Player Matchup

Achilles
Achilles
Cardinal0412
Achilles
Level 129
God Stats
0W - 2L
1,658 SR
Queue Stats
39W - 41L
1,419 Elo+
Party 3
Zhong Kui
Zhong Kui
LemonBeef
Zhong Kui
Level 59
God Stats
4W - 4L
1,450 SR
Queue Stats
21W - 28L
1,428 Elo+
Party 3
Nemesis
Nemesis
N0bleK1ng
Nemesis
Level 17
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 2L
1,160 Elo+
Party 2
Geb
Geb
OsoMcPrime
Geb
Level 156
God Stats
9W - 9L
1,636 SR
Queue Stats
475W - 512L
1,404 Elo+
Solo
Danzaburou
Danzaburou
apd354
Danzaburou
Level 82
God Stats
0W - 1L
1,892 SR
Queue Stats
0W - 2L
1,160 Elo+
Party 2
Team Averages
Level 89
1,628 SR
1,314 Elo+

VS

Team Averages
Level 105
1,608 SR
1,389 Elo+
Discordia
Discordia
Dudeman120
Discordia
Level 88
God Stats
3W - 1L
1,577 SR
Queue Stats
9W - 8L
1,323 Elo+
Party 1
Baron Samedi
Baron Samedi
THE G00DEST B0I
Baron Samedi
Level 130
God Stats
1W - 0L
1,574 SR
Queue Stats
22W - 28L
1,390 Elo+
Party 1
Mulan
Mulan
mfields05
Mulan
Level 129
God Stats
27W - 26L
1,628 SR
Queue Stats
99W - 123L
1,449 Elo+
Solo
Yemoja
Yemoja
the Lazy toon
Yemoja
Level 126
God Stats
1W - 1L
1,762 SR
Queue Stats
28W - 29L
1,409 Elo+
Party 1
Charybdis
Charybdis
xSloMotion
Charybdis
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cardinal0412
Achilles
18
4 / 3 / 2
11,388
712
18,282
19,985
20,602
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
LemonBeef
Zhong Kui
18
1 / 5 / 5
10,713
670
12,954
21,752
18,302
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
N0bleK1ng
Nemesis
17
5 / 9 / 7
11,914
745
8,432
18,848
11,051
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 2 / 10
12,142
759
8,934
13,937
17,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
apd354
Danzaburou
18
5 / 7 / 8
13,186
824
19,295
18,697
8,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dudeman120
Discordia
18
8 / 6 / 10
12,844
803
18,215
15,723
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
THE G00DEST B0I
Baron Samedi
17
1 / 5 / 17
11,330
708
13,121
14,697
6,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
mfields05
Mulan
20
13 / 3 / 6
15,296
956
24,919
23,735
26,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 4 / 21
11,784
737
4,199
17,579
13,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
xSloMotion
Charybdis
18
3 / 1 / 9
11,821
739
17,735
13,885
5,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
89
19
Kills
26
26
Deaths
19
32
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cardinal0412
Achilles
4
3
2
1.67
W
Discordia
Dudeman120
Discordia
8
6
10
2.17
L
Zhong Kui
LemonBeef
Zhong Kui
1
5
5
0.7
L
Nemesis
N0bleK1ng
Nemesis
5
9
7
0.94
L
4
2
10
4.5
W
Baron Samedi
THE G00DEST B0I
Baron Samedi
1
5
17
1.9
L
Danzaburou
apd354
Danzaburou
5
7
8
1.29
W
Mulan
mfields05
Mulan
13
3
6
5.33
W
1
4
21
2.88
W
Charybdis
xSloMotion
Charybdis
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,897
Damage
78,189
93,219
Taken
85,619
75,231
Mitigated
58,286
10,618
Healing
34,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cardinal0412
Achilles
18,282
3,076
0
1,426
19,985
20,602
0
6,147
13,227
0
44,191
W
Discordia
Dudeman120
Discordia
18,215
2,144
0
1,042
15,723
5,774
511
2,172
13,551
44,204
0
L
Zhong Kui
LemonBeef
Zhong Kui
12,954
968
0
4,282
21,752
18,302
0
8,165
12,996
42,065
0
L
Nemesis
N0bleK1ng
Nemesis
8,432
2,034
0
1,243
18,848
11,051
0
6,563
11,897
0
14,404
L
8,934
170
0
2,003
13,937
17,204
0
4,699
8,827
34,814
0
W
Baron Samedi
THE G00DEST B0I
Baron Samedi
13,121
821
4,322
2,968
14,697
6,884
428
3,887
10,810
34,964
0
L
Danzaburou
apd354
Danzaburou
19,295
6,460
0
1,664
18,697
8,072
101
9,580
8,922
0
45,222
W
Mulan
mfields05
Mulan
24,919
2,148
614
8,060
23,735
26,616
1,440
6,031
17,704
0
73,272
W
4,199
1,678
11,418
4,092
17,579
13,693
446
4,687
12,892
13,538
0
W
Charybdis
xSloMotion
Charybdis
17,735
9,828
0
1,487
13,885
5,319
1,447
5,235
8,650
0
56,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,343
Gold Earned
63,075
284
Minions Killed
338
5
Camps Cleared
6
1,467,565
Distance Traveled
1,491,103
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,388
712
58
4
1
306,077
0
W
Discordia
12,844
803
45
3
1
296,634
0
L
Zhong Kui
10,713
670
89
6
1
277,220
3
L
Nemesis
11,914
745
14
1
0
284,774
1
L
Geb
12,142
759
48
3
2
326,644
0
W
Baron Samedi
11,330
708
58
4
0
280,754
0
L
Danzaburou
13,186
824
75
5
1
272,850
1
W
Mulan
15,296
956
129
8
2
310,333
3
W
Yemoja
11,784
737
26
2
1
291,905
1
W
Charybdis
11,821
739
80
5
2
311,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role