
3
L
Neith
6,288
419
51
3
0
258,789
3
W
Thanatos
9,953
664
139
9
0
345,391
0
W
Ymir
9,065
604
98
7
0
253,139
0
W
Agni
9,622
641
118
8
0
284,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role