Player Matchup

Hades
Hades
MadGhost300
Hades
Level 25
God Stats
19W - 13L
1,626 SR
Queue Stats
55W - 57L
1,484 Elo+
Party 1
Fenrir
Fenrir
Smallest_Mike
Fenrir
Level 18
God Stats
19W - 8L
1,629 SR
Queue Stats
79W - 59L
1,470 Elo+
Solo
Merlin
Merlin
Spiderchelon
Merlin
Level 16
God Stats
1W - 1L
1,710 SR
Queue Stats
62W - 40L
1,586 Elo+
Solo
Tsukuyomi
Tsukuyomi
Trixmo_Death2
Tsukuyomi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 48L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
lllchechelll
Sylvanus
Level 20
God Stats
10W - 8L
1,429 SR
Queue Stats
90W - 91L
1,493 Elo+
Party 1
Team Averages
Level 20
1,579 SR
1,502 Elo+

VS

Team Averages
Level 16
1,540 SR
1,497 Elo+
Da Ji
Da Ji
 
Da Ji
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Poster iQ
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,377 Elo+
Solo
Athena
Athena
Seikatsu_Xei
Athena
Level 28
God Stats
4W - 3L
1,644 SR
Queue Stats
80W - 61L
1,526 Elo+
Solo
Horus
Horus
dangerkane06
Horus
Level 6
God Stats
2W - 3L
1,517 SR
Queue Stats
3W - 4L
1,562 Elo+
Solo
Scylla
Scylla
kinghebert7
Scylla
Level 16
God Stats
8W - 4L
1,537 SR
Queue Stats
209W - 166L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 15
13,565
1,233
25,603
8,821
4,994
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 16
11,517
1,047
14,174
15,324
9,022
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
19
9 / 1 / 18
13,482
1,226
27,759
6,735
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Trixmo_Death2
Tsukuyomi
18
3 / 4 / 17
10,626
966
10,371
12,884
4,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
lllchechelll
Sylvanus
19
4 / 2 / 27
13,177
1,198
13,016
15,668
26,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

225

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
6 / 8 / 4
12,136
1,103
17,140
19,028
6,335
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 10 / 7
9,969
906
7,757
17,968
7,424
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
17
4 / 5 / 8
11,804
1,073
9,190
25,709
38,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 5 / 7
9,775
889
7,444
19,767
16,637
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
17
3 / 8 / 7
10,851
986
13,131
17,728
5,523
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
46
36
Kills
13
13
Deaths
36
93
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
8
4
1
W
14
2
15
10.75
L
0
10
7
0.35
L
Athena
4
5
8
1.6
W
6
4
16
3.5
W
Merlin
9
1
18
18
W
Tsukuyomi
Trixmo_Death2
Tsukuyomi
3
4
17
2.88
L
0
5
7
0.7
L
Scylla
3
8
7
0.81
W
Sylvanus
lllchechelll
Sylvanus
4
2
27
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,923
Damage
54,662
59,432
Taken
100,200
47,270
Mitigated
73,950
9,988
Healing
16,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
17,140
5,247
0
0
19,028
6,335
0
13,021
6,007
0
43,991
W
25,603
344
421
2,305
8,821
4,994
0
4,393
4,428
43,201
0
L
7,757
1,207
5,319
2,972
17,968
7,424
0
12,596
5,372
16,539
0
L
Athena
9,190
2,339
0
964
25,709
38,031
0
13,341
12,368
16,686
0
W
14,174
2,660
0
280
15,324
9,022
0
6,679
8,645
0
20,108
W
Merlin
27,759
1,172
0
0
6,735
1,965
0
2,801
3,934
75,910
0
W
Tsukuyomi
Trixmo_Death2
Tsukuyomi
10,371
3,390
0
202
12,884
4,557
0
8,634
4,250
0
19,699
L
7,444
3,732
2,550
3,924
19,767
16,637
0
13,588
6,179
0
30,151
L
Scylla
13,131
1,936
0
404
17,728
5,523
0
13,832
3,896
32,800
0
W
Sylvanus
lllchechelll
Sylvanus
13,016
2,462
3,070
3,710
15,668
26,732
0
7,571
8,097
17,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,367
Gold Earned
54,535
196
Minions Killed
194
5
Camps Cleared
3
1,015,698
Distance Traveled
975,202
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,136
1,103
66
6
1
213,484
1
W
Hades
13,565
1,233
50
5
0
221,290
0
L
Hel
9,969
906
33
3
1
190,350
1
L
Athena
11,804
1,073
11
1
0
206,057
0
W
Fenrir
11,517
1,047
9
1
0
227,060
0
W
Merlin
13,482
1,226
112
10
2
209,621
0
W
Tsukuyomi
10,626
966
18
2
3
189,577
0
L
Horus
9,775
889
37
3
1
189,758
1
L
Scylla
10,851
986
47
4
0
175,553
0
W
Sylvanus
13,177
1,198
7
1
0
168,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role