Player Matchup

Ra
Ra
Jaxonhugt
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Leonidian21
Cthulhu
Level 15
God Stats
22W - 26L
1,483 SR
Queue Stats
31W - 41L
1,350 Elo+
Solo
Sun Wukong
Sun Wukong
Pappamiller
Sun Wukong
Level 7
God Stats
13W - 13L
1,235 SR
Queue Stats
51W - 49L
1,301 Elo+
Solo
Artemis
Artemis
SinanTheArkitect
Artemis
Level 154
God Stats
2W - 3L
1,496 SR
Queue Stats
14W - 16L
1,537 Elo+
Party 1
Yemoja
Yemoja
xBoyDangerX
Yemoja
Level 10
God Stats
1W - 4L
1,258 SR
Queue Stats
21W - 34L
1,315 Elo+
Solo
Team Averages
Level 38
1,394 SR
1,401 Elo+

VS

Team Averages
Level 15
1,439 SR
1,285 Elo+
Hou Yi
Hou Yi
Jaflord
Hou Yi
Level 15
God Stats
2W - 4L
1,279 SR
Queue Stats
15W - 20L
1,255 Elo+
Party 2
Scylla
Scylla
Lararim
Scylla
Level 11
God Stats
5W - 9L
1,500 SR
Queue Stats
62W - 79L
1,216 Elo+
Party 2
Zeus
Zeus
TYGENSIS
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,328 Elo+
Solo
King Arthur
King Arthur
Vicph
King Arthur
Level 7
God Stats
2W - 8L
1,415 SR
Queue Stats
25W - 32L
1,170 Elo+
Party 2
Xbalanque
Xbalanque
Warriorofwar66
Xbalanque
Level 29
God Stats
70W - 66L
1,500 SR
Queue Stats
302W - 332L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 17
11,997
1,091
14,996
13,744
5,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Leonidian21
Cthulhu
19
5 / 6 / 18
11,924
1,084
15,310
19,129
9,060
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Pappamiller
Sun Wukong
17
1 / 2 / 11
10,039
913
6,893
12,226
9,026
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
20 / 8 / 11
15,327
1,393
41,205
19,239
8,563
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
19
2 / 2 / 15
11,567
1,052
3,808
7,192
8,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

203

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jaflord
Hou Yi
17
6 / 1 / 8
11,538
1,049
11,472
9,234
3,580
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Lararim
Scylla
18
1 / 7 / 13
10,131
921
4,504
11,036
4,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
18
5 / 11 / 12
11,541
1,049
13,296
18,284
6,181
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Vicph
King Arthur
18
8 / 4 / 15
12,577
1,143
14,209
28,237
33,001
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
Warriorofwar66
Xbalanque
18
5 / 10 / 16
12,178
1,107
21,157
22,166
8,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
89
33
Kills
25
25
Deaths
33
72
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Jaflord
Hou Yi
6
1
8
10
W
5
7
17
1.93
L
Scylla
Lararim
Scylla
1
7
13
1.07
W
Cthulhu
Leonidian21
Cthulhu
5
6
18
2.33
W
Sun Wukong
Pappamiller
Sun Wukong
1
2
11
3.25
W
20
8
11
3.19
L
Zeus
5
11
12
1
L
King Arthur
Vicph
King Arthur
8
4
15
3.88
L
Xbalanque
Warriorofwar66
Xbalanque
5
10
16
1.3
W
Yemoja
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,212
Damage
64,638
71,530
Taken
88,957
40,646
Mitigated
55,275
15,607
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Jaflord
Hou Yi
11,472
7,535
0
911
9,234
3,580
0
5,300
3,934
0
25,982
W
14,996
3,035
3,027
3,503
13,744
5,986
0
2,377
11,367
33,168
0
L
Scylla
Lararim
Scylla
4,504
1,001
0
0
11,036
4,056
0
4,455
6,581
13,392
0
W
Cthulhu
Leonidian21
Cthulhu
15,310
1,140
715
2,011
19,129
9,060
0
6,736
12,152
26,732
0
W
Sun Wukong
Pappamiller
Sun Wukong
6,893
2,215
0
1,664
12,226
9,026
0
2,868
9,358
2,721
17,622
W
41,205
24,277
0
2,717
19,239
8,563
0
3,226
16,013
0
63,188
L
Zeus
13,296
2,242
0
954
18,284
6,181
0
5,504
12,780
28,722
0
L
King Arthur
Vicph
King Arthur
14,209
1,766
0
5,090
28,237
33,001
0
12,793
15,444
6
27,197
L
Xbalanque
Warriorofwar66
Xbalanque
21,157
8,676
0
707
22,166
8,457
0
6,781
15,385
0
42,591
W
Yemoja
3,808
1,373
1,744
226
7,192
8,011
0
2,352
4,840
20,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,854
Gold Earned
57,965
187
Minions Killed
137
6
Camps Cleared
3
823,797
Distance Traveled
855,532
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,538
1,049
31
3
2
153,710
0
W
Ra
11,997
1,091
50
5
0
180,832
0
L
Scylla
10,131
921
23
2
0
144,933
0
W
Cthulhu
11,924
1,084
28
3
0
177,312
1
W
Sun Wukong
10,039
913
32
3
2
160,158
0
W
Artemis
15,327
1,393
33
3
4
160,277
0
L
Zeus
11,541
1,049
34
3
0
157,990
1
L
King Arthur
12,577
1,143
10
1
0
211,084
1
L
Xbalanque
12,178
1,107
39
4
1
187,815
1
W
Yemoja
11,567
1,052
44
4
0
145,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role