Player Matchup

Cthulhu
Cthulhu
MasterKade
Cthulhu
Level 70
God Stats
4W - 2L
1,527 SR
Queue Stats
388W - 308L
1,537 Elo+
Party 3
Nu Wa
Nu Wa
My0Worlds0End
Nu Wa
Level 108
God Stats
53W - 44L
1,614 SR
Queue Stats
368W - 336L
1,530 Elo+
Party 3
Fenrir
Fenrir
SuavyMente
Fenrir
Level 157
God Stats
24W - 8L
1,639 SR
Queue Stats
142W - 115L
1,516 Elo+
Party 1
Charybdis
Charybdis
Worlds Rebirth
Charybdis
Level 127
God Stats
5W - 3L
1,812 SR
Queue Stats
416W - 361L
1,514 Elo+
Party 3
Odin
Odin
slickbebo_
Odin
Level 56
God Stats
14W - 6L
1,628 SR
Queue Stats
138W - 108L
1,531 Elo+
Party 1
Team Averages
Level 104
1,644 SR
1,526 Elo+

VS

Team Averages
Level 115
1,548 SR
1,492 Elo+
Morgan Le Fay
Morgan Le Fay
Acelin_D4C
Morgan Le Fay
Level 127
God Stats
1W - 1L
1,717 SR
Queue Stats
125W - 129L
1,558 Elo+
Party 2
Artio
Artio
Vertage
Artio
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 73L
1,539 Elo+
Party 2
Cabrakan
Cabrakan
Zillart_24
Cabrakan
Level 144
God Stats
0W - 3L
1,535 SR
Queue Stats
11W - 20L
1,498 Elo+
Party 2
Hun Batz
Hun Batz
earvinmarcus2000
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 76L
1,451 Elo+
Party 2
Charybdis
Charybdis
piercer_1
Charybdis
Level 99
God Stats
1W - 3L
1,487 SR
Queue Stats
18W - 35L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MasterKade
Cthulhu
9
2 / 1 / 2
5,642
513
4,490
7,697
3,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 0 / 5
6,181
562
3,677
2,671
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
SuavyMente
Fenrir
11
5 / 0 / 4
6,939
631
5,021
7,187
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Worlds Rebirth
Charybdis
12
4 / 0 / 1
6,701
609
5,906
5,852
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 0 / 3
6,743
613
3,548
5,732
2,743
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Acelin_D4C
Morgan Le Fay
9
0 / 5 / 0
5,497
500
4,017
7,522
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Vertage
Artio
9
0 / 4 / 0
5,221
475
2,123
7,250
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Zillart_24
Cabrakan
8
0 / 2 / 1
5,041
458
869
6,257
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
5,351
486
2,705
8,172
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
piercer_1
Charybdis
9
1 / 2 / 0
5,071
461
3,181
6,665
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
16
Kills
1
1
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Acelin_D4C
Morgan Le Fay
0
5
0
0
W
Cthulhu
MasterKade
Cthulhu
2
1
2
3
W
2
0
5
4.5
W
Fenrir
SuavyMente
Fenrir
5
0
4
7
L
Artio
Vertage
Artio
0
4
0
0
W
Charybdis
Worlds Rebirth
Charybdis
4
0
1
4.5
L
Cabrakan
Zillart_24
Cabrakan
0
2
1
0.25
L
0
3
0
0
L
Charybdis
piercer_1
Charybdis
1
2
0
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,642
Damage
12,895
29,139
Taken
35,866
11,274
Mitigated
15,831
9,731
Healing
11,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Acelin_D4C
Morgan Le Fay
4,017
108
0
1,981
7,522
2,300
477
2,151
5,212
34,879
0
W
Cthulhu
MasterKade
Cthulhu
4,490
243
206
11
7,697
3,752
0
1,236
6,461
19,175
0
W
3,677
277
0
635
2,671
837
150
1,215
1,456
28,810
0
W
Fenrir
SuavyMente
Fenrir
5,021
1,168
0
3,934
7,187
2,434
0
2,434
4,711
0
38,279
L
Artio
Vertage
Artio
2,123
145
0
2,406
7,250
4,146
630
446
6,721
20,102
0
W
Charybdis
Worlds Rebirth
Charybdis
5,906
2,564
0
2,979
5,852
1,508
1,070
163
5,689
0
40,758
L
Cabrakan
Zillart_24
Cabrakan
869
148
48
1,560
6,257
5,347
0
2,639
3,539
6,359
0
L
2,705
956
0
2,839
8,172
2,262
0
1,160
6,949
0
33,590
L
Charybdis
piercer_1
Charybdis
3,181
1,365
100
2,611
6,665
1,776
0
1,305
5,278
0
27,621
W
3,548
1,114
0
1,966
5,732
2,743
0
1,607
3,813
395
29,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,206
Gold Earned
26,181
318
Minions Killed
247
0
Camps Cleared
0
1,051,229
Distance Traveled
943,406
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,497
500
64
6
0
185,542
5
W
Cthulhu
5,642
513
37
3
0
224,893
1
W
Nu Wa
6,181
562
58
5
0
184,620
3
W
Fenrir
6,939
631
74
7
0
242,533
0
L
Artio
5,221
475
52
5
0
173,255
0
W
Charybdis
6,701
609
80
7
0
180,783
1
L
Cabrakan
5,041
458
17
2
0
203,224
4
L
Hun Batz
5,351
486
63
6
0
214,230
0
L
Charybdis
5,071
461
51
5
0
167,155
0
W
Odin
6,743
613
69
6
0
218,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role