Player Matchup

Odin
Odin
De Von Smith900
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,668 Elo+
Party 2
Anubis
Anubis
Justiner69
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,244 Elo+
Party 2
Merlin
Merlin
KingSam_98
Merlin
Level 28
God Stats
2W - 8L
1,232 SR
Queue Stats
95W - 131L
1,352 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xen0stom
Tsukuyomi
Level 6
God Stats
5W - 9L
1,479 SR
Queue Stats
5W - 13L
1,157 Elo+
Party 2
Freya
Freya
kalifa7039
Freya
Level 26
God Stats
87W - 75L
1,536 SR
Queue Stats
158W - 189L
1,441 Elo+
Solo
Team Averages
Level 14
1,449 SR
1,372 Elo+

VS

Team Averages
Level 41
1,476 SR
1,417 Elo+
Ah Puch
Ah Puch
ThatBoyAman
Ah Puch
Level 25
God Stats
11W - 15L
1,586 SR
Queue Stats
149W - 188L
1,404 Elo+
Party 1
King Arthur
King Arthur
XpLiC1tSouls__
King Arthur
Level 108
God Stats
16W - 29L
1,467 SR
Queue Stats
511W - 506L
1,457 Elo+
Party 1
Zeus
Zeus
adanish95
Zeus
Level 28
God Stats
6W - 3L
1,486 SR
Queue Stats
230W - 226L
1,459 Elo+
Party 1
Sylvanus
Sylvanus
chamberhymns
Sylvanus
Level 29
God Stats
5W - 4L
1,466 SR
Queue Stats
173W - 210L
1,387 Elo+
Solo
Janus
Janus
meliners12
Janus
Level 17
God Stats
8W - 8L
1,374 SR
Queue Stats
57W - 75L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 9
9,938
994
8,188
18,924
20,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Justiner69
Anubis
16
0 / 10 / 8
9,422
942
8,237
14,317
6,415
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
KingSam_98
Merlin
16
2 / 5 / 9
10,156
1,016
17,442
10,946
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Xen0stom
Tsukuyomi
16
6 / 7 / 6
10,717
1,072
12,559
17,066
5,603
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
17
5 / 6 / 7
10,831
1,083
16,219
19,235
5,708
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

102

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ThatBoyAman
Ah Puch
19
10 / 3 / 18
12,726
1,273
19,321
11,595
4,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

King Arthur
XpLiC1tSouls__
King Arthur
19
10 / 4 / 21
12,290
1,229
19,281
17,861
24,046
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
19
13 / 0 / 18
13,181
1,318
15,222
9,037
3,251
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
chamberhymns
Sylvanus
17
4 / 6 / 21
10,697
1,070
12,213
18,938
7,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
17
2 / 2 / 14
9,830
983
7,510
11,678
4,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
131
15
Kills
39
39
Deaths
15
39
Assists
92
Player
Kills
Deaths
Assists
KDA
L
2
11
9
0.59
L
Anubis
Justiner69
Anubis
0
10
8
0.4
L
Merlin
KingSam_98
Merlin
2
5
9
1.3
W
Ah Puch
ThatBoyAman
Ah Puch
10
3
18
6.33
L
Tsukuyomi
Xen0stom
Tsukuyomi
6
7
6
1.29
W
King Arthur
XpLiC1tSouls__
King Arthur
10
4
21
5.13
W
Zeus
13
0
18
22
W
Sylvanus
chamberhymns
Sylvanus
4
6
21
2.42
L
Freya
5
6
7
1.42
W
Janus
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,645
Damage
73,547
80,488
Taken
69,109
41,949
Mitigated
43,978
6,299
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,188
1,749
0
438
18,924
20,581
0
11,996
6,928
2,380
16,636
L
Anubis
Justiner69
Anubis
8,237
1,164
0
1,799
14,317
6,415
0
9,016
5,301
35,326
0
L
Merlin
KingSam_98
Merlin
17,442
815
0
0
10,946
3,642
0
8,307
2,639
37,306
0
W
Ah Puch
ThatBoyAman
Ah Puch
19,321
2,421
0
777
11,595
4,500
0
5,804
5,633
40,925
0
L
Tsukuyomi
Xen0stom
Tsukuyomi
12,559
4,036
0
1,732
17,066
5,603
0
10,352
6,714
0
19,671
W
King Arthur
XpLiC1tSouls__
King Arthur
19,281
2,209
22
1,607
17,861
24,046
0
9,902
7,580
0
36,553
W
Zeus
15,222
3,613
177
1,689
9,037
3,251
0
4,799
4,102
25,728
0
W
Sylvanus
chamberhymns
Sylvanus
12,213
2,801
3,438
3,425
18,938
7,984
0
14,510
4,076
20,629
2,263
L
Freya
16,219
6,028
0
2,330
19,235
5,708
0
13,820
5,415
34,028
0
W
Janus
7,510
603
0
0
11,678
4,197
0
6,252
5,262
26,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,064
Gold Earned
58,724
200
Minions Killed
186
2
Camps Cleared
3
862,698
Distance Traveled
849,115
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,938
994
20
2
0
192,035
0
L
Anubis
9,422
942
71
7
0
128,462
1
L
Merlin
10,156
1,016
66
7
1
178,538
0
W
Ah Puch
12,726
1,273
61
6
0
173,519
0
L
Tsukuyomi
10,717
1,072
10
1
0
174,526
1
W
King Arthur
12,290
1,229
42
4
2
177,997
0
W
Zeus
13,181
1,318
22
2
0
170,152
0
W
Sylvanus
10,697
1,070
13
1
1
142,391
0
L
Freya
10,831
1,083
33
3
1
189,137
0
W
Janus
9,830
983
48
5
0
185,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role