Player Matchup

Cerberus
Cerberus
Bronze III
CYBORG-K-O
Cerberus
Bronze III
Level 65
God Stats
1W - 1L
1,384 SR
Queue Stats
3W - 8L
1,400 MMR
Party 2
Scylla
Scylla
Bronze III
ELIUX11-_-
Scylla
Bronze III
Level 99
God Stats
1W - 0L
1,593 SR
Queue Stats
3W - 8L
1,372 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
JadCLux
Sun Wukong
Bronze III
Level 67
God Stats
1W - 0L
1,470 SR
Queue Stats
7W - 11L
1,372 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,483 SR
1,381 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,436 SR
1,388 MMR
Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze III
TheSebastion
Tiamat
Bronze III
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,332 MMR
Party 1
Yemoja
Yemoja
Bronze III
akimtc
Yemoja
Bronze III
Level 118
God Stats
0W - 2L
1,309 SR
Queue Stats
7W - 9L
1,332 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CYBORG-K-O
Cerberus
12
2 / 1 / 9
8,721
671
5,890
9,716
5,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
ELIUX11-_-
Scylla
15
11 / 0 / 6
10,616
817
12,959
7,336
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
JadCLux
Sun Wukong
12
4 / 4 / 12
9,614
740
8,925
14,040
8,335
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
DanzaburouMorgan Le FayTyrChang'eAnubis

VS

Bans
Cu ChulainnLokiChaacIzanamiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 4 / 2
8,643
665
11,046
9,749
3,414
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
11
1 / 7 / 3
7,901
608
7,909
10,685
5,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
akimtc
Yemoja
12
1 / 6 / 2
7,998
615
5,713
11,850
7,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
5
5
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
4
2
1
W
Cerberus
CYBORG-K-O
Cerberus
2
1
9
6.5
W
Scylla
ELIUX11-_-
Scylla
11
0
6
14
W
Sun Wukong
JadCLux
Sun Wukong
4
4
12
2.5
L
Tiamat
1
7
3
0.36
L
Yemoja
akimtc
Yemoja
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,774
Damage
24,668
31,092
Taken
32,284
16,616
Mitigated
16,608
7,295
Healing
6,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,046
4,933
852
1,501
9,749
3,414
0
4,971
4,778
0
31,116
W
Cerberus
CYBORG-K-O
Cerberus
5,890
37
23
2,050
9,716
5,850
245
4,153
5,563
21,839
0
W
Scylla
ELIUX11-_-
Scylla
12,959
1,398
0
2,804
7,336
2,431
544
3,509
3,827
46,076
0
W
Sun Wukong
JadCLux
Sun Wukong
8,925
2,957
0
2,418
14,040
8,335
0
6,510
7,530
0
18,731
L
Tiamat
7,909
647
115
1,148
10,685
5,792
0
5,856
4,829
22,872
0
L
Yemoja
akimtc
Yemoja
5,713
993
1,791
1,095
11,850
7,402
60
8,357
3,493
17,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,951
Gold Earned
24,542
170
Minions Killed
118
8
Camps Cleared
3
698,739
Distance Traveled
643,715
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,643
665
58
4
0
238,328
3
W
Cerberus
8,721
671
55
4
2
233,971
3
W
Scylla
10,616
817
94
7
6
233,476
1
W
Sun Wukong
9,614
740
21
2
0
231,292
2
L
Tiamat
7,901
608
35
3
2
214,950
1
L
Yemoja
7,998
615
25
2
1
190,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role