Player Matchup

Artemis
Artemis
 
Artemis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Achiles988
Vulcan
Level 80
God Stats
2W - 5L
1,393 SR
Queue Stats
144W - 135L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
BrenoSlaz
Kumbhakarna
Level 120
God Stats
1W - 1L
1,738 SR
Queue Stats
206W - 210L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
StormS4adow
Nu Wa
Level 88
God Stats
54W - 59L
1,554 SR
Queue Stats
331W - 368L
1,354 Elo+
Party 1
Fenrir
Fenrir
YSTMaster
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,601 Elo+
Party 1
Team Averages
Level 81
1,537 SR
1,490 Elo+

VS

Team Averages
Level 96
1,542 SR
1,511 Elo+
Sol
Sol
ELzeiki
Sol
Level 108
God Stats
6W - 9L
1,385 SR
Queue Stats
180W - 189L
1,534 Elo+
Solo
Discordia
Discordia
HeeIla
Discordia
Level 108
God Stats
51W - 36L
1,610 SR
Queue Stats
243W - 209L
1,601 Elo+
Solo
Ymir
Ymir
ShortForLiam
Ymir
Level 53
God Stats
1W - 1L
1,645 SR
Queue Stats
81W - 77L
1,472 Elo+
Solo
Apollo
Apollo
Taumes
Apollo
Level 64
God Stats
1W - 3L
1,422 SR
Queue Stats
318W - 342L
1,479 Elo+
Solo
Chronos
Chronos
yCOXAA
Chronos
Level 146
God Stats
1W - 1L
1,651 SR
Queue Stats
49W - 57L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
0 / 9 / 7
9,216
922
11,565
16,641
7,218
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Achiles988
Vulcan
16
4 / 4 / 4
10,877
1,088
21,001
10,568
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
BrenoSlaz
Kumbhakarna
15
1 / 1 / 6
9,160
916
5,017
11,800
14,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 10 / 6
10,409
1,041
11,371
16,270
6,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
YSTMaster
Fenrir
15
3 / 4 / 2
9,064
906
3,008
11,362
4,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

142

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
2 / 1 / 15
10,477
1,048
9,298
9,212
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
HeeIla
Discordia
18
11 / 2 / 15
12,269
1,227
29,611
8,534
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 15
10,352
1,035
5,994
14,198
15,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Taumes
Apollo
17
7 / 2 / 9
10,524
1,052
7,286
12,242
4,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
yCOXAA
Chronos
17
7 / 3 / 9
10,914
1,091
10,621
11,344
3,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
91
12
Kills
28
28
Deaths
12
25
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
9
7
0.39
L
Vulcan
Achiles988
Vulcan
4
4
4
1.5
L
Kumbhakarna
BrenoSlaz
Kumbhakarna
1
1
6
4
W
Sol
2
1
15
9.5
W
Discordia
HeeIla
Discordia
11
2
15
9.25
W
1
4
15
2.13
L
4
10
6
0.7
W
Apollo
Taumes
Apollo
7
2
9
5.75
L
Fenrir
YSTMaster
Fenrir
3
4
2
1
W
Chronos
yCOXAA
Chronos
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,962
Damage
62,810
66,641
Taken
55,530
37,715
Mitigated
29,735
231
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,565
5,918
0
0
16,641
7,218
0
13,914
2,361
0
27,970
L
Vulcan
Achiles988
Vulcan
21,001
4,687
0
0
10,568
4,528
0
8,133
2,185
59,891
0
L
Kumbhakarna
BrenoSlaz
Kumbhakarna
5,017
275
0
0
11,800
14,438
0
8,070
3,606
13,027
0
W
Sol
9,298
3,068
0
3,262
9,212
3,346
0
6,595
2,467
44,451
2,758
W
Discordia
HeeIla
Discordia
29,611
577
121
1,757
8,534
3,010
0
5,696
2,740
50,672
0
W
5,994
821
0
1,747
14,198
15,236
0
8,408
5,631
14,692
0
L
11,371
3,774
0
0
16,270
6,949
0
13,274
2,732
20,656
0
W
Apollo
Taumes
Apollo
7,286
3,047
0
107
12,242
4,537
0
8,351
3,747
0
20,311
L
Fenrir
YSTMaster
Fenrir
3,008
1,169
0
231
11,362
4,582
0
10,025
997
0
7,302
W
Chronos
yCOXAA
Chronos
10,621
3,337
0
1,110
11,344
3,606
0
7,608
3,556
36,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,726
Gold Earned
54,536
168
Minions Killed
250
3
Camps Cleared
11
838,855
Distance Traveled
940,371
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,216
922
45
5
1
144,994
0
L
Vulcan
10,877
1,088
94
9
1
206,196
3
L
Kumbhakarna
9,160
916
10
1
0
195,705
0
W
Sol
10,477
1,048
87
9
5
206,303
0
W
Discordia
12,269
1,227
47
5
0
202,309
0
W
Ymir
10,352
1,035
24
2
0
154,579
1
L
Nu Wa
10,409
1,041
12
1
1
139,928
0
W
Apollo
10,524
1,052
30
3
2
184,833
0
L
Fenrir
9,064
906
7
1
0
152,032
0
W
Chronos
10,914
1,091
62
6
4
192,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role