Player Matchup

Hel
Hel
Austint00
Hel
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 10L
1,265 Elo+
Party 2
Chernobog
Chernobog
Fenrir9048
Chernobog
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 35L
1,343 Elo+
Party 2
Ymir
Ymir
REYDELSUR
Ymir
Level 24
God Stats
20W - 19L
1,433 SR
Queue Stats
81W - 102L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
Wu-Method83
Gilgamesh
Level 17
God Stats
5W - 5L
1,291 SR
Queue Stats
47W - 57L
1,318 Elo+
Solo
Cthulhu
Cthulhu
YeremyNMKZ23
Cthulhu
Level 16
God Stats
29W - 17L
1,162 SR
Queue Stats
47W - 55L
1,248 Elo+
Solo
Team Averages
Level 16
1,377 SR
1,305 Elo+

VS

Team Averages
Level 12
1,572 SR
1,480 Elo+
Heimdallr
Heimdallr
Green_Starish29
Heimdallr
Level 29
God Stats
142W - 120L
1,522 SR
Queue Stats
244W - 237L
1,424 Elo+
Solo
Tiamat
Tiamat
Luckyducky8999
Tiamat
Level 7
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 2L
1,706 Elo+
Solo
Cthulhu
Cthulhu
PhEn1xmadnesse
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,309 Elo+
Party 1
Ymir
Ymir
mutronics15
Ymir
Level 3
God Stats
1W - 1L
1,717 SR
Queue Stats
13W - 23L
1,651 Elo+
Party 1
Merlin
Merlin
x_Royal_Solar_x
Merlin
Level 14
God Stats
7W - 10L
1,395 SR
Queue Stats
7W - 11L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 19
12,061
928
10,363
15,074
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Fenrir9048
Chernobog
20
19 / 1 / 16
15,277
1,175
41,281
21,229
7,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
20
2 / 1 / 27
12,628
971
9,098
13,297
21,078
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Wu-Method83
Gilgamesh
20
7 / 1 / 18
14,107
1,085
11,653
18,060
13,957
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
YeremyNMKZ23
Cthulhu
20
13 / 1 / 20
16,380
1,260
37,790
20,130
21,864
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Green_Starish29
Heimdallr
18
1 / 6 / 4
11,565
890
12,725
18,823
8,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
0 / 3 / 5
11,048
850
7,500
12,825
8,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 14 / 4
12,778
983
28,950
35,765
14,229
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
0 / 12 / 5
10,768
828
13,500
28,381
28,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 9 / 4
12,551
965
20,316
20,131
8,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
32
44
Kills
10
10
Deaths
44
100
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
6
19
2.08
W
Chernobog
Fenrir9048
Chernobog
19
1
16
27
L
Heimdallr
Green_Starish29
Heimdallr
1
6
4
0.5
L
0
3
5
0.83
L
5
14
4
0.5
W
Ymir
2
1
27
15.5
W
Gilgamesh
Wu-Method83
Gilgamesh
7
1
18
16
W
Cthulhu
YeremyNMKZ23
Cthulhu
13
1
20
23
L
0
12
5
0.21
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,185
Damage
82,991
87,790
Taken
115,925
70,854
Mitigated
68,850
20,626
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,363
2,446
1,218
2,559
15,074
6,168
0
13,423
1,651
21,348
0
W
Chernobog
Fenrir9048
Chernobog
41,281
24,891
0
8,429
21,229
7,787
0
15,023
6,206
0
77,519
L
Heimdallr
Green_Starish29
Heimdallr
12,725
6,079
0
1,591
18,823
8,773
0
8,888
9,935
0
39,006
L
7,500
677
0
1,449
12,825
8,816
0
6,314
6,511
23,325
0
L
28,950
5,577
468
3,080
35,765
14,229
0
23,158
12,607
50,953
0
W
Ymir
9,098
1,350
0
0
13,297
21,078
0
10,995
2,302
14,382
0
W
Gilgamesh
Wu-Method83
Gilgamesh
11,653
3,558
0
61
18,060
13,957
0
15,002
3,058
0
28,222
W
Cthulhu
YeremyNMKZ23
Cthulhu
37,790
2,457
1,425
6,934
20,130
21,864
0
15,823
4,307
57,960
0
L
13,500
2,821
0
540
28,381
28,888
0
10,278
18,103
23,854
0
L
20,316
2,694
0
556
20,131
8,144
0
8,613
11,518
38,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,453
Gold Earned
58,710
218
Minions Killed
197
6
Camps Cleared
4
1,272,077
Distance Traveled
1,183,145
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,061
928
35
3
0
183,441
0
W
Chernobog
15,277
1,175
75
6
3
266,228
0
L
Heimdallr
11,565
890
60
5
0
199,903
1
L
Tiamat
11,048
850
41
3
2
265,004
0
L
Cthulhu
12,778
983
50
4
2
244,592
2
W
Ymir
12,628
971
8
1
1
249,391
0
W
Gilgamesh
14,107
1,085
44
3
1
289,692
0
W
Cthulhu
16,380
1,260
56
4
1
283,325
0
L
Ymir
10,768
828
15
1
0
229,380
1
L
Merlin
12,551
965
31
2
0
244,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role