Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Ddub2334
Ra
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,257 Elo+
Party 1
Tyr
Tyr
X_Raydier_
Tyr
Level 28
God Stats
0W - 2L
1,232 SR
Queue Stats
92W - 114L
1,317 Elo+
Solo
Team Averages
Level 59
1,411 SR
1,358 Elo+

VS

Team Averages
Level 13
1,713 SR
1,334 Elo+
Danzaburou
Danzaburou
EmergencyClown
Danzaburou
Level 10
God Stats
5W - 0L
1,819 SR
Queue Stats
19W - 10L
1,424 Elo+
Party 2
Bellona
Bellona
VooDooDoc101
Bellona
Level 13
God Stats
2W - 1L
1,819 SR
Queue Stats
21W - 18L
1,294 Elo+
Party 2
Janus
Janus
neutralevil2
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
10 / 3 / 0
12,348
650
20,886
16,071
7,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 13 / 2
9,571
504
2,132
15,529
5,847
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 3 / 9
10,964
577
11,947
23,890
26,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EmergencyClown
Danzaburou
18
16 / 2 / 3
14,814
780
25,268
10,657
4,697
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
VooDooDoc101
Bellona
13
1 / 6 / 10
11,636
612
8,638
26,881
18,210
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 3 / 13
11,869
625
14,049
10,716
3,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
10
Kills
19
19
Deaths
11
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
10
3
0
3.33
L
0
13
2
0.08
W
Danzaburou
EmergencyClown
Danzaburou
16
2
3
8.75
W
Bellona
VooDooDoc101
Bellona
1
6
10
1
L
0
3
9
1.5
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,965
Damage
47,955
55,490
Taken
48,254
39,884
Mitigated
26,539
11,746
Healing
11,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
20,886
8,726
0
5,796
16,071
7,609
0
2,334
13,737
0
62,161
L
2,132
272
285
550
15,529
5,847
0
5,512
10,017
13,034
0
W
Danzaburou
EmergencyClown
Danzaburou
25,268
14,988
920
3,057
10,657
4,697
2,110
284
10,373
0
74,739
W
Bellona
VooDooDoc101
Bellona
8,638
1,907
0
5,819
26,881
18,210
49
997
25,884
0
15,712
L
11,947
876
0
5,115
23,890
26,428
0
6,556
17,334
0
26,387
W
14,049
901
0
1,533
10,716
3,632
432
997
9,719
39,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,883
Gold Earned
38,319
152
Minions Killed
177
5
Camps Cleared
5
911,744
Distance Traveled
956,077
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,348
650
100
5
5
324,668
9
L
Ra
9,571
504
25
1
0
239,370
1
W
Danzaburou
14,814
780
118
6
3
314,657
0
W
Bellona
11,636
612
18
1
0
315,186
2
L
Tyr
10,964
577
27
1
0
347,706
1
W
Janus
11,869
625
41
2
2
326,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role