Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Broozeeee99
Awilix
Level 105
God Stats
5W - 5L
1,563 SR
Queue Stats
355W - 304L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
ToEazyAac3p
Cthulhu
Level 88
God Stats
3W - 3L
1,569 SR
Queue Stats
404W - 356L
1,592 Elo+
Party 1
Skadi
Skadi
xXxRathalosxXx
Skadi
Level 160
God Stats
41W - 37L
1,510 SR
Queue Stats
267W - 240L
1,518 Elo+
Solo
Team Averages
Level 124
1,528 SR
1,533 Elo+

VS

Team Averages
Level 106
1,505 SR
1,503 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
GhostKiller1703
Danzaburou
Level 63
God Stats
20W - 17L
1,535 SR
Queue Stats
206W - 280L
1,466 Elo+
Solo
Discordia
Discordia
Judaslol
Discordia
Level 92
God Stats
2W - 1L
1,747 SR
Queue Stats
17W - 24L
1,481 Elo+
Party 2
Pele
Pele
Nilyia
Pele
Level 128
God Stats
3W - 4L
1,244 SR
Queue Stats
89W - 94L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
6 / 2 / 3
6,354
635
5,522
5,704
1,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
 
King Arthur
11
1 / 1 / 0
5,969
597
2,866
6,384
2,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
8
6 / 1 / 1
5,768
577
3,569
7,326
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ToEazyAac3p
Cthulhu
7
1 / 1 / 6
5,338
534
3,001
8,115
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 1 / 3
5,991
599
4,279
5,286
1,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 2 / 0
5,147
515
4,289
6,368
3,554
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
 
Fafnir
8
1 / 2 / 1
4,955
496
2,313
6,606
3,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
GhostKiller1703
Danzaburou
6
0 / 6 / 0
4,221
422
2,263
6,349
1,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Judaslol
Discordia
10
3 / 3 / 2
5,779
578
6,421
3,382
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
Nilyia
Pele
9
1 / 3 / 3
5,451
545
3,563
6,208
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
16
Kills
6
6
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
3
3.75
W
King Arthur
 
King Arthur
1
1
0
1
L
Cthulhu
 
Cthulhu
1
2
0
0.5
L
Fafnir
 
Fafnir
1
2
1
0.75
W
Awilix
6
1
1
6.5
L
Danzaburou
GhostKiller1703
Danzaburou
0
6
0
0
L
Discordia
Judaslol
Discordia
3
3
2
1.33
L
Pele
Nilyia
Pele
1
3
3
0.83
W
Cthulhu
ToEazyAac3p
Cthulhu
1
1
6
4
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,237
Damage
18,849
32,815
Taken
28,913
11,397
Mitigated
11,264
8,454
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,522
2,776
0
636
5,704
1,598
740
2,023
3,565
0
37,660
W
King Arthur
 
King Arthur
2,866
518
0
2,069
6,384
2,144
140
2,442
3,530
0
29,599
L
Cthulhu
 
Cthulhu
4,289
224
17
1,942
6,368
3,554
0
316
6,052
25,628
0
L
Fafnir
 
Fafnir
2,313
479
0
1,501
6,606
3,672
0
1,262
5,344
10,227
0
W
Awilix
3,569
1,672
0
2,784
7,326
2,084
0
2,158
5,058
0
18,770
L
Danzaburou
GhostKiller1703
Danzaburou
2,263
816
0
1,214
6,349
1,173
0
450
5,899
0
15,694
L
Discordia
Judaslol
Discordia
6,421
236
0
425
3,382
719
0
220
3,162
25,882
0
L
Pele
Nilyia
Pele
3,563
626
0
1,309
6,208
2,146
0
753
5,455
0
30,060
W
Cthulhu
ToEazyAac3p
Cthulhu
3,001
243
216
1,259
8,115
3,995
0
3,266
4,705
13,818
0
W
4,279
1,671
0
1,490
5,286
1,576
0
2,042
2,934
0
33,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,420
Gold Earned
25,553
282
Minions Killed
209
0
Camps Cleared
0
977,439
Distance Traveled
909,627
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,354
635
79
8
0
164,908
3
W
King Arthur
5,969
597
72
7
0
213,573
1
L
Cthulhu
5,147
515
51
5
0
161,086
0
L
Fafnir
4,955
496
16
2
0
192,576
1
W
Awilix
5,768
577
36
4
0
216,407
2
L
Danzaburou
4,221
422
34
3
0
144,144
4
L
Discordia
5,779
578
47
5
0
181,343
2
L
Pele
5,451
545
61
6
0
230,478
4
W
Cthulhu
5,338
534
23
2
0
192,498
1
W
Skadi
5,991
599
72
7
0
190,053
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role