Player Matchup

Tsukuyomi
Tsukuyomi
ALMXGHTYSPXDER
Tsukuyomi
Level 109
God Stats
24W - 13L
1,677 SR
Queue Stats
348W - 346L
1,552 Elo+
Party 3
Anubis
Anubis
Dischargeking
Anubis
Level 142
God Stats
3W - 3L
1,786 SR
Queue Stats
578W - 585L
1,573 Elo+
Party 3
Medusa
Medusa
Enylef6517
Medusa
Level 100
God Stats
19W - 19L
1,534 SR
Queue Stats
938W - 926L
1,502 Elo+
Solo
Freya
Freya
KazutoAka
Freya
Level 143
God Stats
6W - 3L
1,705 SR
Queue Stats
239W - 279L
1,482 Elo+
Party 3
Kuzenbo
Kuzenbo
Roseman53
Kuzenbo
Level 153
God Stats
12W - 7L
1,698 SR
Queue Stats
114W - 130L
1,519 Elo+
Party 3
Team Averages
Level 129
1,680 SR
1,525 Elo+

VS

Team Averages
Level 110
1,453 SR
1,515 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
ATBMAX17
Yemoja
Level 58
God Stats
3W - 7L
1,305 SR
Queue Stats
8W - 15L
1,306 Elo+
Party 2
Neith
Neith
Incendiate
Neith
Level 123
God Stats
3W - 5L
1,485 SR
Queue Stats
79W - 63L
1,600 Elo+
Party 2
Chaac
Chaac
Santita69
Chaac
Level 107
God Stats
27W - 28L
1,478 SR
Queue Stats
334W - 323L
1,575 Elo+
Party 1
Arachne
Arachne
XxPlayer216
Arachne
Level 117
God Stats
5W - 3L
1,497 SR
Queue Stats
246W - 197L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ALMXGHTYSPXDER
Tsukuyomi
18
7 / 2 / 7
11,219
590
11,240
12,866
6,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 1 / 3
11,983
631
14,840
12,858
8,699
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Enylef6517
Medusa
17
1 / 2 / 7
10,433
549
11,762
8,949
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
KazutoAka
Freya
16
3 / 6 / 7
9,808
516
9,279
14,726
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Roseman53
Kuzenbo
13
2 / 3 / 8
8,290
436
5,619
12,076
15,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 4 / 5
9,724
512
15,224
15,289
6,210
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
ATBMAX17
Yemoja
11
1 / 5 / 5
7,744
408
4,339
11,242
7,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
14
1 / 2 / 0
8,947
471
2,227
9,379
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chaac
Santita69
Chaac
14
0 / 5 / 1
7,928
417
5,052
13,412
7,651
Mace

Mace

+10
Physical Power

Arachne
XxPlayer216
Arachne
14
8 / 5 / 5
9,806
516
11,962
18,180
7,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
21
Kills
14
14
Deaths
21
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
4
5
1.63
W
Tsukuyomi
ALMXGHTYSPXDER
Tsukuyomi
7
2
7
5.25
L
Yemoja
ATBMAX17
Yemoja
1
5
5
0.7
W
8
1
3
9.5
W
Medusa
Enylef6517
Medusa
1
2
7
2.25
L
Neith
1
2
0
0.5
W
Freya
KazutoAka
Freya
3
6
7
1.08
W
Kuzenbo
Roseman53
Kuzenbo
2
3
8
2
L
Chaac
Santita69
Chaac
0
5
1
0.1
L
Arachne
XxPlayer216
Arachne
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,740
Damage
38,804
61,475
Taken
67,502
40,495
Mitigated
31,150
27,377
Healing
16,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
15,224
2,286
0
5,547
15,289
6,210
0
6,388
8,901
60,304
0
W
Tsukuyomi
ALMXGHTYSPXDER
Tsukuyomi
11,240
2,994
0
5,748
12,866
6,540
0
2,770
10,096
0
74,033
L
Yemoja
ATBMAX17
Yemoja
4,339
561
833
275
11,242
7,657
351
6,003
5,239
13,437
0
W
14,840
556
0
10,696
12,858
8,699
967
1,851
11,007
90,385
0
W
Medusa
Enylef6517
Medusa
11,762
3,633
0
2,837
8,949
3,905
1,598
2,907
6,042
0
95,314
L
Neith
2,227
801
0
2,704
9,379
2,288
1,067
1,484
7,895
0
56,460
W
Freya
KazutoAka
Freya
9,279
2,731
0
7,244
14,726
6,288
279
6,409
8,317
67,249
9,460
W
Kuzenbo
Roseman53
Kuzenbo
5,619
2,372
0
852
12,076
15,063
413
5,697
6,379
27,542
0
L
Chaac
Santita69
Chaac
5,052
406
0
2,477
13,412
7,651
0
8,700
4,712
0
42,494
L
Arachne
XxPlayer216
Arachne
11,962
7,672
0
5,008
18,180
7,344
0
6,525
11,655
0
69,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,733
Gold Earned
44,149
609
Minions Killed
423
0
Camps Cleared
0
1,752,257
Distance Traveled
1,674,299
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,724
512
94
5
0
326,021
0
W
Tsukuyomi
11,219
590
121
6
0
392,526
3
L
Yemoja
7,744
408
15
1
0
318,170
2
W
Anubis
11,983
631
170
9
0
320,620
4
W
Medusa
10,433
549
156
8
0
352,852
4
L
Neith
8,947
471
125
7
0
337,131
2
W
Freya
9,808
516
124
7
0
338,276
4
W
Kuzenbo
8,290
436
38
2
0
347,983
4
L
Chaac
7,928
417
96
5
0
318,165
6
L
Arachne
9,806
516
93
5
0
374,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role