Player Matchup

Eset
Eset
FAKN FEENUS
Eset
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 268L
1,508 Elo+
Party 2
Heimdallr
Heimdallr
captonnoob
Heimdallr
Level 154
God Stats
7W - 6L
1,556 SR
Queue Stats
119W - 105L
1,580 Elo+
Party 2
Set
Set
death by PUMBAA
Set
Level 160
God Stats
3W - 6L
1,454 SR
Queue Stats
216W - 186L
1,469 Elo+
Party 2
Team Averages
Level 153
1,503 SR
1,519 Elo+

VS

Team Averages
Level 77
1,535 SR
1,896 Elo+
Nox
Nox
HumboldtStrong7
Nox
Level 88
God Stats
1W - 1L
1,281 SR
Queue Stats
286W - 372L
1,409 Elo+
Solo
Ne Zha
Ne Zha
hellmode142
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 4L
2,112 Elo+
Party 1
Vamana
Vamana
hrartbeattt655
Vamana
Level 126
God Stats
5W - 0L
1,825 SR
Queue Stats
988W - 63L
2,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
6,391
581
868
2,766
907
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
captonnoob
Heimdallr
12
3 / 7 / 1
7,876
716
7,124
12,286
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 7 / 2
7,722
702
6,683
15,214
6,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
7,780
707
3,277
6,363
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
14
7 / 2 / 8
9,572
870
11,674
10,128
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 2 / 8
9,445
859
11,371
15,343
8,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
15
15
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
1
3
6
1.33
L
Heimdallr
captonnoob
Heimdallr
3
7
1
0.5
L
3
7
2
0.57
W
Ne Zha
7
2
8
5.5
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,675
Damage
26,322
30,266
Taken
31,834
13,180
Mitigated
14,870
4,280
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
868
74
0
70
2,766
907
0
586
2,180
1,786
0
W
3,277
291
0
1,461
6,363
2,043
444
597
5,515
18,786
0
L
Heimdallr
captonnoob
Heimdallr
7,124
1,843
97
1,433
12,286
5,308
0
453
11,833
0
26,055
L
6,683
2,408
0
2,680
15,214
6,965
0
2,967
12,247
0
21,714
W
Ne Zha
11,674
5,875
0
3,833
10,128
4,231
1,234
450
9,374
0
37,400
W
11,371
5,813
0
4,593
15,343
8,596
833
372
14,806
0
34,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,989
Gold Earned
26,797
87
Minions Killed
122
4
Camps Cleared
8
397,040
Distance Traveled
705,714
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,391
581
2
0
0
66,130
0
W
Nox
7,780
707
35
3
4
230,916
2
L
Heimdallr
7,876
716
50
5
1
164,620
1
L
Set
7,722
702
35
3
3
166,290
2
W
Ne Zha
9,572
870
50
5
2
252,566
5
W
Vamana
9,445
859
37
3
2
222,232
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role