Player Matchup

Charybdis
Charybdis
Rejoena
Charybdis
Level 62
God Stats
5W - 2L
1,449 SR
Queue Stats
54W - 55L
1,313 Elo+
Solo
Zeus
Zeus
bulkiestfat797
Zeus
Level 79
God Stats
35W - 59L
1,368 SR
Queue Stats
254W - 395L
1,298 Elo+
Party 2
Ymir
Ymir
l MRDR l 2DaRee
Ymir
Level 98
God Stats
8W - 9L
1,760 SR
Queue Stats
269W - 378L
1,350 Elo+
Party 2
Team Averages
Level 80
1,526 SR
1,320 Elo+

VS

Team Averages
Level 50
1,426 SR
1,353 Elo+
Geb
Geb
 
Geb
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Kaleb4680
Jing Wei
Level 4
God Stats
0W - 4L
1,300 SR
Queue Stats
3W - 11L
1,286 Elo+
Party 1
Loki
Loki
stealyneil
Loki
Level 41
God Stats
3W - 7L
1,479 SR
Queue Stats
4W - 13L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Rejoena
Charybdis
11
3 / 1 / 6
7,464
746
5,028
5,824
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 3
7,183
718
5,751
3,572
1,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 2 / 4
7,573
757
4,148
10,775
6,020
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 4 / 0
6,419
642
5,404
6,759
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
Kaleb4680
Jing Wei
9
0 / 4 / 2
6,265
627
4,187
6,279
2,128
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 3 / 0
6,817
682
5,550
6,595
2,275
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
4
4
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
0
0.25
L
Jing Wei
Kaleb4680
Jing Wei
0
4
2
0.25
W
Charybdis
Rejoena
Charybdis
3
1
6
6
W
3
1
3
4.5
W
5
2
4
3.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,927
Damage
15,141
20,171
Taken
19,633
9,168
Mitigated
9,250
3,385
Healing
630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,404
1,002
0
460
6,759
4,847
0
2,917
3,842
15,012
0
L
Jing Wei
Kaleb4680
Jing Wei
4,187
2,787
0
170
6,279
2,128
0
3,553
2,726
0
15,425
W
Charybdis
Rejoena
Charybdis
5,028
2,161
0
350
5,824
1,783
0
1,743
4,081
0
23,869
W
5,751
762
0
652
3,572
1,365
506
888
2,684
18,820
0
W
4,148
1,024
309
2,074
10,775
6,020
351
3,420
7,355
19,685
0
L
5,550
1,273
0
0
6,595
2,275
0
3,626
2,969
0
13,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,220
Gold Earned
19,501
112
Minions Killed
62
6
Camps Cleared
2
484,601
Distance Traveled
494,830
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,419
642
9
1
0
133,489
1
L
Jing Wei
6,265
627
36
4
0
175,382
2
W
Charybdis
7,464
746
53
5
3
175,405
2
W
Zeus
7,183
718
31
3
1
145,532
1
W
Ymir
7,573
757
28
3
2
163,664
0
L
Loki
6,817
682
17
2
2
185,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role