Player Matchup

Chernobog
Chernobog
DragunPriestess
Chernobog
Level 160
God Stats
1W - 2L
1,288 SR
Queue Stats
381W - 405L
1,451 Elo+
Solo
Bastet
Bastet
aleehsica
Bastet
Level 129
God Stats
3W - 3L
1,686 SR
Queue Stats
94W - 93L
1,471 Elo+
Party 2
Chang'e
Chang'e
chucrute_furtivo
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,396 Elo+
Party 2
Hou Yi
Hou Yi
destro_tsung
Hou Yi
Level 147
God Stats
2W - 5L
1,278 SR
Queue Stats
134W - 142L
1,485 Elo+
Party 2
Ymir
Ymir
gelzer25
Ymir
Level 145
God Stats
4W - 6L
1,310 SR
Queue Stats
551W - 605L
1,392 Elo+
Solo
Team Averages
Level 120
1,412 SR
1,439 Elo+

VS

Team Averages
Level 104
1,493 SR
1,490 Elo+
Vamana
Vamana
Gym Bun Die
Vamana
Level 146
God Stats
3W - 3L
1,310 SR
Queue Stats
215W - 243L
1,478 Elo+
Solo
Xbalanque
Xbalanque
Krohhsis
Xbalanque
Level 121
God Stats
6W - 5L
1,582 SR
Queue Stats
163W - 129L
1,546 Elo+
Party 1
Merlin
Merlin
SJDropkick
Merlin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 80L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
gggrimes60
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
x c o l l x
Cthulhu
Level 116
God Stats
7W - 5L
1,576 SR
Queue Stats
473W - 426L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DragunPriestess
Chernobog
20
6 / 9 / 18
13,651
683
23,164
24,553
12,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
aleehsica
Bastet
20
7 / 8 / 14
12,909
645
27,431
20,235
9,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
9 / 9 / 12
14,130
707
23,888
26,524
10,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
20
4 / 10 / 9
12,490
625
10,665
23,582
9,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
20
5 / 7 / 22
14,743
737
16,033
38,015
43,008
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
8 / 6 / 19
14,622
731
18,747
35,732
44,888
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xbalanque
Krohhsis
Xbalanque
20
19 / 4 / 17
16,754
838
45,256
22,614
11,494
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
SJDropkick
Merlin
20
6 / 5 / 24
14,409
720
16,885
15,635
7,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
gggrimes60
Baron Samedi
17
2 / 12 / 15
12,275
614
7,606
18,335
10,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
x c o l l x
Cthulhu
20
8 / 4 / 27
15,537
777
32,789
32,957
53,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
145
31
Kills
43
43
Deaths
31
75
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DragunPriestess
Chernobog
6
9
18
1.67
W
Vamana
8
6
19
2.92
W
Xbalanque
Krohhsis
Xbalanque
19
4
17
6.88
W
Merlin
SJDropkick
Merlin
6
5
24
3.6
L
Bastet
aleehsica
Bastet
7
8
14
1.75
L
9
9
12
1.67
L
Hou Yi
4
10
9
0.85
L
Ymir
5
7
22
2.29
W
Baron Samedi
gggrimes60
Baron Samedi
2
12
15
0.79
W
Cthulhu
x c o l l x
Cthulhu
8
4
27
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,181
Damage
121,283
132,909
Taken
125,273
84,309
Mitigated
127,697
49,254
Healing
47,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DragunPriestess
Chernobog
23,164
8,999
3,239
3,031
24,553
12,560
495
11,678
12,307
0
54,086
W
Vamana
18,747
7,749
1,599
12,757
35,732
44,888
732
16,268
19,464
10,064
25,123
W
Xbalanque
Krohhsis
Xbalanque
45,256
23,526
2,565
8,036
22,614
11,494
3,196
7,202
15,412
0
85,332
W
Merlin
SJDropkick
Merlin
16,885
1,171
1,204
2,548
15,635
7,492
2,150
2,206
13,429
32,834
0
L
Bastet
aleehsica
Bastet
27,431
5,134
2,236
2,704
20,235
9,186
0
8,848
10,901
0
45,105
L
23,888
401
10,405
9,882
26,524
10,256
162
12,378
13,598
44,225
0
L
Hou Yi
10,665
3,904
1,880
2,961
23,582
9,299
834
11,119
12,015
0
29,840
L
Ymir
16,033
249
1,606
11,310
38,015
43,008
96
14,382
22,878
26,549
0
W
Baron Samedi
gggrimes60
Baron Samedi
7,606
621
1,880
1,445
18,335
10,496
133
5,362
12,973
14,952
0
W
Cthulhu
x c o l l x
Cthulhu
32,789
564
5,150
10,162
32,957
53,327
418
8,883
24,074
52,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,923
Gold Earned
73,597
186
Minions Killed
204
0
Camps Cleared
0
1,480,979
Distance Traveled
1,712,816
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
13,651
683
58
3
0
285,958
0
W
Vamana
14,622
731
30
2
0
369,746
1
W
Xbalanque
16,754
838
70
4
0
333,276
1
W
Merlin
14,409
720
34
2
0
342,363
0
L
Bastet
12,909
645
38
2
0
365,275
1
L
Chang'e
14,130
707
34
2
0
294,940
3
L
Hou Yi
12,490
625
37
2
0
230,724
0
L
Ymir
14,743
737
19
1
0
304,082
0
W
Baron Samedi
12,275
614
20
1
0
286,548
0
W
Cthulhu
15,537
777
50
3
0
380,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role