Player Matchup

King Arthur
King Arthur
AIdestar
King Arthur
Level 121
God Stats
15W - 21L
1,661 SR
Queue Stats
591W - 584L
1,520 Elo+
Party 1
Ymir
Ymir
AtlaSxSanitY
Ymir
Level 126
God Stats
7W - 6L
1,705 SR
Queue Stats
316W - 313L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KrombopulosFart
Ah Muzen Cab
Level 103
God Stats
4W - 8L
1,601 SR
Queue Stats
154W - 161L
1,555 Elo+
Party 3
Da Ji
Da Ji
Pheonika
Da Ji
Level 123
God Stats
9W - 8L
1,568 SR
Queue Stats
712W - 695L
1,520 Elo+
Party 1
Discordia
Discordia
WhiteFire01
Discordia
Level 100
God Stats
3W - 2L
1,656 SR
Queue Stats
106W - 71L
1,578 Elo+
Party 3
Team Averages
Level 115
1,638 SR
1,542 Elo+

VS

Team Averages
Level 117
1,509 SR
1,591 Elo+
Awilix
Awilix
CozyFriend
Awilix
Level 124
God Stats
8W - 4L
1,634 SR
Queue Stats
545W - 469L
1,616 Elo+
Party 2
Medusa
Medusa
Jblah2
Medusa
Level 151
God Stats
6W - 1L
1,648 SR
Queue Stats
484W - 404L
1,603 Elo+
Party 2
Ymir
Ymir
Robot_Juan
Ymir
Level 85
God Stats
3W - 2L
1,551 SR
Queue Stats
132W - 117L
1,591 Elo+
Solo
Vulcan
Vulcan
bunz2
Vulcan
Level 96
God Stats
2W - 4L
1,459 SR
Queue Stats
409W - 317L
1,541 Elo+
Party 2
Mulan
Mulan
kevinediel
Mulan
Level 127
God Stats
1W - 4L
1,252 SR
Queue Stats
162W - 141L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AIdestar
King Arthur
15
3 / 2 / 1
8,265
590
8,274
13,459
9,444
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 5 / 1
6,868
491
3,774
13,945
9,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
KrombopulosFart
Ah Muzen Cab
13
1 / 4 / 2
7,737
553
7,410
10,438
2,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Pheonika
Da Ji
12
3 / 4 / 2
7,196
514
4,457
10,346
3,335
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
WhiteFire01
Discordia
12
1 / 6 / 2
7,208
515
5,210
7,266
2,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CozyFriend
Awilix
15
6 / 2 / 5
9,035
645
5,521
8,392
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Jblah2
Medusa
13
4 / 2 / 2
7,983
570
7,028
8,258
2,394
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 4 / 2
7,387
528
5,185
10,599
5,466
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
bunz2
Vulcan
15
10 / 0 / 2
9,483
677
11,189
4,561
2,259
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
11
1 / 2 / 10
6,903
493
6,418
12,482
8,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
10
Kills
21
21
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AIdestar
King Arthur
3
2
1
1.75
L
2
5
1
0.5
W
Awilix
CozyFriend
Awilix
6
2
5
4.25
W
Medusa
Jblah2
Medusa
4
2
2
2.5
L
Ah Muzen Cab
KrombopulosFart
Ah Muzen Cab
1
4
2
0.5
L
Da Ji
Pheonika
Da Ji
3
4
2
1
W
0
4
2
0.25
L
Discordia
WhiteFire01
Discordia
1
6
2
0.33
W
Vulcan
bunz2
Vulcan
10
0
2
11
W
Mulan
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,125
Damage
35,341
55,454
Taken
44,292
26,887
Mitigated
21,689
14,951
Healing
16,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AIdestar
King Arthur
8,274
831
0
5,681
13,459
9,444
67
6,365
7,049
0
57,144
L
3,774
896
0
2,115
13,945
9,124
0
4,738
8,741
17,757
0
W
Awilix
CozyFriend
Awilix
5,521
2,322
0
3,264
8,392
2,703
0
1,872
6,292
0
53,209
W
Medusa
Jblah2
Medusa
7,028
2,895
0
2,550
8,258
2,394
1,231
726
7,502
0
50,455
L
Ah Muzen Cab
KrombopulosFart
Ah Muzen Cab
7,410
2,790
0
4,754
10,438
2,847
295
1,320
8,997
0
62,990
L
Da Ji
Pheonika
Da Ji
4,457
860
0
1,040
10,346
3,335
0
2,089
8,134
0
43,648
W
5,185
1,447
0
2,904
10,599
5,466
0
0
10,599
42,969
0
L
Discordia
WhiteFire01
Discordia
5,210
225
0
1,361
7,266
2,137
144
1,862
5,326
44,674
0
W
Vulcan
bunz2
Vulcan
11,189
3,758
0
2,929
4,561
2,259
188
1,130
3,303
58,015
0
W
Mulan
6,418
904
0
4,564
12,482
8,867
167
4,854
7,462
0
27,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,274
Gold Earned
40,791
432
Minions Killed
447
0
Camps Cleared
0
1,329,027
Distance Traveled
1,408,336
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,265
590
114
8
0
272,706
5
L
Ymir
6,868
491
24
2
0
253,040
6
W
Awilix
9,035
645
107
8
0
329,319
7
W
Medusa
7,983
570
98
7
0
266,841
2
L
Ah Muzen Cab
7,737
553
125
9
0
274,399
2
L
Da Ji
7,196
514
78
6
0
262,059
2
W
Ymir
7,387
528
84
6
0
239,535
3
L
Discordia
7,208
515
91
7
0
266,823
8
W
Vulcan
9,483
677
113
8
0
297,973
3
W
Mulan
6,903
493
45
3
0
274,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role