Player Matchup

Cerberus
Cerberus
FLUXSN1PER
Cerberus
Level 31
God Stats
20W - 15L
1,506 SR
Queue Stats
85W - 114L
1,218 Elo+
Solo
Zeus
Zeus
FreeCastle47159
Zeus
Level 17
God Stats
2W - 2L
1,519 SR
Queue Stats
14W - 25L
1,174 Elo+
Solo
Izanami
Izanami
Gomez Urbieta
Izanami
Level 62
God Stats
5W - 5L
1,469 SR
Queue Stats
139W - 223L
1,157 Elo+
Solo
Team Averages
Level 37
1,498 SR
1,183 Elo+

VS

Team Averages
Level 40
1,559 SR
1,140 Elo+
Medusa
Medusa
Fr3ak5h0w9498
Medusa
Level 24
God Stats
7W - 9L
1,341 SR
Queue Stats
77W - 131L
961 Elo+
Solo
Mulan
Mulan
NebulousDreams
Mulan
Level 27
God Stats
2W - 0L
1,670 SR
Queue Stats
44W - 52L
1,187 Elo+
Party 1
Zhong Kui
Zhong Kui
WhyItsPluto
Zhong Kui
Level 69
God Stats
5W - 3L
1,664 SR
Queue Stats
100W - 98L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FLUXSN1PER
Cerberus
13
5 / 10 / 3
10,924
607
15,080
31,068
18,405
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
3 / 15 / 5
10,830
602
23,917
19,961
7,119
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
13
1 / 9 / 6
10,373
576
14,767
17,907
6,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 15
12,475
693
10,918
13,931
10,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
10 / 3 / 18
13,890
772
11,088
25,945
19,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
WhyItsPluto
Zhong Kui
19
21 / 2 / 12
15,384
855
40,458
31,143
21,122
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
9
Kills
34
34
Deaths
10
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cerberus
FLUXSN1PER
Cerberus
5
10
3
0.65
W
3
5
15
2.1
L
3
15
5
0.37
L
Izanami
1
9
6
0.44
W
10
3
18
6.33
W
Zhong Kui
WhyItsPluto
Zhong Kui
21
2
12
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,764
Damage
62,464
68,936
Taken
71,019
31,837
Mitigated
50,442
10,029
Healing
33,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
FLUXSN1PER
Cerberus
15,080
312
0
7,274
31,068
18,405
0
16,915
14,153
33,457
0
W
10,918
4,808
0
5,128
13,931
10,092
775
8,785
5,146
0
53,498
L
23,917
4,865
0
1,324
19,961
7,119
0
11,370
8,591
46,582
0
L
Izanami
14,767
7,480
201
1,230
17,907
6,313
0
12,515
5,392
0
45,084
W
11,088
1,978
0
9,146
25,945
19,228
1,256
16,406
9,539
0
42,892
W
Zhong Kui
WhyItsPluto
Zhong Kui
40,458
9,939
761
18,311
31,143
21,122
1,057
15,409
15,734
69,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,127
Gold Earned
41,749
158
Minions Killed
197
4
Camps Cleared
10
731,827
Distance Traveled
802,556
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,924
607
55
3
0
271,388
0
W
Medusa
12,475
693
61
3
5
244,912
1
L
Zeus
10,830
602
47
3
2
210,157
0
L
Izanami
10,373
576
56
3
2
250,282
0
W
Mulan
13,890
772
66
4
3
298,103
0
W
Zhong Kui
15,384
855
70
4
2
259,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role