Player Matchup

Ne Zha
Ne Zha
CropCircleJerk
Ne Zha
Level 154
God Stats
12W - 14L
1,599 SR
Queue Stats
408W - 410L
1,517 Elo+
Solo
Janus
Janus
DISC0RANGER
Janus
Level 148
God Stats
0W - 2L
1,252 SR
Queue Stats
54W - 59L
1,562 Elo+
Party 3
Nemesis
Nemesis
RUSTYSLIMCHIM
Nemesis
Level 127
God Stats
1W - 3L
1,301 SR
Queue Stats
390W - 383L
1,471 Elo+
Solo
Cthulhu
Cthulhu
TcGPhantom
Cthulhu
Level 69
God Stats
5W - 1L
1,720 SR
Queue Stats
79W - 67L
1,542 Elo+
Solo
Ullr
Ullr
brybar
Ullr
Level 61
God Stats
1W - 2L
1,120 SR
Queue Stats
46W - 46L
1,544 Elo+
Party 3
Team Averages
Level 112
1,399 SR
1,527 Elo+

VS

Team Averages
Level 112
1,498 SR
1,476 Elo+
Cupid
Cupid
Conqueror1597
Cupid
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 130L
1,468 Elo+
Party 2
Discordia
Discordia
Craze aG
Discordia
Level 118
God Stats
6W - 3L
1,743 SR
Queue Stats
120W - 102L
1,477 Elo+
Party 2
Cerberus
Cerberus
DroppingDeads
Cerberus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,401 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Idahu
Tsukuyomi
Level 118
God Stats
1W - 0L
1,454 SR
Queue Stats
46W - 52L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TwoPlums_ForOne
Morgan Le Fay
Level 153
God Stats
1W - 0L
1,291 SR
Queue Stats
148W - 176L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 7
13,230
827
18,906
21,449
12,150
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 10 / 6
11,270
704
12,045
14,619
4,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
7
0 / 1 / 1
7,785
487
436
1,623
704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
TcGPhantom
Cthulhu
20
6 / 6 / 7
12,665
792
19,512
24,719
37,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
brybar
Ullr
20
1 / 11 / 13
11,344
709
9,030
19,866
8,025
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 18
12,017
751
9,765
15,561
8,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Craze aG
Discordia
20
7 / 3 / 21
12,967
810
22,435
13,896
7,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
DroppingDeads
Cerberus
19
6 / 2 / 19
12,095
756
7,769
19,351
30,492
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Idahu
Tsukuyomi
20
15 / 6 / 17
14,322
895
24,990
20,367
12,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
TwoPlums_ForOne
Morgan Le Fay
19
7 / 4 / 17
12,566
785
12,079
15,771
8,333
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
130
17
Kills
38
38
Deaths
18
34
Assists
92
Player
Kills
Deaths
Assists
KDA
W
3
3
18
4
W
Discordia
Craze aG
Discordia
7
3
21
5.83
L
7
10
7
1.05
L
3
10
6
0.6
W
Cerberus
DroppingDeads
Cerberus
6
2
19
7.75
W
Tsukuyomi
Idahu
Tsukuyomi
15
6
17
3.92
L
Nemesis
0
1
1
0.5
L
Cthulhu
TcGPhantom
Cthulhu
6
6
7
1.58
W
Morgan Le Fay
TwoPlums_ForOne
Morgan Le Fay
7
4
17
3.88
L
Ullr
brybar
Ullr
1
11
13
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,929
Damage
77,038
82,276
Taken
84,946
62,878
Mitigated
66,184
17,306
Healing
28,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,765
5,546
2,744
4,106
15,561
8,239
2,860
6,963
8,598
0
38,140
W
Discordia
Craze aG
Discordia
22,435
617
1,966
2,671
13,896
7,022
1,408
7,447
6,449
41,138
0
L
18,906
2,794
820
6,326
21,449
12,150
1,705
10,509
10,639
152
38,297
L
12,045
245
69
812
14,619
4,651
0
5,817
8,540
27,055
0
W
Cerberus
DroppingDeads
Cerberus
7,769
397
1,196
4,639
19,351
30,492
350
6,054
13,297
11,998
0
W
Tsukuyomi
Idahu
Tsukuyomi
24,990
4,329
1,200
1,846
20,367
12,098
1,399
6,223
14,144
0
50,614
L
Nemesis
436
75
0
222
1,623
704
0
1,265
326
0
558
L
Cthulhu
TcGPhantom
Cthulhu
19,512
564
884
4,866
24,719
37,348
243
12,874
11,299
43,688
0
W
Morgan Le Fay
TwoPlums_ForOne
Morgan Le Fay
12,079
1,248
4,397
3,860
15,771
8,333
1,472
5,022
10,709
31,206
0
L
Ullr
brybar
Ullr
9,030
3,353
559
2,748
19,866
8,025
1,598
10,303
9,189
0
22,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,294
Gold Earned
63,967
146
Minions Killed
186
0
Camps Cleared
0
958,396
Distance Traveled
1,435,473
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,017
751
54
3
0
283,150
2
W
Discordia
12,967
810
45
3
0
269,106
0
L
Ne Zha
13,230
827
23
1
0
241,107
2
L
Janus
11,270
704
37
2
0
222,032
0
W
Cerberus
12,095
756
12
1
0
323,346
2
W
Tsukuyomi
14,322
895
46
3
0
300,276
0
L
Nemesis
7,785
487
0
0
0
20,461
0
L
Cthulhu
12,665
792
57
4
0
255,536
0
W
Morgan Le Fay
12,566
785
29
2
0
259,595
0
L
Ullr
11,344
709
29
2
0
219,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role