Player Matchup

Ares
Ares
FireGaming90771
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,195 Elo+
Solo
Ymir
Ymir
JosueDanger5140
Ymir
Level 8
God Stats
2W - 1L
1,528 SR
Queue Stats
2W - 3L
1,303 Elo+
Solo
Hades
Hades
XGoneinasecX
Hades
Level 19
God Stats
19W - 13L
1,426 SR
Queue Stats
44W - 43L
1,345 Elo+
Solo
Izanami
Izanami
goldenEYE30
Izanami
Level 25
God Stats
3W - 1L
1,702 SR
Queue Stats
70W - 45L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
grootdingus2159
Ao Kuang
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 69L
1,402 Elo+
Solo
Team Averages
Level 12
1,531 SR
1,350 Elo+

VS

Team Averages
Level 8
1,592 SR
1,339 Elo+
Artemis
Artemis
Call Me Ogre
Artemis
Level 7
God Stats
0W - 4L
1,179 SR
Queue Stats
12W - 28L
1,201 Elo+
Solo
Yemoja
Yemoja
derrickwissy098
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,462 Elo+
Party 1
Ra
Ra
konoshy
Ra
Level 18
God Stats
2W - 3L
1,615 SR
Queue Stats
38W - 53L
1,185 Elo+
Solo
Jormungandr
Jormungandr
plenary_patch2
Jormungandr
Level 6
God Stats
2W - 4L
1,758 SR
Queue Stats
32W - 68L
1,373 Elo+
Party 1
Bacchus
Bacchus
suneaterxd23
Bacchus
Level 6
God Stats
4W - 1L
1,909 SR
Queue Stats
80W - 141L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 7 / 10
7,710
454
4,710
8,457
4,462
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
14 / 1 / 19
11,029
649
8,949
12,957
13,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
15 / 0 / 16
11,386
670
13,677
10,180
4,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
goldenEYE30
Izanami
17
19 / 1 / 2
11,793
694
15,892
9,181
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
16
8 / 2 / 2
10,324
607
6,797
13,339
5,242
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Call Me Ogre
Artemis
12
3 / 13 / 3
7,954
468
7,624
14,666
4,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 13 / 5
5,656
333
901
13,012
7,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
3 / 11 / 1
6,217
366
1,878
10,141
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
plenary_patch2
Jormungandr
9
2 / 14 / 1
6,668
392
5,184
16,586
10,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
suneaterxd23
Bacchus
8
1 / 12 / 3
5,980
352
2,449
13,870
5,775

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
22
59
Kills
9
11
Deaths
63
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
Call Me Ogre
Artemis
3
13
3
0.35
W
3
7
10
1.14
W
14
1
19
23.5
W
15
0
16
23
L
0
13
5
0.19
W
Izanami
goldenEYE30
Izanami
19
1
2
20
W
Ao Kuang
8
2
2
4.5
L
3
11
1
0.32
L
Jormungandr
plenary_patch2
Jormungandr
2
14
1
0.18
L
Bacchus
suneaterxd23
Bacchus
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,025
Damage
18,036
54,114
Taken
68,275
32,300
Mitigated
31,643
15,099
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Call Me Ogre
Artemis
7,624
5,074
0
2,344
14,666
4,386
208
4,907
9,759
0
40,787
W
4,710
1,630
0
440
8,457
4,462
170
4,190
4,006
8,885
0
W
8,949
2,280
0
1,750
12,957
13,645
1,442
2,463
10,308
47,679
0
W
13,677
958
1,144
4,577
10,180
4,917
3,090
1,194
8,836
60,881
0
L
901
819
205
22
13,012
7,508
201
5,102
7,910
7,791
0
W
Izanami
goldenEYE30
Izanami
15,892
11,447
0
2,794
9,181
4,034
4,311
552
8,547
0
98,712
W
Ao Kuang
6,797
2,896
0
4,394
13,339
5,242
3,958
1,219
12,005
67,250
0
L
1,878
943
60
243
10,141
3,089
239
5,967
4,174
12,303
0
L
Jormungandr
plenary_patch2
Jormungandr
5,184
2,292
0
1,645
16,586
10,885
72
10,680
5,906
21,041
0
L
Bacchus
suneaterxd23
Bacchus
2,449
837
0
0
13,870
5,775
0
7,477
6,393
13,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,242
Gold Earned
32,475
432
Minions Killed
144
0
Camps Cleared
0
1,405,482
Distance Traveled
1,240,307
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,954
468
63
4
0
245,422
0
W
Ares
7,710
454
7
0
0
202,247
0
W
Ymir
11,029
649
65
4
0
283,583
1
W
Hades
11,386
670
111
7
0
327,766
1
L
Yemoja
5,656
333
9
1
0
251,110
1
W
Izanami
11,793
694
142
8
0
263,275
0
W
Ao Kuang
10,324
607
107
6
0
328,611
0
L
Ra
6,217
366
22
1
0
218,476
0
L
Jormungandr
6,668
392
26
2
0
271,515
3
L
Bacchus
5,980
352
24
1
0
253,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role