Player Matchup

Agni
Agni
Bingle_87
Agni
Level 7
God Stats
18W - 18L
1,546 SR
Queue Stats
21W - 29L
1,211 Elo+
Party 1
Hades
Hades
MxREPICSKxZ
Hades
Level 7
God Stats
3W - 11L
1,425 SR
Queue Stats
7W - 20L
1,108 Elo+
Solo
Cerberus
Cerberus
ThiccRed
Cerberus
Level 7
God Stats
6W - 12L
1,368 SR
Queue Stats
21W - 29L
1,211 Elo+
Party 1
Artemis
Artemis
olivebirdybutt
Artemis
Level 10
God Stats
14W - 26L
1,349 SR
Queue Stats
15W - 31L
1,296 Elo+
Solo
Thor
Thor
tumbadoboy
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,301 Elo+
Solo
Team Averages
Level 8
1,438 SR
1,225 Elo+

VS

Team Averages
Level 28
1,394 SR
1,408 Elo+
Skadi
Skadi
AureliaLuna
Skadi
Level 17
God Stats
5W - 4L
1,383 SR
Queue Stats
6W - 7L
1,327 Elo+
Party 2
Medusa
Medusa
Euphegenia
Medusa
Level 29
God Stats
2W - 3L
1,105 SR
Queue Stats
9W - 4L
1,450 Elo+
Solo
Mulan
Mulan
QuickSilverDream
Mulan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,349 Elo+
Party 2
Sol
Sol
Swartzenkity
Sol
Level 42
God Stats
4W - 3L
1,359 SR
Queue Stats
45W - 43L
1,426 Elo+
Party 2
Fenrir
Fenrir
Wattadude
Fenrir
Level 28
God Stats
15W - 11L
1,625 SR
Queue Stats
43W - 37L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
0 / 7 / 3
9,384
938
9,719
14,894
5,837
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 11 / 0
10,225
1,023
11,053
22,162
15,575
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
ThiccRed
Cerberus
15
0 / 10 / 1
8,902
890
5,614
19,634
15,847
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 3 / 0
8,231
823
707
3,867
1,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 15 / 3
9,688
969
10,015
21,461
9,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 25
11,148
1,115
11,119
5,685
2,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Euphegenia
Medusa
19
14 / 1 / 25
12,226
1,223
17,179
10,349
3,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 0 / 24
10,209
1,021
7,060
6,131
5,941
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
14 / 1 / 26
12,839
1,284
25,977
8,732
2,659
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Wattadude
Fenrir
19
9 / 0 / 33
11,879
1,188
16,980
9,898
9,518
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
179
4
Kills
46
46
Deaths
4
7
Assists
133
Player
Kills
Deaths
Assists
KDA
W
7
2
25
9.75
L
Agni
0
7
3
0.21
W
Medusa
Euphegenia
Medusa
14
1
25
26.5
L
3
11
0
0.27
W
2
0
24
14
W
14
1
26
27
L
Cerberus
ThiccRed
Cerberus
0
10
1
0.05
W
Fenrir
Wattadude
Fenrir
9
0
33
25.5
L
0
3
0
0
L
1
15
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,108
Damage
78,315
82,018
Taken
40,795
48,236
Mitigated
23,980
6,918
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,119
5,820
0
586
5,685
2,051
0
3,617
2,068
0
19,651
L
Agni
9,719
322
0
515
14,894
5,837
0
5,493
9,401
34,281
0
W
Medusa
Euphegenia
Medusa
17,179
8,642
0
1,497
10,349
3,811
0
7,536
2,813
0
46,288
L
11,053
407
286
3,936
22,162
15,575
0
8,301
13,861
21,636
0
W
7,060
1,369
0
310
6,131
5,941
0
3,675
2,456
0
18,643
W
25,977
14,985
0
3,904
8,732
2,659
0
5,318
3,414
44,505
0
L
Cerberus
ThiccRed
Cerberus
5,614
427
0
1,456
19,634
15,847
0
5,507
14,127
23,880
0
W
Fenrir
Wattadude
Fenrir
16,980
4,705
0
1,648
9,898
9,518
0
6,240
3,658
241
22,995
L
707
627
0
248
3,867
1,459
0
599
3,268
0
5,817
L
10,015
1,526
82
395
21,461
9,518
0
6,200
15,261
0
24,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,430
Gold Earned
58,301
168
Minions Killed
188
1
Camps Cleared
6
689,496
Distance Traveled
973,660
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,148
1,115
31
3
2
176,244
0
L
Agni
9,384
938
46
5
0
189,470
0
W
Medusa
12,226
1,223
81
8
0
191,395
1
L
Hades
10,225
1,023
37
4
0
142,490
0
W
Mulan
10,209
1,021
22
2
0
202,557
0
W
Sol
12,839
1,284
39
4
4
178,002
0
L
Cerberus
8,902
890
53
5
0
158,749
0
W
Fenrir
11,879
1,188
15
2
0
225,462
1
L
Artemis
8,231
823
11
1
0
34,820
0
L
Thor
9,688
969
21
2
1
163,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role